sweetpeasprite

the spreadsheet

"but ruby," you may ask. "what do you mean, "the spreadsheet"? what kind of spreadsheet is this?"

The Spreadsheet. also known as the monster spreadsheet, the transcriptions spreadsheet, the autism spreadsheet... etc etc. how do you describe The Spreadsheet.

The Spreadsheet was originally created (by me) so i could search whatever i wanted in there and get an answer back. for example: all mentions of the wizard king, all mentions of mornstar, all mentions of nazcaa, etc etc within the categories it provides. there's a handful of things only in item descriptions - for example, giants - so you can search for those too.

every wizard's companion description was transcribed by hand. the in game ones were taken directly from the files; there are some unused ones in there too, marked in red. it looks a little weird on mobile but it does technically work...

have fun with The Spreadsheet.

# Spell Name Wizard's Companion Subheading Wizard's Companion Desc Spells Menu Desc Battle Menu Desc
1 Form Familiar Summon a familiar from the depths of your heart. Creatures are formed wherever life force is found. This spell allows a wizard to form a creature from the life force within his own heart - a creature which then becomes his familiar. Be at peace with yourself prior to casting this spell as the result is invariably self-revelatory. A familiar thus formed is a manifestation of your heart and soul. Summons forth a familiar from the caster's heart to fight beside them.
2 Gateway Step out of one world and into another. The gateways formed by this spell are the only way to travel between this world and one of the many other worlds in existence. Casting Gateway requires you to focus your thoughts upon the world to which you wish to travel. It is also imperative to imagine that you have already left the world in which you cast the spell. Opens up a doorway that transports the caster between worlds.
3 Healing Touch Ease the pain of bumps, cuts, and grazes. The wizard's path is seldom easy, and you are sure to suffer injuries on your travels or during battle. Should such misfortune befall you, be sure to cast this spell. The key to casting Healing Touch is kindness - its effects are diminished when performed by cold-hearted wizards. Heals wounds with a warm rush of kindheartedness. Restore a single ally's HP.
4 Draw Poison Cure the effects of venoms and toxins. Nothing perturbs a wizard more than poison, and with good reason: even small amounts have been known to cause untold distress. Should you or your companions be affected in such a manner, be sure to use this magical cure. No matter how deeply the poison has taken hold, there is always hope if you are able to draw this rune. Cures those whose health is being sapped by poison. Cure a single ally of poison.
5 Healing Hand Restore someone who teeters upon the brink of death to health. When you or your companions have been grievously injured and Healing Touch is not enough, be sure to draw this rune. Healing Hand will grant a clean bill of health to those who would otherwise be beyond hope. Its power means that it is not easily mastered, however, and it makes great demands on the caster. Nevertheless, this is a spell that no aspiring wizard should be without. Completely heals even the gravest of wounds. Completely restore a single ally's HP.
6 Take Heart Use magic to help share a person's virtues. As previously explained, the heart is made up of virtues, emotions, and various other elements. This spell allows you to take some virtue from a person who has it in abundance, and store it in the Locket. Just be sure to ask for permission before you proceed. Remember: a heart belongs to one person, and one person alone. Liberates some of a consenting subject's emotional essence.
7 Give Heart Bring balance to someone's heart by restoring a lost virtue. This spell allows you to give the virtues shared using Take Heart to people who are in need of them. In that it offers a means to save the brokenhearted, this is one of the most important spells a wizard can learn. Needless to say, its use necessitates the utmost care and forethought. Restores balance to broken hearts.
8 Spring Lock Open doors and chests without a key. Spring Lock is a spell that forces open otherwise impregnable locks. Be sure to try it when you encounter a locked door or chest. Note, however, that this is not a spell that should be used for personal gain. If rumors are to be believed, terrible things are wont to happen to wizards whose greed leads them to spring locks that should not be sprung. Encourages that which is shut tight to open. Does not work on human hearts.
9 Travel Traverse continents and oceans in the blink of an eye. The key to instantaneous transportation is the ability to imagine yourself at your destination. It is not enough merely to picture the scenery - all the senses must be engaged. You have to focus until you can hear the sounds, smell the aromas, and taste the air of the place in question. Naturally, this makes it is impossible for a wizard to use this spell to travel to a location they have never visited. Transports the caster instantaneously to a location they have visited before.
10 Levitate Float gracefully and glide through the air. This spell releases a wizard from gravity's clutches, allowing him to float weightlessly through the air. Of course, no human can ever escape the ground permanently, and the time and distance for which one can float are determined by one's magical abilities. Many wizards have forgotten this, often with disastrous consequences. Gently lifts the caster off the ground for a short period of time.
11 Second Self Create a foolproof doppelganger of yourself. You have no doubt wondered, as many wizards have, how much better life would be if you had another self to use as you saw fit. Master this spell and you need wonder no more. Be aware, however, that manipulating a second self is extremely draining, and that even the most powerful wizards are incapable of doing it for very long. Creates a short-lived doppelganger of the caster.
12 Vanish Become invisible and disappear into the shadows. Using Vanish renders a wizard invisible to the eye. Furthermore, it also removes every trace of his presence and even conceals his smell, making it utterly impossible for anyone to detect him. Mastering this spell is considered the first step towards wizarding excellence. Causes the caster to become invisible to the naked eye. Useful for hiding.
13 Chart Chests Uncover troves of hidden treasure. Use this spell to reveal the locations of nearby treasure chests, the contents of which may well prove useful during your wizardly education. There are certain provisions that can only be found in these chests, and coming across a real rarity is by no means unheard of. Reveals the whereabouts of nearby treasure chests in enclosed locations.
14 Veil Stay safe by concealing yourself from enemies. This spell creates a thick fog that conceals the caster's presence from those nearby. There will be times when you have no choice but to hide from your enemies, and at such times this spell will prove indispensible. Just bear in mind that your veil will not hide your blushes should you be so foolish as to actually bump into an enemy. Masks the caster's scent, preventing detection by the creatures of the wild.
15 Magic Lamp Bring light to even the darkest nook. This spell brings a warm glow to the dingiest dungeon crevice. Though it burns for only a short time, the magic lamp shines as brightly as the sun itself. Just be sure not to fall into the same trap as many a foolish wizard before you: the lamp does not overcome the darkness, and it does not protect you from it. The darkness remains. It is something to be feared. Makes what is dark light - if only for a short while.
16 Nature's Tongue Converse freely with both flora and fauna. Many are the times when men and women wish that they could converse with the plants and animals that share their lives. Wizards, meanwhile, know that wishing is an inefficient technique, and choose instead to cast Nature's Tongue. It allows you to glean from the living world the kind of information that is quite beyond the reach of the ordinary human. Enables the caster to speak to animals and plants, and even to enlist their aid.
17 Quicken Growth Give plants and flowers a great spurt of growth. Wizards are often pressed for time, and cannot wait around for plants to blossom. Should you need to bring a sapling to maturity in the blink of an eye, Quicken Growth is the spell to cast. Note that accelerating growth in such a manner has a grave effect on the plant's lifespan, and is not to be undertaken lightly. Speeds the growth of plants, but shortens their lives.
18 Mimic Perform uncanny impersonations upon demand. The wizard who casts this spell gains the ability to speak with any voice he desires: a man's, a woman's, a grandparent's - even a baby's. It is an extremely useful piece of magic, to be sure, but one famous for causing untold confusion, conflict, and - regrettably - a short war. Be careful when using your newfound vocal talents within earshot of unsuspecting humans. Grants the caster the ability to imitate any voice, be it that of man, woman, or child.
19 Vacate Make a hasty exit from a perilous situation. Fleeing in the face of danger is sometimes the wisest - and the bravest - course of action. This spell allows you to do just that, no matter how many walls stand between you and freedom. Note that the sheer intensity of the translocation process makes it unsuitable for long-distance travel. It will, however, reliably extricate you from any cave, maze, or gingerbread house that you happen to blunder into. Plucks the caster from the depths of even the most dangerous place in an instant.
20 Seek Fortune Mark your map with the locations of hidden treasure. This spell makes it easy for wizards to locate treasure in the vast expanses that lie outside a city's walls. Used in conjunction with Chart Chests, it ensures that no treasure chest remains hidden for long. Though it is an extremely useful spell, those who reap its benefits are urged to use their newfound riches wisely. Reveals the whereabouts of nearby treasure chests in the great outdoors.
21 Rejuvenate Turn back the clocks and return an object to its former glory. Withered trees and broken machines are no longer lost causes with this spell, which allows a wizard to return them to their original pristine state. When drawing the rune, be sure to focus on the condition to which you'd like to return the object, not on how far back in time you think you need to go. Rewinds time for an object, restoring it to its former glory.
22 Fuse Produce wondrous new items that are greater than the sum of their parts. While wizards can rely on their cauldron for most necessary provisions, there are some items that even alchemy cannot produce. Should you find yourself in need of one, it is worth giving this spell a try. No item is beyond the reach of a master of fusion. Enables the creation of certain items that cannot be cooked up in a cauldron.
23 Breach Time Pick a point in time and leap across the continuum. Though fraught with danger, this is the only method by which a wizard may take a leap through time to a moment of their choice. This spell is overwhelmingly powerful, and can only be used once in a wizard's lifetime - once time has been breached, one cannot go back. Of all the spells available to a wizard, the casting of this one in particular requires careful consideration. Transports the caster to a desired point in time. Can only be used once in a lifetime.
24 Ward Raise a magical barrier that deflects magical attacks. Ward is a simple spell, yet the barrier it produces is very effective at blocking magical attacks. If attack is the best form of defense, then perhaps the opposite is also true: the moment after an enemy attack has been successfully deflected is often the best time to launch a devastating counter. Protects the caster from magical attacks, reducing the damage sustained from spells and tricks. Increase all allies' magical defense.
25 Nix Render a rival wizard incapable of casting spells. Nix nullifies an enemy's magical power, rendering him unable to cast spells - a wizard's worst nightmare. Be aware, however, that such a powerful spell requires its caster to have great magical ability. Should two wizards attempt to Nix each other during battle, it is said that fortune favors the one with the purest heart. Allows accomplished wizards to prevent opponents from using magic. Prevent an enemy from using magic.
26 Secret Ingredient Concoct a range of delicious delicacies. Magically prepared food has a certain blissful flavor with which dishes cooked in an ordinary oven simply cannot compete. However, it has long been a belief amongst the non-magical that those who regularly eat food prepared in this way will eventually forfeit their soul. Though this suggestion is almost certainly baseless, the sages agree that it is better to use this spell in moderation. Conjures up cuisine with a truly magical taste.
27 Loaf of Life Produce a fresh loaf of bread to ward off hunger. Hunger is a traveling wizard's greatest enemy. It affects one's physical strength as well as one's mental capacity and decision-making powers - often leading to life-threatening situations. Should you find yourself in such a desperate state, you can always rely on the Loaf of Life. Just remember that this spell is only to be used in times of genuine crisis - not merely when you're feeling peckish. Produces emergency rations in times of direst need.
28 Bridge Find a way across even the greatest impasse. A wizard's progress is frequently obstructed by rivers, gorges, and other such inconveniences. This spell allows you to build a bridge across such obstacles and proceed with your journey. The search for truth must go on, after all. Builds magical bridges over rivers and chasms where none previously existed.
29 Spirit Medium Communicate with the spirits of the departed. While there have been several notable cases of departed souls communicating with magically attuned men and women, most spirits lack the ability to talk to the living. With this spell, however, you can speak to any spirit you come across. Simply bear in mind that it is most assuredly not a spell to be used for mischief. The spirit world is full of evil souls that will gleefully punish such wayward wizards. Allows the caster to speak to the spirits of the departed - both good and evil.
30 Puppet String Make stones and statues move like marionettes. This spell allows you to manipulate any object as if it were a puppet on a string. From moving boulders out of your way to having dolls pull distant levers, its uses are manifold. Note that Puppet String may only be used to control inanimate objects. Any attempt to use the spell to dictate that actions of another living being is doomed to fail - and unwizardly besides. Enables the caster to manipulate statues and other objects as if they had a life of their own.
31 Insight Reveal the hopes and dreams invested in an object. Objects that have been in a person's possession for a long time are said to be imbued with their owner's thoughts and ideas. Such objects retain these thoughts even after the owner's death, revealing them only to wizards who use this spell. Be aware that people are wont to entrust their most personal secrets to their possessions, meaning the information you glean should not be treated lightly. Gives the caster an insight into the past of a well-loved object and its owner.
32 Open Mind Peek inside a person's mind and listen to the voices within. There are a variety of reasons why humans decide to close their hearts and conceal their feelings. Should you wish to learn more about such people, this spell may be your only recourse. Mercifully, Open Mind does not wrench open people's hearts. Instead, it brings you closer to them, attunes you to their feelings, and lets you listen to their inner dialogue. Naturally, this can leave you rather in their thrall, so take care not to become entranced by the innermost thoughts of the wrong kind of person. Channels the caster's concern for a troubled soul to render their thoughts audible.
33 Burden Add extra heft to a particular object or person. Burden is an incomparably versatile spell that simply increases the weight of its target. Render a creature incapable of movement or attack, crush an object or unsuspecting enemy, or penetrate armor using supernaturally heavy pins - the possibilities are endless. And always having a range of options is the mark of a fine wizard. Weighs down certain subjects, slowing their movement. Reduce a single enemy's agility.
34 Fortune's Fool Trust in fate and hope for the best. There will be times in your life when nothing seems to work, and the obstacles in front of you seem insurmountable. It is on such occasions - and only on such occasions - that Fortune's Fool could be your savior. Of course, there is no way of knowing what effect it will have - indeed, it could even be harmful - but desperate times call for desperate measures. Entrusts the caster's fate to a higher power. Who knows what might happen? Try your luck.
35 Shift Shape Change your appearance to become a perfect copy of another being. An extremely powerful spell that allows the caster to adopt all the characteristics of another living thing, from the mannerisms of a wizard to the flying ability of a winged beast. Heading out into the field and studying creatures in their natural habitats will increase the number of alternative forms you can adopt. Allows the caster to assume the shape of another life-form, also granting the use of its abilities. Take on another form.
36 Shrink Reduce your body to a fraction of its size. Though rarely acknowledged, the size of a wizard's body can sometimes limit the options that are available to him. This spell makes the caster small enough to fit into someone's pocket, allowing one to slip in and out of mouseholes, and explore the world of the miniature. Simply drawing the rune again reverses the spell's effect - a fact to remember in the presence of cats. Causes the caster to become tiny. Recasting the spell will reverse its effects.
37 Werecat Become a cat and experience life as a feline. This spell turns you into a cat, allowing you to converse freely with fellow felines everywhere. You could just talk to them using Nature's Tongue, of course, but they are more likely to speak from the heart when conversing with their own kind. In any case, fully immersing yourself in another mode of life is an invaluable experience for any wizard. Transforms the caster into a cat, offering an insight into the essence of felinity.
38 Werefish Become a fish and discover the joys of the life aquatic. This spell turns the caster into a fish, and grants the ability to converse with other aquatic creatures. The difficulties of breathing underwater have meant that Nature's Tongue has never been a practicable method of communicating with fish, making this spell your only real option if you wish to gain a deeper understanding of life beneath the water's surface. Some claim that fish have a clearer view of the world than those who dwell on land - but clarity should not be confused with wisdom. Transforms the caster into a fish, granting an understanding of the language of the deep.
39 Cloudburst Cause a fearsome rain to fall upon your foes. This spell summons a rainstorm to pound a small, focused area of the battlefield. While the great volume of water produced is powerful in itself, the spell can also be used for practical things such as putting out fires. It has long been believed that the rain also prevents wizards from casting spells. Be sure to bring this to bear on your enemies. Causes a driving rain to fall, as if the very heavens had opened. Damage and possibly nix all enemies.
40 Thunderstorm Summon a terrifying tempest that splits the sky in twain. No wizard should go into battle without first having mastered this spell. Not only does the fearsome power of the storm cause damage to your enemies, but it can also blow them away to a safe distance. Care must be taken, of course, to ensure that no innocent bystanders are caught up in the chaos. Summons a violent storm that deals great damage to the enemy. Damage all enemies with lightning.
41 Fireball Conjure up a blazing orb of flame. Fireball blasts an enemy with a magical ball of flame, and is especially damaging to aquatic creatures. Away from the battlefield, it can be used to light lamps, and is useful whenever a spark is required. It goes without saying that all wizards should be careful when dealing with open flames. Sends forth a ball of fire to scorch the enemy. Can also be used to light lanterns. Damage a single enemy with fire.
42 Pulse Unleash a wave of pure energy upon your enemies. This spell allows the caster to unleash a powerful shockwave that will flatten anything in its path. Though a weapon first and foremost, Pulse is surprisingly versatile, and can be used to give distant objects a nudge, and for any number of purposes besides. Note that it is best to calm one's mind before casting this spell. An excess of anger produces an unpleasant recoil effect. Emits a wave of energy that damages enemies, and can also move distant objects. Damage a single enemy.
43 Frostbite Turn a hot-tempered foe into a block of ice. Aim this spell at a chosen point and the temperature there will plummet, turning the very air to solid ice. Not only can Frostbite be used to attack enemies in this way, but it can also put out fires and freeze moving objects to the spot. On a related note, sages agree that aspiring wizards should always carry a good supply of water with them, since learning how water responds to changes in temperature is the key to understanding many of the principles of advanced magic. Freezes enemies and objects solid. Can also be used to extinguish fires. Damage a single enemy with ice.
44 Arrow of Light Pierce your enemies with an arrow of radiant golden light. This spell, which produces gleaming arrows that soar through the air, is known for being especially effective against Nightmares. Additionally, it is claimed that some ancient sages would would fire such arrows into the night sky as a means of communicating with distant companions - further proof that adaptability is the hallmark of a great wizard. Looses a high-speed bolt of light that is said to be powerful enough to exorcise demons. Damage a single enemy with light.
45 Unleash Summon powerful beasts to do your bidding. Though powerful beings such as guardians cannot be kept as familiars in the same way as other creatures, this does not mean that their strength cannot be harnessed. This spell enables you to unleash the power of these mighty beasts upon your hapless enemies. Not every wizard is capable of summoning such creatures, of course, and you must prove yourself worthy before you may call upon their aid. Calls forth beings of great power to aid the caster. Requires considerable mental strength. Summon a powerful being.
46 Evenstar Envelop your enemies in the ultimate darkness. Evenstar is the most powerful of all dark magic spells, and its rune could only ever be drawn by the most powerful of wizards. Channeling the energies of the void, it draws its victims into a grotesque world of pain and fear. There are countless tales of wizards losing their lives attempting to master this spell - a just desert for coveting a weapon of such cruelty. Summons forth calamity and darkness, plunging all into despair. Damage all enemies with darkness.
47 Astra Cast a spell known only to legend. It is said that only those in possession of a certain all-surpassing wand are capable of casting this ancient spell. Indeed, only one wizard in history is believed to have performed it successfully. Sadly, the name of that lord amongst sages has long since been lost to the mists of time. A spell whose name exists only in legend, and which only the most legendary of wands can cast. Damage all enemies with light.
48 Quake Cause the ground to tremble and bring enemies to their knees. This spell causes the earth itself to shake, razing both enemies and buildings to the ground. Much like Thunderstorm and Cloudburst, each Quake is in fact a natural blessing, and it is necessary to give thanks when drawing the rune. Note that foolish wizards who take a tumble as a result of their own Quake are roundly mocked within the magical community, so do take care. Shakes the earth with a violent tremor, damaging enemies, and even toppling buildings. Damage all enemies with a tremor.
49 Poison Apple Conjure up an apple that drips with deadly venom. The apple produced by this spell will kill you when eaten - though it is only a temporary death. It is not the most popular spell, for understandable reasons, but young wizards would still do well to master it. "If you crave life, brave death!" would seem a questionable mantra, but there may yet be some shred of truth in it. Creates a poisoned apple that induces a death-like state when eaten.
50 Broom Broom Breathe life into a Cloud Sweeper and take to the skies. Cloud Sweepers are the latest fad in flying contraptions. Semi-magical, they require a little help to get off the ground - help in the form of this absurdly named spell. Simply knowing this rune won't enable you to fly one, however - that apparently requires a certain amount of innate ability and a great deal of training. Be sure that learning to fly Cloud Sweepers does not distract you from your wizarding studies. Breathes life into brooms, cloud sweepers, and other brush-like objects.
51 Ashes of Resurrection Defy the sacred rules of nature and resurrect the dead. A forbidden spell. Due to its immense power, it is extremely difficult to cast, and drawing its rune is no guarantee of success, even under optimal conditions. Though it is indeed capable of bringing the dead back to life, the act comes at a terrible price to the caster. You simply have no idea what you could lose should you attempt to cast this spell. Brings the dead back to life, but at great cost. The use of this spell is forbidden.
52 Mornstar Let the glorious light from your heart burst forth. Mornstar is a legendary magic wand that has been spoken of since ancient times. Mornstar's power, however, does not come from the wand itself - it comes from its owner's heart. Only wizards who have braved great hardship without surrendering to spite or bitterness are capable of casting this spell, for its glow is that of the pure-hearted. Sends spheres of light to scourge wrong-doers. The eponymous spell of the legendary wand. Damage a single enemy with light.
# Name Wizard's Companion Desc Creature Compendium Desc Genus
1 Mite Though small, these creatures have warriors' hearts and a fighting spirit that allows them to face up to any enemy without fear. A pint-sized pugilist who will square up to the most ferocious foe without a moment's hesitation. Milites
2 Mighty Mite Always brimming with life and gusto, these creatures are capable of knocking out an enemy with a single swing of their sword. This gutsy gladiator likes to greet his enemies with a lusty swing of his trusty sword. Milites
3 Dynamite Not satisfied with having mastered the way of the sword, these mites are always searching for new challenges, in the shape of tougher enemies. A dinky dynamo who travels the world seeking mighty foes to help him hone his sword skills. Milites
4 Mermite These mites are believed to have mastered the sword by training under a waterfall. Some wizards claim to have seen them part the sea itself with their blade... Having trained beneath a waterfall for many years, this tenacious tiddler has learned to part the sea with its sword. Milites
5 Drongo Creatures noted for the single decorative plume that adorns their head. Though they do not enjoy fighting, they are capable of unleashing powerful electrical attacks when enraged. A bird-like creature with a charming plume. Though generally peaceable, it will release an electric blast when angered. Aves
6 Strongo Caring creatures who are often seen tending to their companions' wounds. This helpful healer cannot stand to see allies injured and never fails to come to their aid. Aves
7 Fluorongo Boasting the avian equivalent of a goatee beard and bushy eyebrows, fluorongo could be mistaken for wizards when banishing enemies with a flash from the tip of their staff. Its splendid eyebrows and fine beard give this creature a wizard-like air. It likes to blast foes with light from its staff. Aves
8 Electrongo This placid creature has a loping gait that is utterly at odds with the fierce power of the lightning bolts it fires at enemies. Don't be fooled by its cuddly appearance - its powerful lightning strikes can crisp a foe in an instant. Aves
9 Hurly Extremely strong creatures who amuse themselves by juggling rocks - a true spectacle for the curious observer. Left to its own devices, this creature will show off its awesome strength by juggling boulders. Milites
10 Burly Hurly Creatures who take great pride in their physical prowess. Their powerful punches are to be avoided at all costs. It works out nonstop, and boasts a punch that can knock enemies into the middle of next week. Milites
11 Hurlcules Warriors to the bone, these creatures think of nothing but fighting from morning till night. It is unimaginable that they would ever consider fleeing from a battle. A born fighter who rushes headlong into battle and refuses to give an inch. Milites
12 Hurlabaloo These highly trained warriors simply cannot resist a fight, and will do whatever it takes to win. This rugged brawler never shies away from a fight and will do whatever it takes to win. Milites
13 Toko These artless creatures are born in forests that teem with life. Their ability to briefly blind their foes goes some way to make up for their total lack of battlefield nous. A creature born of the living spirit of the forest. It prefers to avoid battles, but can dazzle foes if required. Nymphae
14 Tokotoko The sweet lullabies of the tokotoko can send even the wariest of enemies to sleep. A wizard must take great care when approaching these seemingly harmless creatures. If threatened, this charming creature can send aggressors into a deep sleep with a sweet lullaby. Nymphae
15 Tokotocold Though they look and feel like pliant lumps of dough, these creatures have been known to unleash some truly devastating ice-based attacks. This cuddly character looks sweet, but it can freeze foes solid if it so chooses. Nymphae
16 Docotoko Do not be fooled by the docotoko's gormless appearance. They can perform a dance that brings a fallen ally back to life - a rare and wonderful talent. As bumbling as this creature may seem, it is actually capable of reviving fallen allies...via the power of dance. Nymphae
17 Minor Byrde Creatures who fly by flapping their broad wings. Sharp of eye and very speedy, it is rare for prey to escape one spotted. Byrdes are unique in that they spend their entire lives in the air. This winged predator's impressive speed and acute vision mean its prey doesn't have a prayer. Aves
18 Major Byrde These bird-like creatures are swift as the wind itself, and have talons as sharp as knives. This creature flies like the wind and attacks with razor-sharp talons. Aves
19 Firebyrde Creatures that rain fire upon their enemies from above. In days of yore, firebyrdes were mistakenly believed to be relatives of the legendary phoenix. A creature that has inspired countless legends. It can strike from the air with a mighty pillar of flame. Aves
20 Thunderbyrde These flying beasts swoop down upon their prey with lightning speed and fry them to a crisp with blasts of electricity. This fearsome creature can appear as if from nowhere to attack its enemies with lightning-fast strikes. Aves
21 Ruff Creatures that are usually seen tearing around the Rolling Hills that surround Ding Dong Dell. Though generally rather frantic, they become utterly indolent at the first sign of rain. Often seen gamboling on the plains, this rough and ready customer has a real aversion to rain. Bestiae
22 Ruffian Generally found in warmer climes, these creatures are known for attacking with great speed. They do become rather docile when wet, however. This creature seems weak and slow when wet, but while the sun is out, it strikes with breathtaking speed. Bestiae
23 Gruffian These proud creatures generally eschew large groups in favor of a solitary existence. Their fiery breath is not something any wizard should take lightly. This haughty, solitary creature possess fearsome fiery breath that can incinerate everything around it. Bestiae
24 Scruffian Though small in stature, these creatures move very rapidly and attack with great ferocity. It may look physically unimposing, but at full pelt, its body slams can do major damage. Bestiae
25 Rhinosaur Creatures that enjoy a quiet existence in dense, verdant forests. Once battle has been joined, however, they do not hesitate to use their enormous bodies to crush the enemy. It prefers to lead a quiet life, but if riled, it is perfectly happy to squish its foes flat. Bestiae
26 Rhinosnore These creatures habitually slumber for long periods during the day, and even when they are awake, one or more of their limbs is invariably still asleep. A lazy creature, when it does deign to move, it tends to drag its belly along sluggishly. Bestiae
27 Rhinobore Rhinobores have evolved special horns that allow them to skewer crevice-dwelling prey and eat them whole. The tip of its tail has metamorphosed into a drill, enabling it to dig out delicious dirt-dwelling prey. Bestiae
28 Rhinosaw These creatures use their saw-like horns to tear into their enemies when angered. They are widely feared in the animal kingdom, and rightly so. If angered, this much-feared creature rampages around, waving its saw-like horn wildly. Bestiae
29 Monolith Usually found in and around abandoned temples, monoliths are ancient stone tablets brought to life. Extremely sturdy, they turn aside most blows with ease. An ancient stone tablet that has been brought to life. It is robust and difficult to damage. Automata
30 Megalith These lively creatures are full of curiosity, and simply will not stop pestering anyone who visits the ruins in which they reside. This jolly japester loves to leap out at any hapless explorers it finds poking around the ancient ruins it calls home. Automata
31 Paleolith Paleoliths can generate an electrical charge by spinning their faces at high speed. This circular movement also has the effect of disorienting their enemies. This sparky fellow can spin his face at alarming speed to generate electricity. Automata
32 Neolith Though generally passive and motionless, out on the battlefield these creatures scorch their enemies by spouting flame from their mouths. This stone tablet prefers not to move, but spits fire when circumstances compel it to fight. Automata
33 Danglerfish These creatures hunt in dank, wet places, using their lantern-like antennae to lure prey before gobbling them up whole. This crafty character uses its light to lure prey before gulping them down in a single bite. Aquatica
34 Stranglerfish Having lured their prey with the eerie light from their antennae, these ocean creatures summon crashing waves to incapacitate them. This creature illuminates the sea with a sinister light, and stirs up currents to carry its prey into its waiting mouth. Aquatica
35 Manglerfish Though these creatures have a gleaming jewel for luring prey, their terrifying appearance often scares away potential victims before they can be bitten. This mean monster beguiles its prey with the gem on its head before revealing its frightening fangs. Aquatica
36 Spanglerfish Distinctive creatures who hypnotize their prey by rhythmically swaying the striped tip of their antenna. The spell is broken as soon as they bare their teeth, however. This cunning creature uses its stripy light to hypnotize prey, but they soon come to their senses when they see its fangs. Aquatica
37 Little Bighorn Creatures that carry almost twice their body weight in the form of two large horns. Never observed without their masks, even in the most stifling of conditions. It wields two huge horns and refuses to remove its angular mask, no matter how stuffy it gets. Milites
38 Bighorn Extremely fond of fighting, individual bighorns have been known to take on hordes of enemies by themselves. A belligerent beast that was born to do battle, it could start a fight in an empty room. Milites
39 Batterhorn Creatures that charm enemies with their elegant crest of feathers before bludgeoning them with the giant horns they carry. With its stylish headdress and graceful horns, it is the last word in elegance and refinement. Milites
40 Splatterhorn Notable for their strong sense of responsibility, these creatures never abandon injured companions - or show any mercy when taking revenge. This healer always looks out for its wounded allies, but will attack enemies without mercy. Milites
41 Crowhawk Easily identifiable due to their magnificent crests, these creatures are often heard at dawn, crowing together in large numbers. As a result, they are often referred to as "Desert Alarm Clocks." This creature crows at sunrise, waking everyone within earshot. Its razor-sharp coxcomb dissuades them from complaining. Aves
42 Mohawk Once these creatures have sighted their prey, they will chase it until it collapses from exhaustion. They are also known to use their sharp crest as a weapon during battle. It attacks by waving its razor-sharp coxcomb, and is relentless when in pursuit of prey. Aves
43 Prohawk Very similar to mohawks, but much faster as a result of special training undertaken at a secluded mountain retreat. A strict regime of meditation and cold showers has boosted this beast's speed and resilience. Aves
44 Snowhawk These creatures' crests are cold enough to produce flurries of snow from thin air, causing significant damage when directed towards enemies. This creature's icy coxcomb causes temperatures to plummet, ushering in a frosty cold front. Aves
45 Jabber Jabbers are born from hearts that yearn for freedom. They are generally found deep in forests, playing or hunting as the mood takes them. Born from a beast's burning desire for freedom, this carefree character loves nothing more than to hunt in forests. Bestiae
46 Stabber Nimble creatures that attack their enemies with spears. As their gleeful expressions suggest, they have an insatiable appetite for mischief. A fun-loving, spear-wielding creature whose main interests are practical jokes and sharp sticks. Bestiae
47 Stabberwocky Though their spears are rather wonderful objects, it is generally accepted that the creatures themselves have no idea of their value. Its spear has been handed down for generations, but it is blissfully ignorant of its true value. Bestiae
48 Jabberguppy Creatures whose "spear" is in fact a fish attached to a stick. Sages are unable to agree on why they would choose to use such a curious implement. For reasons known only to itself, it wields a stick with a fish stuck on the end instead of a spear. Bestiae
49 Taddlywink Creatures whose enthusiastic hopping makes them seem both charming and approachable. Be very careful, however - they have been known to strike unsuspecting onlookers with their poisoned tongue. It hops around in endearing fashion, but on closer inspection turns out to be highly toxic. Aquatica
50 Tadolescent Usually observed swimming in the ocean at sundown, these frog-like creatures attack their enemies by spitting freezing cold water at them. When this creature isn't assailing enemies with jets of cold water, it likes nothing more than bathing in the sea as the sun sets. Aquatica
51 Tadabout Amphibious creatures who can survive in places where water is scarce. Their nomadic lifestyle is believed to be part of a quest for constant self-improvement. A tough customer who makes pilgrimages to distant desiccated lands in order to hone its survival skills. Aquatica
52 Tadorable Born only in areas blessed with natural beauty and clear streams, these creatures look pleasant enough, but attack with genuine viciousness. This freedom-loving creature was born in a crystal clear stream. It is charming to look upon - unless it's angry. Aquatica
53 Sunshine Creatures who float like suns in the desert sky, attacking their enemies with fire. They are also known to heat up the sand around them, making it even more uncomfortably hot for travelers. As fierce as the desert sun, it hangs suspended in the air and launches scorching fire attacks. Arcana
54 Grandsun The flames that surround these creatures indicate their mood. It is best to avoid them when they are blazing brightly and wait for the flames to die down. A slightly temperamental creature, if it's in low spirits, its attacks tend to be tamer. Arcana
55 Wayward Sun These creatures have developed a mastery of water but have lost their affinity for fire in the process. Their pale glow is beautiful in the night sky. A creature more radiant than a full moon in the night sky. While resistant to water, it fears fire. Arcana
56 Godsun Ignore agitated godsuns at your peril, since their temperature increases when they are left alone. The columns of fire they subsequently unleash can melt steel. The heat this creature generates can get a little out of hand if left to its own devices. Beware its iron-melting rays. Arcana
57 Baatender Known for being extremely neurotic, once baatenders have deemed someone an annoyance, they will not rest until the subject of their agitation has been driven away. Anyone who strays onto its territory risks a stern kick or a fierce prod with its rear-mounted horn. Bestiae
58 Baabarian Creatures with powerful rear legs that allow for very nimble movement. They are famed for showing no mercy to those who trespass on their territory Its highly developed rear legs allow it to fling itself at any intruder who ventures into its territory. Bestiae
59 Baabie These creatures are known for having a curiously sweet aroma and a soporific singing voice. Its body exudes a sweet scent and its mellifluous singing voice could send anyone to sleep. Bestiae
60 Baarndancer Blessed with a lightness of foot which allows them to approach foes unnoticed, many a watching wizard has been captivated by the graceful movement of these creatures. It uses fancy footwork to close in on its prey, its nimble gait entrancing all who look upon it. Bestiae
61 Oroboros The spectacular stripes of these snake-like creatures leave onlookers dumbfounded. Even more impressively, their nests are also decorated in the same pattern. The beautiful pattern on its skin stops people in their tracks. Interestingly, its lair boasts the same decoration. Vermes
62 Chloroboros Creatures that persistently chew their tails, despite the fact that their bite is highly venomous. Its unfortunate habit of sucking on its own highly toxic tail makes observers worry about its well-being. Vermes
63 Obscuroboros The stone figures found near obscuroboros lairs are often mistaken for statues, but they are in fact the petrified remains of over-curious wizards. It likes to conceal itself in the shadows of statues, though no one really knows why. Vermes
64 Fluoroboros These beautiful creatures are occasionally seen healing their wounds in the warmth of the sun. This creature sports the most stunning stripes of all, and can often be seen basking in the sun's healing rays. Vermes
65 Sore Boar Extremely aggressive creatures that charge into enemies on sight. Observers have confirmed that they survive by crashing into trees and consuming the fruit that falls off. This irascible creature charges at trees, and then eats whatever falls down. Why it charges at rocks is less clear. Bestiae
66 Crashing Boar Short-tempered creatures that will charge toward anything that is not to their liking, aiming to smash it out of their way. When faced with anyone unfamiliar, it tends to charge first and ask questions later. Bestiae
67 Hyperboar The striking appearance of these short-tempered creatures makes them the subject of many a jealous look. A magnificent beast that brutally flings itself at anything it takes even a minor dislike to. Bestiae
68 Full Boar Full boars constantly simmer with rage and spout flames from their nose when they eventually boil over. A selfish creature with a short fuse. It shoots flames from its snout as its temper worsens. Bestiae
69 Lagoon Naiad These tiny creatures derive their healing powers from the magical stones they carry. The stones themselves are said to disappear when their owners die. This creature carries a gem imbued with healing powers. Should it fall in battle, the gem will vanish too. Nymphae
70 Sea Naiad Sea naiads make their homes in coastal caves, where they can often be found using magical stones to cleanse and purify their bodies. A creature that dwells in coastal caves. The fragrant gem it carries possesses purifying powers. Nymphae
71 Lesser Spotted Naiad Creatures said to hail from an unspoiled island paradise blessed with bountiful crops of juicy fruits and berries. It is little wonder they are rarely seen in the world of men. This rarely seen creature travels the land, bringing bountiful harvests to the places it visits. Nymphae
72 Greater Naiad Creatures whose tiny bodies glow with a divine radiance. They are known to carry magic stones with the power to heal even the most grievous wounds. Though it looks defenseless, this creature can unleash mighty blasts of light. It also holds a gem with potent healing powers. Nymphae
73 Lumberwood Despite towering over most wizards, these creatures are surprisingly gentle, and adored by nature lovers the world over. Embodying love for the natural world, this big, burly fellow has a tender heart. Flora
74 Limberwood These creatures give off a calming fragrance when their flowers are in bloom, and are a pleasure to be around. No one has ever reported seeing one lose its temper. A floral scent wafts around this placid creature. No one has ever seen it lose its temper. Flora
75 Umberwood The red leaves of the umberwood glow during the evening, instilling those who look upon them with a feeling of warm well-being. Possessing an air of deep calm, its russet leaves seem to glow with the light of the setting sun. Flora
76 Wildwood These creatures have been granted the power of a wild, primeval forest, and are intrinsically opposed to any form of civilisation. This vengeful creature rages against the damage civilization has done to his home. Flora
77 Worker Bumbler Creatures who spend their days transporting nectar. Their poisoned leaves are used to protect their precious cargo from any would-be thieves. It bumbles round the forest collecting nectar, defending its sweet stash with its poisonous leaf. Vermes
78 Drone Bumbler Though they will rouse themselves to defend their territory, these creatures are mostly to be found idling. They are, however, capable of flitting about at great speed. Its job is to patrol its patch, but it has been known to take long breaks. It travels by riding the wind. Vermes
79 Soldier Bumbler Soldier bumblers are very adept at using their unique leaf swords, striking enemies with dazzling speed and fearsome accuracy. An elite warrior who can use leaves as deadly blades, cutting foes faster than the eye can see. Vermes
80 Queen Bumbler Shy creatures which spend most of their time praying in isolation. The object of their prayers is a topic of sagely debate, but most assume they are pleas for protection. She favors solitary locations where she prays that no calamity will ever strike her hive. Vermes
81 Bubbud Pretty little creatures with personalities to match. Though they are far from strong themselves, they never hesitate when it comes to helping a friend in need. A kindhearted soul, it lacks power but will do what it can to help out a pal in a pinch. Flora
82 Sponge Bubbud The flowers on which sponge bubbuds subsist absorb vitality from the world around them, and are believed to be the source of the creatures' healing powers. Its petals possess healing properties, and seem to suck the colors from the world around. Flora
83 Lotus Bubbud Creatures who owe their fair appearance to the purity of the water they drink. Those who gaze upon them are said to be transported to the spirit realm - albeit momentarily. This creature's flower only blossoms in the purest water. When it does, its beauty bewitches all who gaze upon it. Flora
84 Tropical Bubbud The pure red petals that surround these creatures captivate those who look upon them, and serve as proof of the tropical bubbuds' passion. This creature's rich red petals enrapture all who see them, calling to mind burning passion. Flora
85 Floret These creatures are believed to have sprung from the hearts of sun-kissed plants, and have the invaluable ability to send their enemies to sleep. A creature born of nature's bounty and the rays of the sun. It has a secret ability to send foes to sleep. Minima
86 Flummox Floret These creatures are rarely encountered, preferring to live hermetic existences in coastal regions. They are known to cause confusion in their enemies. This creature lives far from civilization, and is rarely seen. Its favorite wheeze is to confound and confuse its foes. Minima
87 Horrid Floret Vicious creatures that will gladly attack anyone who approaches them. The stubby leaves on their heads are as sharp as knives and contain a potent toxin. A highly dangerous creature, known for its aggressive nature and the razor-sharp toxic petals atop its head. Minima
88 Florid Floret Though these colorful creatures are usually full of cheer, they aren't afraid to use their needle-like claws when they get angry. This charmingly hued creature is usually even-tempered, but can get rather unruly when riled. Minima
89 Whippersnapper Though usually found lying motionless at the base of a tree, these creatures spring to life in the presence of potential prey, and give chase with great vigor. Its usual modus operandi is to lie in wait for prey to wander by, before rolling itself into a ball and giving chase. Vermes
90 Trapper Snapper These creatures are known to lurk in the undergrowth, waiting for prey to wander by, before trapping them with their enormous hands. It conceals itself in shrubland before clapping its hands together to trap unsuspecting prey. Vermes
91 Snaptrap Cruel creatures that target those who have become disoriented in the darkness. Their sharp teeth are just as keen as the spikes on their hands. It likes to lurk in the dark, waiting for prey, with its sharp teeth and strong arms at the ready. Vermes
92 Claptrap Vicious beasts that enjoy nothing more than watching victims squirm in their vise-like grasp. A highly aggressive creature that likes to grab foes in its spiky embrace just for the fun of it. Vermes
93 Ice Maiden Ice maidens are generally found wandering aimlessly around snowy plains. The mirrors which adorn their robes are said to show the face of the person one most detests, though this is almost certainly hearsay. This creature wanders far-flung frozen climes, wearing a mirrored robe that is said to reflect a vision of one's worst enemy. Daemonia
94 Ice Queen Said to prey upon injured travelers, dragging them into the shadows and feasting on what remains of their vitality. She preys on fallen travelers, spiriting them away from the land of the living to a realm of eternal darkness. Daemonia
95 Eldritch Empress Creatures who dwell in the darkness and creep up on their prey unnoticed, slicing them open with cruel blades concealed in their robes. She blends into the darkness, sneaking up on foes before slicing them with a cruel invisible blade. Daemonia
96 Sinister Sovereign Haughty creatures who sneer at even the most powerful adversaries. Sinister sovereigns have never been known to show any mercy on the battlefield. All shall wilt in her majestic presence. Those who disobey her will be shown no mercy. Daemonia
97 Bougie Though generally found floating around in a manner not dissimilar to human souls, these creatures are also capable of disguising themselves as candles. It favors floating among headstones, and can transform itself into an eerie-looking candle. Mortui
98 Boo-Bougie Bou-bougies like nothing more than to sneak up on lost travelers at night, and give them a frightful shock. They can often be heard cackling as their hapless victims flee. It enjoys sneaking up behind unsuspecting travelers in the dark and watching them run away screaming. Mortui
99 Bougie-Woogie Bougie-woogies are believed to host lavish nighttime gatherings that are so secretive, no witnesses are allowed to leave alive. This outgoing fellow loves to gather with like-minded ghouls and party all night. None have witnessed such soirees and lived. Mortui
100 Bougieman It is believed that extinguishing the light on a bougieman's tail brings misfortune to the kingdom it calls home. It is said that should its eerie purple flame be extinguished, ill fortune will befall a nearby soul. Mortui
101 Spitoo Ill-tempered creatures who always carry a stock of seeds to spit at those they find irritating. An irritable creature who is fond of spitting seeds at anyone it doesn't like the look of. Minima
102 Spitooligan Making eye-contact with these aggressive beasts usually results in having a stone spat at you - assuming they don't choke themselves on it first. Spits stones at anyone who looks at it sideways. It hates it when larger pebbles jam its blowpipe. Minima
103 Lickety-Spitoo These creatures collect bladed weapons as a hobby, and can often be observed polishing or sharpening their hoard. It boasts an extensive collection of blades and spends all its spare time polishing them. Minima
104 Sniper Spitoo These creatures are the most accurate blowpipe hunters in the natural world, and are known to douse their darts in a paralyzing serum. A legendary hunter who never misses the mark with its darts, which it coats in poisonous resin. Minima
105 Sprog Cog Cog-shaped creatures that are capable of slotting into broken machines, bringing them back to life. They are also thought to drain their enemies' spirit. If this cog-like creature spots an interesting machine, it's liable to crank it into motion. Automata
106 Hot Cog Creatures that create havoc by inserting themselves into the mechanisms of brand-new machines, often causing them to burst into flames. A troublesome tyke who can grind its cogs to make fire, and loves nothing more than meddling with modern machinery. Automata
107 Supercogductor Though these creatures would love nothing more than to be part of a mechanism, their strong electrical charge means that no engineer dare work with them. This bright spark can generate electricity, and there is no machine it can't get working. Automata
108 Cogdenser These creatures have learned to cool down overheating machines by throwing snowballs at them, and are therefore very useful to have around. Capable of freezing water, it uses well-placed ice cubes to cool down overheating machinery. Automata
109 Green Buncher Desert-dwelling creatures, often confused with ordinary fruit by hunger-maddened travelers. Take care not to make this mistake - they are powerful enemies, and unwilling snacks. A desert-dweller that hates being mistaken for a foodstuff, and uses its bulk to squash anyone who does. Flora
110 Yellow Buncher Lazy creatures, generally found basking idly in the sun. They have been known to become extremely aggressive when agitated, however, so tread carefully. Spends most of its waking hours basking in the sun, and has been known to rage out of control when disturbed. Flora
111 Underripe Buncher Creatures that move with surprising grace and speed. Tactile wizards should note that underripe bunchers are extremely averse to being touched. Though usually amiably dazed, it's a fast mover when it wants to be, and has a real aversion to being touched. Flora
112 Overripe Buncher Powerful yet kind-hearted creatures whose willingness to take on enemies much bigger and stronger than themselves makes them excellent allies. This fearless and kindhearted creature may resemble an overripe babana, but it is anything but soft. Flora
113 Rabbot These creatures are believed to be born from plumbers' spanners and are known to throw their tools at any enemy that irritates them. A creature spawned from a plumber's passion for his spanner. If riled, it will bring its own tool to bear on the nearest irritant. Minima
114 Jackrabbot These creatures are very fond of wrenches, and are never seen without one. Indeed, they even take a wrench with them to bed. It always has its beloved wrench in its hand, whether it's eating, sleeping or fighting. Minima
115 Whackrabbot Their hammers are always at the ready, and are swung at anything that is deemed to be "sticking out." Somewhat obsessed with its beloved homemade hammer, this creature whacks anything it sees sticking out. Minima
116 Hackrabbot Though these creatures look utterly terrifying, they are mostly just very lonely, and are believed to spend their days searching for a friend. Its hacksaw may make it look menacing, but this lonely creature just wants to be loved. Minima
117 Airhead These creatures are noted for the crackling lightning clouds attached to their heads. The sparks they produce invariably thwart their attempts to conceal themselves from foes. The large cloud attached to its head makes it easy to spot when it's hiding among the rocks. Nymphae
118 Beachhead Mischievous creatures who like nothing better than to give nearby fishermen a gentle electric shock. A fan of tricks and japes, it loves shocking unfortunate fishermen who stray too close. Nymphae
119 Fountainhead Fountainheads are very fond of swimming, and do so with a grace and speed that are unmatched anywhere in the ocean. This creature is confident it's the speediest swimmer around. It loves being tickled by ocean currents. Nymphae
120 Thunderhead It is claimed that these creatures bring storms with them wherever they go. Alternatively and more plausibly, they may simply prefer going out on stormy days. Said to be able to forecast storms, it's full of beans on rainy days and sad when it's sunny. Nymphae
121 Dinkey Creatures that are born from the keys of houses that hold precious memories. Having a dinkey appear in your house is considered an extremely auspicious omen. Born from the key of a house filled with happy memories, he always brings good fortune to the homes he visits. Minima
122 Turnkey Surprisingly vain creatures that have been observed combing their beard using the teeth of their trusty key. He possesses a curious key in the shape of a razor and uses it to trim his trendsetting beard. Minima
123 Master Key These creatures are believed to be experts in all things key-related, and appear to spend their lives looking for more keys to add to their collection. He's full of strange and startling facts about keys, and dreams of having a world-beating collection. Minima
124 Don Key Many of these creatures are believed to have vast fortunes locked away, though most have long forgotten which key to use to access them. He likes to lock up his precious items, though he always forgets which key is for which lock. Minima
125 Whambat Though these creatures tend to keep to the dark caves that they inhabit, they are able to sense when their companions are in danger and will fly to their rescue wherever they are. Though it generally prefers to keep to the dark nooks it calls home, it will rush to the rescue if it senses its allies are in danger. Aves
126 Wishing Whambat These creatures will invariably fly to the aid of a comrade in crisis, flapping their wings to create a mighty wind that drives away the aggressor. It's always ready to help its comrades out, using its wings to whip up powerful gales. Aves
127 Whampire Bat Often believed to be selfish creatures due to their insistence on doing things their own way, they are in fact rather kindhearted and generous. Kindhearted but entirely uncompromising, it will stop at nothing in pursuit of justice. Aves
128 Captain Whamtastic Creatures who will fly to the aid of anyone who cries "help." Their propensity to protect the weak and reject evil makes them a true ally of justice. An old-fashioned hero who fights for good, does battle with evil, and protects the weak. Aves
129 Relixx These creatures use their large ears as wings to fly through the sky. Though much is still unknown about relixx, sages agree that they are foes to be avoided at all costs. This curious creature keeps itself aloft with its giant flapping ears. Little more is known, save that it excels at airborne combat. Daemonia
130 Electrixx Creatures capable of summoning storms to smite their enemies. Though they are believed to train rigorously every day, no one has ever actually seen them doing so. It hides away from prying eyes and devotes hours every day to perfecting its lightning strikes. Daemonia
131 Medixx These elegant creatures seem to dance through the air. Though their faces never betray any emotion, they will always come to the aid of an injured companion. Though this eerily beautiful healer betrays no emotion, it is genuinely concerned about its allies' well-being. Daemonia
132 Angelixx Foes are transfixed by the general magnificence of these creatures, making their devastating wind spells all the more unexpected. This creature's sublime appearance enchants all who see it, allowing it to surprise foes with its powerful wind attacks. Daemonia
133 Mandragorer Frost-loving creatures that have been observed gulping down whole icebergs in seconds. The ice they consume remains frozen within their stomachs, giving their bodies a heft that is of great use during battle. A greedy guts with a foul temper, it wanders the shore looking for things to shovel into its mouth. Nobility
134 Pandoragorer Though selfish and ill-tempered, pandragorers are surprisingly kind towards their minions, and are always willing to do battle in order to protect them. Its tears have miraculous healing properties, but it doesn't like to waste them on anyone but itself. Nobility
135 Mendragorer Though their tears are known to have a healing effect, the selfish nature of mendragorers means they will never share any of them. Though stubborn and something of a hothead, it has a real sense of honor, and is very protective of its allies. Nobility
136 Tundragorer These gluttonous creatures comb beaches in search of things to eat. They are known to become violent when hungry, so it is better to avoid them at such times. It loves munching ice, and will happily chew its way through an entire glacier - before asking for dessert. Nobility
137 Tyke Equipped with both shield and spear, these creatures attack anyone who dares approach their forest home. Though their spear is short, its head is very sharp, and is to be avoided at all costs. Armed with its trusty spear, it jabs at anyone who wanders too close to the forest. Minima
138 Spike Tyke Though they are very proud of how well they know the forest, spike tykes are utterly lost as soon as they step outside it. It knows the forest like the back of its hand, but is all at sea outside its leafy homeland. Minima
139 Psyche Tyke Crazed creatures who lure disoriented travelers ever deeper into the woods. They are believed to be willing to protect the leaf on top of their heads with their lives. It loves leading travelers astray. If the leaf on its head is touched, it responds with a body slam. Minima
140 Pike Tyke Though these creatures are very fond of fishing, it is believed that the fish they carry with them is for companionship, not consumption. A famed fisherman, the fish he's holding is his best friend in the whole wide world. Minima
141 Teeny Bopper Small creatures that have evolved great climbing abilities, and are often found sleeping in the branches of tall trees. On the ground, they are wont to kick sand at those who disturb them. A gifted tree-climber who often sleeps in the canopy. Back on the ground, it will kick sand in the eyes of any who startle it. Dracones
142 Big Bopper These creatures periodically leave their forest homes in search of water in which to bathe. Should they meet an enemy on the way, they strike it with dizzying speed. This speedy battler left the forest to search the world for a nice seaside spot in which to bathe. Dracones
143 Duck-Billed Bopper Rare creatures with green torsos and rigid white crests. Only recently discovered, much is still unknown about them. Only recently discovered, little is known about this rare green creature, save that its white crest is extremely hard. Dracones
144 Unibopper Wizards wishing to catch a glimpse of these rare single-horned boppers are advised to seek them in freshwater lakes, as they are said to be keen swimmers. A rare blue creature with a dagger-like tusk. Some claim to have caught sight of it swimming in lakes. Dracones
145 Seed Sprite Though born from thorny flowers, the disposition of these creatures is anything but prickly. In battle, they support their companions with all manner of strange powers. Born of the life force that brims within young shoots. It uses its curious powers to aid its allies. Nymphae
146 Sprout Sprite Flower buds grow from the heads of these creatures as they get older, becoming quite a burden in later life. Should you see one looking down, it is probably resting its neck. The heavy bud that has formed on this creature's head adversely affects its balance. Nymphae
147 Sweetpea Sprite With the buds atop their heads already in bloom, sweetpea sprites are always full of joy, drawing energy and inspiration from the world around them. The bud on this creature's head has blossomed, granting life-affirming energy to all around. Nymphae
148 Sugarplum Sprite Sugarplum sprites grow fruits on their heads that are said to contain their very souls. Indeed, they are unable to live without them. Its life force is tied to the berry atop its head. If it withers, the poor creature will expire. Nymphae
149 Purrloiner Vexatious creatures, known to target wealthy humans and steal their valuables. This is almost always done for the thrill alone, and the plunder is soon returned. A thief who robs rich families just for the thrill of it, before swiftly returning his ill-gotten gains. Milites
150 Cutpurrse Though these creatures will pick a wizard's pocket without a moment's hesitation, one need only tickle their ears to make them return what they have stolen. He'll help himself to anything not nailed down, but stroke his head and he'll give it right back. Milites
151 Puss in Bouts Known to entice humans into duels, wagering their worldly possessions upon the outcome. They proudly wear their winnings as trophies. All of his fancy clothes and luxurious accessories were won by risking life and limb in countless deadly duels. Milites
152 Puss in Boats These pirate-mad creatures have developing a swashbuckling fighting style, and even dress like their seafaring idols. A sharp-dressing, would-be pirate who practices his swashbuckling swordplay in front of the mirror. Milites
153 Lightshade These shy creatures always cover their faces with a veil. They like to wait for their prey in the darkness, pouncing on them with an unexpected and sinister strength. A shy soul who hides behind a veil. It lurks in the shadows, waiting to pounce on its prey. Daemonia
154 Sunshade The spike upon the head of each sunshade is not merely decorative - the beast behind the veil knows only too well how to use it. Real malevolence lurks behind this creature's veil. The spike on its head serves as a warning of its true nature. Daemonia
155 Starshade Attention-loving creatures, easily recognizable due to the stars on their heads. Their fondness for the limelight has not yet led any of them to show their faces, however. A conflicted soul that wears a giant star to attract attention, but won't ever show its face. Daemonia
156 Nightshade Creatures whose fixation with glamour has caused them to lose sight of who they really are. Nightshades themselves do not believe this to be the case, of course. Its outlandish attire reflects the fact that this creature has forgotten who it really is. Daemonia
157 Inphant These hill-dwellers are mainly known for their considerable bulk. The fact that they can squirt water from their trunk has come as something of a surprise to many an unsuspecting wizard. This lumbering lad dwells in woods and on plains, and can fire powerful jets of water from its trunk. Bestiae
158 Psychophant The sight of water spraying from these creatures' trunks is a sure sign that they are agitated, and preparing to charge. When it's in high spirits, it sprays water left, right and center, and likes to charge at powerful foes. Bestiae
159 Triumphant The bruising resulting from constantly charging into foes has prompted these creatures to pad the worst-affected areas with sturdy armor. Flinging oneself at enemies can be a bruising business, so this creature pads its sensitive spots with tough armor. Bestiae
160 Hierophant Though inherently wild and ill-disciplined, these creatures have been taught the value of education via repeated encounters with a large stone. Once a rampaging ruffian, it has acquired a studious demeanor since hitting its head on a rock. Bestiae
161 Tin-Man Composed entirely of metal, these creatures are known for the distinctive clanging sound they make when they walk, which unfailingly alerts enemies to their presence. Its metallic body makes a dreadful racket when it walks, so it can be heard coming a mile off. Automata
162 Iron-Man The iron-man's persistent mechanical din means that other creatures tend to keep their distance. Its loud clanking, crashing and clunking sends nearby creatures fleeing for their lives. Automata
163 Steam-Man Extremely strong, steam-powered creatures. Once on the charge, they are nigh on unstoppable. Driven by the mighty power of steam, this creature can flatten even the stoutest foe with an unstoppable charge. Automata
164 Beam-Man Bristling with both high-voltage electricity and nervous tension, these creatures emit cascades of sparks whenever they are surprised. The powerful electric currents stored in this creature's body are discharged if it is attacked. Automata
165 Wisp These creatures are at their happiest when dancing together in large groups, and can become rather restless if left alone. When this floaty fellow isn't hanging around with others of its kind, it likes to creep up on people and make them jump. Mortui
166 Ghost Wisperer These creatures are usually seen at dusk, rising from the ancient graves where they reside. They leave their dearest possessions below, wrapped in bandages for safekeeping. This creature wraps its belongings in bandages, and keeps them in an ancient tomb whence it can be seen emerging at dusk. Mortui
167 Kill-o'-the-Wisp Assassins who lurk in the darkness, waiting for the moment to pounce. They have a surprising range of weaponry secreted about their person. A deadly assassin who lurks in the shadows. Its entire body bristles with concealed weapons. Mortui
168 Wispula These horrible creatures are attracted by the smell of fresh blood, but are actually rather choosy about whose veins they bite into. This creature is attracted by the scent of blood, but will only sink its fangs into the tastiest specimens. Mortui
169 Girlfiend Undead souls, usually found haunting graveyards. They still retain memories from their lifetime, and tend to think that total strangers are their long-lost lovers. Back from beyond the grave, this spirit is forever seeking its lost love. Mortui
170 Ex-Girlfiend Born from the souls of people who were unlucky in love, these creatures are very jealous of happy couples, and strive to make their lives a misery. Disappointed in love, this heartbroken spirit aims its ire at happy couples. Mortui
171 Phantasma Born from the hearts of mothers who have lost children, phantasma look after other lost souls as though they were their own flesh and blood. The ghost of a grieving mother, she kills in order to harvest spirits to raise as her own children. Mortui
172 Grandamned In time, all girlfiends and ex-girlfiends will turn into these wizened old creatures. Grandamneds are actually very powerful, and know curses that can kill instantly. A powerful spirit that has grown old and bitter. Its mean-spirited curses can be deadly. Mortui
173 Shrimpaler Creatures said to be born from the weapons of evildoers. Shrimpalers have an irritating habit of sticking their tridents into anything and anyone that seems unfamiliar. Spawned from the spear of an evil warrior, this malevolent creature likes to jab everyone it comes across. Daemonia
174 Impaler Impalers are believed to bring bad luck in their wake, and villagers lock their doors whenever one approaches. Thought to be a harbinger of disaster, this creature sows fear wherever it goes. Daemonia
175 Grimpaler Grimpalers' wings stain the very air black, making the accursed regions in which they live seem still more ominous. Be wary - they attack passersby on sight. This imp favors accursed regions, where it can often be seen stirring up dark energies with its wings. Daemonia
176 Hymnpaler These righteous creatures only fight alongside those who seek justice, and are known for the dazzling white light which shines from their wings. This righteous imp fights for the good of all, and can use its wings to whip up a radiant wind with miraculous properties. Daemonia
177 Clinketyclank Believed to be born from discarded mechanical toys, these metal creatures stomp around in the dead of night, long after most wizards have gone to bed. A creature born from a child's love for his favorite toy. It clanked into life one night after he had gone to sleep. Automata
178 Clinketyclank Mk. 2 These creatures are blessed with a host of functional enhancements, including powerful electric limbs. After tinkering with its own circuitry, this robot has managed to upgrade itself. Automata
179 Clinketyclank LX These creatures carry a strong electrical charge that can be unleashed upon their enemies at a moment's notice. It contains a vast electrical charge that it unleashes to counter enemy attacks. Automata
180 Clinketyclank DX Despite their mechanical construction, these creatures have a beating heart that's full of courage. The drills mounted on their arms are their weapons of choice. A heroic heart beats within this creature's metal chest. When evil threatens, it rushes into battle, whirring drill at the ready. Automata
181 Potty These creatures are born from lovingly made pieces of crockery. They attack their enemies by spraying them with water from their capacious bellies. A creature spawned from a potter's passion. It can slash enemies with foaming blades of water. Nymphae
182 Jackpotty Though generally calm, jackpotties have been known to shoot jets of water at passersby whom they consider to be a threat. This pot keeps itself to itself, but will blast enemies with powerful jets of water when threatened. Nymphae
183 Crackpot The unsteadiness of these creatures can be attributed to the wine that ferments in their stomachs. They are often seen sipping it when they think no one is looking. This creature is fermenting grape juice in its belly, and often seems the worse for wear after sampling it. Nymphae
184 Hotpot As a result of a popular myth which says these creatures bring rain with them wherever they go, hotpots are considered lucky by those who farm in arid areas. Said to bring rain, farmers have long held this pot to be sacred and welcomed it warmly. Nymphae
185 Turbandit These curious creatures, believed to be born from the wands of wizards who perish in the desert, launch fireballs at their foes without the slightest warning. A fiery fellow said to have sprung from the staff of a wizard who keeled over in the desert. Minima
186 Turburn Generally found on windswept plateaus, far away from human habitation, these creatures use scarves to hide their faces and conceal their thoughts. This secretive creature dwells in the middle of the desert, and keeps its face hidden so no one can tell what it's thinking. Minima
187 Turban Myth These denizens of the Shipwreck Shore are able to command flames with a grace that is truly something to behold. This creature lives on the Shipwreck Shore, where it can often be seen wielding flames with consummate skill. Minima
188 Turban Legend Usually found dwelling in icy caverns, these creatures can control the weather with ease. Many a hapless traveler has met a snowy end at their hands. This creature favors icebound caves, and has been known to trouble travelers by whipping up snowstorms. Minima
189 Idler Fundamentally lazy creatures. Even their periodic bursts of energy do not last very long. A lazybones who occasionally vows to become more active, then goes straight back to sleep. Minima
190 Wild Idler Creatures who are fond of striking strangers with their clubs. Despite this violent habit, they are invariably upset when people refuse to befriend them. This creature's unfortunate habit of hitting people over the head with its club has made it few friends, and left it rather lonely. Minima
191 All-Seeing Idler Creatures who have, through their experiences, achieved a form of enlightenment that enables them to dramatically boost their strength when necessary. It gained enlightenment after much meditation and can now boost its strength for short bursts. Minima
192 Evil Idler Evil creatures, well versed in all the darkest arts. No right-thinking wizard would ever trust an evil idler, as they may be relied upon for nothing but duplicity. Well-versed in the dark arts of deception and skulduggery, this creature cannot be trusted. Minima
193 Bonehead Having worked themselves to the bone as soldiers, these creatures are now just skeletons. For all their efforts, however, they never received a single promotion. This well-meaning but hapless soldier is simply too error-prone to advance through the ranks. Mortui
194 Bone Ranger Creatures who have ground their way up the military ranks. Bone rangers are taken by such fury when attacking that they often lose limbs without even noticing. Years of devoted service have finally won it a promotion. In battle, its focus is such that it wouldn't blink if it lost an arm. Mortui
195 Bone Brigadier These creatures have endured countless hardships to make it to the top. The many nicks and chips in their bones attest to just how battle-hardened they have become. A high-flying skeleton soldier, it wears the nicks and notches on its bones as badges of honor. Mortui
196 Bone Baron While many generals pay lip service to notions of honor and fraternity, these brave creatures feel them in their bones. The skeleton forces under his command would gladly work themselves to the bone for their inspirational leader. Mortui
197 Pom Pom These creatures, born from forest swamps, are known to hide among the trees, waiting for suitable prey to wander by. A creature spawned by the life force of a woodland swamp. It hides in the trees, waiting for its prey to pass by. Arcana
198 Pond Pom These transparent creatures lurk in pools of clear water, paddling up to their prey unnoticed before skewering them with their sharp fangs. This transparent creature lurks in water, waiting to sink its teeth into its unsuspecting prey. Arcana
199 Pompeii Fun-loving creatures who breathe fire and ash when they laugh. The size of the flame they produce is an indicator of how amused they are. This merry creature spits flame when it laughs. The louder the laugh, the fiercer the fire. Arcana
200 Pomagranite Known for their unsettling smiles, pomagranites turn creatures that they like into lumps of stone and take them back to their families as trophies. Any who gaze at its face are turned to stone. Needless to say, it has amassed a fine statue collection. Arcana
201 Naja Subterranean creatures that slither around on their smooth bellies. They are known to attack their prey both by using their venomous fangs and by coiling themselves around them. This slithering subterranean creature coils itself around its prey and applies the coup de grace with its venomous fangs. Dracones
202 Najalisk Creatures that prefer to build their nests in ancient ruins. Their petrifying breath is rightly feared by traveling wizards the world over. It lurks in ancient ruins, terrifying luckless explorers. Its fearsome breath turns foes to stone. Dracones
203 Mahanaja The white pattern on the backs of these reptilian creatures is said to be an auspicious symbol. Indeed, some believe mahanaja to be agents of the gods themselves. Held to be sacred by certain cultures, its patterned body is said to bring good fortune. Dracones
204 Najapatra Though very vain, these creatures are actually rather reluctant to show themselves. Those lucky enough to lay eyes on their unique patterning are utterly captivated. A haughty creature, it rarely allows itself to be seen, but charms all who do catch sight of it. Dracones
205 Fightingale These creatures are easily embarrassed and blush whenever anyone looks at them. They hide their shame by wearing a tough homemade helmet that covers their entire head. This shy soul blushes fiercely if anyone sees its face, and hides beneath a homemade helmet. Aves
206 Knightingale Creatures whose heroic appearance gives courage to those who fight alongside them. Rumor has it that their eyes burn bright red within their helmets. Its eyes burn with fiery passion, and the sight of its heroic helm gives strength and courage to its allies. Aves
207 Paladin Partridge Ostentatious creatures who wish to become legendary heroes and can often be seen rashly risking their lives for others during battle. Having chosen a life of chivalry and honor, this creature will risk all for what it believes is right. Aves
208 Bushido Bantam Loyal creatures, known for their calm and rational decision-making. They train rigorously every day, and show respect toward even their most bitter rivals. This creature follows the way of the warrior, striving ceaselessly for self-improvement. Aves
209 Hog-Goblin These curious creatures usually settle in mountainous areas, where they live in large communities. The sticks they carry are used for hunting, cooking, and more besides. It lives with its pals in the mountains, and uses its club for hunting and stirring stews. Milites
210 Gobfather These creatures become very attached to their knives, and use the same one for years at a time. They don't seem to mind getting them bloody, however. Hardly the most graceful fighter, but one should not underestimate the damage this creature can do with its beloved knife. Milites
211 Gobspeed Known to target travelers for their weapons and armor, gobspeeds adapt the equipment they steal for their own personal use. It pilfers weapons from unwary travelers and melts them down to make its own bespoke equipment. Milites
212 Gobforsaken Hog-goblins that have become utterly evil. Known to hide in the shadows, waiting for the moment to deal an unsuspecting victim a fatal blow. An aficionado of all things evil, this creature lurks in the dark, waiting to bludgeon passersby with its spiked club. Milites
213 Zombo It may look like they have seen better days, but these creatures are actually born like this. Even so, it is hard not to be repulsed by their insistent groaning... A creepy creature born from a soul that could not rest in peace. Its ceaseless moaning is deeply disturbing. Mortui
214 Zomboatswain Shaped by the curses of drowned sailors, these malicious creatures like nothing better than to suck the blood of the living. A creature born of a drowning sailor's lamentations. It is forever searching for fresh blood to suck. Mortui
215 Cap'n Zombo Creatures born from the souls of unrepentant pirate captains. Cap'n zombos continue to lead their loyal crew out to sea each night in search of ships to plunder. The bitter grudges of a dying pirate captain gave birth to this creature. It sets sail every night along with its undead crew. Mortui
216 Mumbo Zombo Sometimes the restless souls of aspiring wizards who died before achieving greatness give rise to these creatures. They would happily study magic for all eternity. A creature born from the woes of a wizard who died before gaining the power he sought. It studies the dark arts day and night. Mortui
217 Clubber Cub Clubber cubs are obsessed with martial arts, and dedicate their whole lives to training for battle. Some of the more powerful ones have been seen crushing large boulders with a single blow. Wholly devoted to mastering the martial arts, this creature can chop boulders in half with its paw. Bestiae
218 Lubber Cub Their fondness for training by the seaside has given these creatures a unique aptitude for beach-based combat. After strenuous training on sandy beaches, it loves to run rings round its opponents. Bestiae
219 Adamantiger Rigorous training has made these creatures' muscles as hard as steel and capable of deflecting even the most vicious of blows. It has developed muscles of steel through years spent pummeling rocks, and loves to fling itself at foes. Bestiae
220 Elegantiger Having pushed themselves to the very limit in training, these creatures attack so quickly that their unsuspecting victims see nothing but a blur. It has gained incredible speed from high-altitude training, and its combo attacks are lightning fast. Bestiae
221 Sillymander Though these creatures try to keep a low profile in the wetlands they inhabit, their bright coloring means they are easily spotted in the undergrowth. This peace-loving creature favors scenic spots by the water. Sadly, its gaudy scales mean it cannot hide from predators. Vermes
222 Slamander These unsightly creatures dwell deep within the sludge of the Miasma Marshes, jumping out to attack hapless travelers when they least expect it. It lurks in the mud of the Miasma Marshes, ready to give the unwary a nasty surprise. Vermes
223 Pyromander Red-faced creatures, equipped with sharp horns and a tough carapace. The flames they breathe are believed to have caused many a raging conflagration. This creature boasts horns, an armored carapace, and breath that can melt just about anything. Vermes
224 Petramander Green creatures with a distinctive tuft of bright red hair. They are known for being rather ill-tempered, and will turn other creatures to stone at the slightest provocation. This ill-tempered fellow is proud of its red crest, and will turn anyone who mocks it to stone. Vermes
225 Splisher Creatures who prefer to live together in quiet, peaceful societies. So relaxed are their lives, indeed, that they are prone to falling asleep at any given moment. This creature likes to live with its pals in quiet spots, and is so relaxed that it is liable to fall asleep at any moment. Aquatica
226 Splasher Uusally found floating idly on the surface of the water, eating and sleeping would appear to be the only activities that interest these creatures. Its favorite activities include eating, napping and bobbing along on the surface of the ocean. Aquatica
227 Snapper These gluttonous creatures have evolved long claws with which to prize open the shells of their favorite prey. A necessary adaptation, given their insatiable appetite. Permanently hungry, it has grown its nails long so it can prize open seashells in record time. Aquatica
228 Snipper Creatures who use their scissor-shaped tails to give themselves a daily haircut. Take care not to disrupt this ritual - they produce crashing waves when enraged. It uses its unique tail to clip its fur every day, and to stir up mighty waves when angered. Aquatica
229 Plessie Sea dragons whose fondness for humans often leads them onto dry land. Though they tend to struggle in hot weather, even weakened plessies can cause trouble with their water-based attacks. A friendly sea-dweller that is fond of coming ashore. It is a firm favorite among children. Dracones
230 Messy Plessie Mischievous creatures, full of curiosity. It is said that when they straighten their backs to look around, they are searching for the victim of their next practical joke. Curious and playful, it is constantly in search of the next victim for its practical jokes. Dracones
231 Stressy Plessie Though they are generally very sweet-natured creatures, stressy plessies become utterly incorrigible when angered, causing rivers to flood with their relentless rage. Usually placid, but it has a temper that can cause the sea to roil and rage. Dracones
232 Blessy Plessie Creatures whose golden aura and pious solemnity has prompted some to call them the "divine denizens of the deep." It bathes the area around it with a divine light, and is believed by some to serve the god of the sea. Dracones
233 Small Fry Mischievous little creatures that reside in the foothills of Old Smoky. They like nothing more than playing with fire, much to the annoyance of those who have to live alongside them. This merry prankster makes its home on Old Smoky. Its habit of playing with fire is highly dangerous. Minima
234 Deep Fry Old Smoky is infested with these troublesome creatures, who are unaccountably attached to the burning rocks they insist on carrying everywhere. This cheeky chap can be found on Old Smoky, carrying a pair of flaming stones around with it wherever it goes. No one knows why. Minima
235 Firefry Aggressive creatures with a permanent ill-natured grin. The fire on top of their head burns brighter as they get angrier. This rowdy ruffian is in a permanently bad mood, its head burning brighter as it gets angrier. Minima
236 Flash Fry Flash fries' iron masks allow them to withstand the hottest and brightest of flames, while also keeping their identity a secret from prying eyes. This creature's mask protects it from high temperatures and means that no one knows what it looks like. Minima
237 Thumbelemur Small creatures that are very fond of dancing. Their graceful movements and constant activity are known to be a source of encouragement to their companions. A gifted dancer whose graceful movements serve to soothe the spirits of its companions. Bestiae
238 Dumbelemur Though these bearded creatures often feign a dumb passivity, they are in fact extremely tenacious - especially when babanas are involved. This furry-faced fellow clasps a babana tightly in its tail at all times. It claims it's for emergencies. Bestiae
239 Aye-Aye Sir Rendered all the more conspicuous by their bright yellow beards, the rapid movements of these creatures are known to befuddle their enemies. This creature's eye-catching tufts of yellow fur become a blur when it moves at speed, leaving foes befuddled. Bestiae
240 Aye-Aye Catcher Though their ribbons and flowers make them look like pampered pets, these creatures are famed for their capacity to save companions from catastrophe. This charming creature sports a ribbon in its hair and a flower in its tail, and is said to offer protection from misfortune. Bestiae
241 Flutterby This elegant flying creature is of unknown origin. Strikingly beautiful, it delights all who are fortunate enough to catch a glimpse of it. Vermes
242 Forest Flutterby This creature's green hue allows it to blend in to forest foliage, and thence observe its enemies unnoticed. Vermes
243 Midnight Flutterby This creature's dark coloring has earned it the nickname "Midnight Moth." Its wings shed a harmful dust that can inflict ailments on foes. Vermes
244 Midday Flutterby This graceful creature is oft to be seen twisting and wheeling in the noontide sun. It can harness the power of light to boost its strength. Vermes
245 Hooray Sea creatures that use their broad fins to traverse the oceans. Though they appear to be rather docile, they have been known to jump out of the water and attack unsuspecting seafarers. Though it appears mild-mannered, this creature is willing and able to leap out of the water to strike foes. Aquatica
246 Hip-Hooray Noted for their spiky skin, these creatures have been known to skewer sailors who lean too far overboard. Impurities in the water have altered this creature's body, granting it sharp belly spikes. Aquatica
247 Grimray These ominous-looking black and red sea creatures use their long tails as whips with which to attack their enemies. Next to the black of its back, this creature's striking red head draws the eye, but it is its mighty tail which does the damage. Aquatica
248 Springray Capable of swimming much faster than their size would suggest, these creatures are usually within striking range before their prey even knows they're there. Its large body may look ill-suited to speed, but it can close in on its prey in the blink of an eye. Aquatica
249 Sasquish Though they dwell on only a handful of snow-covered islands, these creatures' mighty roars are so loud as to be audible in distant tropical climes. This creature dwells in a land of permafrost, where its roar can be heard for miles around. Bestiae
250 Sasquash Extremely michievous creatures who are known to let snow collect on top of their heads before forming it into balls and pelting unsuspecting victims. A playful character who enjoys making projectiles out of the snow piled on its head. Bestiae
251 Papa Sasquash These widely feared beasts are believed to hail from the Glittering Grotto. Physically strong, they are also capable of directing blizzards towards their enemies. This horned creature resides in the Glittering Grotto. It has the power to whip up biting snowstorms. Bestiae
252 Mama Sasquash Known for the pouch in which they carry their young, mama sasquashes are generally kind, but become very aggressive when they believe their child is in peril. Her maternal instincts mean she will do anything to defend the baby nestling in her pouch. Bestiae
253 Griffy Known as the Hunter of the Skies, this creature can spy possible prey from great distances, before swooping down on its target at astonishing speed. Aves
254 Greater Griffy This creature's piercing gaze strikes fear into the hearts of its prey. Once it has set its sights on a target, its victim has little chance of escape. Aves
255 Griffurnace This sturdy creature's crimson body is resistant to fire. It rules the skies with overwhelming force. Aves
256 Griffridgerator A cold-blooded creature in every sense. It possesses sharp fan-like wings and ear plumage which it brings to bear on foes who stray too close. Aves
257 Sleepeafowl Curious creatures whose plumage forms a face when correctly aligned. They tend to wait in trees for a suitably weak victim before using their wings to blow sand in its eyes. It jumps out from behind trees and uses its giant wings to blow sand into the eyes of its victims. Aves
258 Hippeafowl The expression on the face formed by these creatures' wings changes as their feathers are shed, meaning some reckless pluckers have ended up looking rather alarming. The face-like pattern on this creature's wings has a new expression every time it molts. Aves
259 Grumpeafowl These creatures' large red wings produce searing flames when flapped. It has been noted that grumpeafowl can run faster than they can fly when enraged. When angered, it tends to run around at full pelt rather than fly. It can whip up flames with its fiery red wings. Aves
260 Wimpeafowl These sensitive souls will cry at the slightest provocation. Do not think that this makes them easy targets, however - their tears are accompanied by violent storms. This creature can whip up a howling gale with its wings. It has a soft side, and bursts into tears at the slightest thing. Aves
261 Fuddy-Daddy Though they are always cajoling everyone around them, it would seem that fuddy-daddies are just lonely creatures, desperately seeking attention. Prone to provoking passersby, this creature is actually just profoundly lonely and seeking attention. Automata
262 Big Daddy Big daddies are very proud of the metal armor that keeps them safe from attack. They are less proud of the fact that it rusts easily upon contact with water. This creature is deeply proud of its impervious metallic body. It just needs to make sure it doesn't rust. Automata
263 Grand-Daddy The trademark "pipe" in the mouth of these mechanical creatures is actually an exhaust port through which they release the gases produced by their inner workings. This old fellow has a pensive personality and always weighs up all the options before acting. Automata
264 Baddy-Daddy Baddy-daddies' appetite for mischief is even greater than their appetite for food. Nothing makes them happier than a troubled expression on a human face. It loves causing mischief for its own sake and revels in the misery it causes others. Automata
265 Dinoceros These uncommonly strong creatures can lift the heaviest of objects with ease, and are notable for the lengths to which they will go in order to help their companions. This creature's brute strength means it can lift hugely heavy objects. Anything but a bully, it always puts its allies first. Dracones
266 Destroceros Blessed with fists capable of smashing boulders, and an excess of animal aggression, these creatures can truly be said to belong on the battlefield. This angry character can reduce stones to dust with a single swipe of its mighty fist. Dracones
267 Demoliceros In battle, these savage creatures bring their distinctively shaped horns to bear upon their foes, causing them untold pain and suffering. This creature is notable for its distinctive crescent-shaped horn and its seemingly unbreakable jutting lower jaw. Dracones
268 Catastroceros Warlike creatures whose immense physical strength makes them nigh on unstoppable. They are known to pound their enemies until they are nothing but dust. This brute expends every drop of its awe-inspiring power on acts of wanton destruction. Dracones
269 Boggly-Boo Though these creatures are not considered to be evil, they do have a childlike love of mischief. Their favourite trick is creeping up behind travelers and flicking their ears. This playful creature loves nothing more than taking the unwary by surprise. Daemonia
270 Bigger-Boggle Playful creatures that are very good at hide-and-seek. Their flexible bodies can be squeezed into the tiniest of crevices, making them almost impossible to find. This devoted fan of hide-and-seek can squeeze its rubbery body into the tightest of spaces. Daemonia
271 Hoggle-Boggle These creatures strike enemies with their long, sharp claws before slipping away to safety. The speed with which they hit and run makes them very tricky customers. A formidable battler that can bring its dagger-like horns to bear with breathtaking speed. Daemonia
272 Moggle-Boggle These cat-like creatures have a habit of thrusting their paws at any human they see. Feline fanciers claim this to be evidence that they enjoy human contact... This creature has a curious penchant for having the soft pads on its paws petted, and often proffers them to strangers. Daemonia
273 Tu-Whit These nocturnal creatures are usually asleep during the day, though rumor has it that their narrow eyes see the truth in all things, even when closed. A nocturnal creature whose gimlet eyes are said to see nothing but the truth. Aves
274 Tu-Whoo The heart-shaped outline of these creatures' faces means that they are often drawn by children as symbols of peace. Its heart-shaped face has turned this creature into a symbol of peace, love and harmony. Aves
275 Sharp-Hooter Never seen without their top hat and glasses, sharp-hooters' chivalrous nature means they are unable to stand idly by when there is a damsel in distress. A real gentleman, complete with a top hat, it never leaves a damsel in distress. Aves
276 Hooting-Star The pattern on hooting-stars' breast plumage looks like a giant face, and is genuinely terrifying when glimpsed at night. Its curious body markings look like a giant face - a chilling sight when glimpsed through the gloom. Aves
277 Kipper Kippers are notable for their fish-like heads, and for their habit of sleeping whenever it is rainy, windy, or stormy. Indeed, it is quite a rarity to see one that is awake. This fishy sleepyhead barely stirs from one end of the year to the other. Arcana
278 Red Napper These creatures are capable of fighting skillfully while apparently asleep, leading some to believe that they are actually awake the whole time. This creature's fighting skills have led observers to speculate that it might be feigning sleep. Arcana
279 Sweet Bream Though it is said that these creatures can use their fins to swim, this is unconfirmed due to the fact that no one has ever seen one awake. It is thought to use the fin on its head to swim, but no one has confirmed this as it's always asleep. Arcana
280 Siestar Fish Creatures that sport a permanently sleepy expression. Their charmingly helpless demeanor makes them popular with children. A lovable, dozy character that always looks like it's about to nod off at any moment. Arcana
281 Sapdragon Sapdragons are notable for their wing-like ears and tiny fangs. They are generally thought to be gentle souls that are not especially fond of fighting. A shy creature, notable for its large ears. Though it has prominent fangs, it would rather not use them. Dracones
282 Flapdragon Though they are able to fly for short periods using their ears as wings, flapdragons are commonly to be seen fleeing the battlefield on foot - speedily, it must be said. It can stay airborne for a short time by flapping its ears, and knows how to make a swift exit. Dracones
283 Scrapdragon Though their appearance makes them seem somewhat evil, nothing could be further from the truth. Ruffling a scrapdragon's mane is a uniquely satisfying experience. It looks evil, but is in fact a kindly creature. Many have commented on the surpassing softness of its ruff. Dracones
284 Napdragon Much-loved creatures who owe their popularity to their charming appearance. Though they seem to be sleeping all the time, they are in fact mostly awake and alert. This adorable-looking creature appears to be asleep, but is actually wide awake. Dracones
285 Draggle Domesticated creatures who are incapable of fending for themselves. Their adorable round eyes seem tailor-made for the task of extracting human affection. A domesticated dragon with adorable eyes. It is a pampered pet that never has to hunt. Dracones
286 Dragette Dragettes have adopted a pastel skin tone in an attempt to become even more adorable. Though they look meek, they are in fact extremely spirited and despise losing. Though it has a charming, cuddly appearance, this creature is actually a very tough customer. Dracones
287 Dragamuffin Having finally realized their own strength, these creatures make for determined fighters. Even other members of the dracones genus are impressed by their steely gaze. After becoming aware of its battling prowess, its eyes now blaze with dragonly pride. Dracones
288 Bedraggle These creatures have become so reliant on humans that they now spend most of their time sleeping. Though they possess great power, they rarely make use of it. Overreliant on its human owners, it has become indolent, seldom using its awesome powers. Dracones
289 Hullaballoon Creatures who are born and raised inside balloons, giving them the ability to ride the six winds and soar through the skies. Its body is encased in a brown balloon, letting it float on the wind to its heart's content. Arcana
290 Balloonatic Creatures who have developed thicker, tougher balloons. Though they are able to fly through heavy rain as a result, they still require a favorable wind. Its body is encased in a reinforced balloon that's waterproof, but useless when there's no wind. Arcana
291 Hot-Air Balloonatic These creatures have propellers on their tails that allow them to fly under their own steam, meaning they no longer have to rely on the wind. The propeller attached to its tail lets it fly where it pleases, even on windless days. Arcana
292 Water Balloonatic Creatures with a specially adapted balloon that allows them to dive underwater. The outer membrane is as strong as steel, and is able to withstand great water pressure. Its balloon suit is airtight and able to withstand water pressure, allowing underwater travel. Arcana
293 Auroralynx Auroralynx appear on quiet evenings, leaving a glimmer of spectral light in their wake. Many a traveling wizard has been transfixed by their ethereal beauty. Its stunningly beautiful form is said to reveal itself in an aurora-like blaze of light on dark nights. Arcana
294 Umbralynx These creatures absorb people's strength through their shadows, and their inky, slinky bodies allow them to blend effortlessly into the night. This creature steals people's shadows to enhance its power. The eye on its forehead is said to see the future. Arcana
295 Astralynx Astralynx have the ability to draw power from the night sky and unleash it upon an enemy. The resulting blast of energy looks just like a shooting star. It draws its power from celestial bodies, and can unleash a shower of shooting stars. Arcana
296 Dualynx Both the light of morning and the dark of night are present in these creatures. The two elements produce a powerful explosive reaction when combined. The light of the dawn and the darkness of dusk combine to give this creature explosive power. Arcana
297 Incy Timid creatures whose lack of a backbone is usually all too apparent. When it comes to the crunch, however, they have been known to show great tenacity. Though generally weak-willed and lacking confidence, this creature can show surprising tenacity in battle. Vermes
298 Wincy Conceited creatures who like nothing better than bullying others. Pleasingly, their inflated self-opinion makes them complacent, and has frequently proved their undoing. A bully that loves mocking and jeering, it takes on weaker creatures just to toy with them. Vermes
299 Web Master These taciturn creatures are possessed of an iron will, and will fearlessly repel anything that dares to attack them. Taciturn and high-minded, it desires only to test its mettle against those with hearts as pure as its own. Vermes
300 Weaver Diva Weaver divas are opinionated and domineering, and so not care how unpopular this makes them. Their every move on the battlefield is made to garner attention. A domineering character who craves constant praise, it is always flamboyant in battle. Vermes
301 Sparkee Creatures that use charged coils to deliver devastating electrical attacks. They have also been known to become overexcited and electrocute themselves with them... The coil it carries unleashes electrical blasts. Though it tries to direct them at foes, it has been known to shock itself. Aquatica
302 Wattee The two forks on these creatures' heads unleash electrical blasts, the power of which Wattees can then measure using the meters that they always carry. The meter it holds indicates the amount of power generated by the forked horns on its head. Aquatica
303 Acee Though these creatures generate a great deal of electrical power, they are unable to control its discharge, and frequently electrocute allies as well as enemies. This creature cannot fully control the vast amount of power it generates, and strikes friends and foes alike. Aquatica
304 Deecee Creatures that are constantly charging large batteries with the electricity they generate, storing it up to be unleashed during battle. It is constantly building up power, storing it in its battery to unleash in devastating strikes. Aquatica
305 Eggroll Unfortunate egg-like creatures, born before they were fully ready. They have wrapped themselves in bandages and are waiting for their bodies to form. This poor creature was born before it was fully formed, and so has been swaddled in bandages. Mortui
306 Scrambled Eggroll These creatures have partially formed, and some of their bandages have been removed. They are generally optimistic, and look forward to being fully unwrapped. As it has grown, some of its bandages have been unwrapped. It can't wait to be rid of them all. Mortui
307 Humpty Bumpty Humpty bumpties are what eggrolls become when fully formed. Their sturdy oval bodies are perfectly suited for rolling attacks, as they are only too happy to demonstrate. It has unwrapped its bandages to reveal its true form, and treats foes to a closer look with its robust rolling attacks. Mortui
308 Eggyptian Eggrolls that died before they were fully formed. Their souls remain trapped within the bandages, which move as though they have a life of their own. It tragically died before it was fully formed, and was subsequently mummified. Mortui
309 Napcap Born from the nutrient-rich soil found under fruit trees, these permanently sleepy creatures seem ill-adapted to life above ground. This creature grows underground, absorbing nutrients from the forest. It never appears to be fully awake. Flora
310 Duncecap Creatures whose paleness is attributed to their sun-averse lifestyle. They only emerge above ground to embark on journeys of discovery - journeys that rarely end well. This pale-faced young fungus hopes to get some sun as it embarks on a journey of discovery. Flora
311 Madcap Creatures whose enthusiasm has led some to question their sanity. They are known to squirt spores into the air when excited. This manic mushroom is full of vim and vigor, and tends to spray spores into the air when it gets overexcited. Flora
312 Nightcap These creatures can only sleep while spraying clouds of spores into the air. Ironically enough, these spores have a sleep-inducing effect on other creatures. It sprays sleep-inducing spores into the air which are said to give folks sweet dreams. Flora
313 Shonky-Honker These charming creatures, whom some believe are born from the hearts of music lovers, communicate via a series of staccato parps from their shiny brass beaks. This creature was born from the heart of a music-lover, and communicates by parping with its brass beak. Arcana
314 Sharper-Parper Creatures whose aptitude for music is without parallel in the natural world. This talent makes sharper-parpers very popular in human communities. This popular creature has graduated from tuneless parping to create fully fledged melodies. Arcana
315 Trumpy-Pumper Creatures with two additional brass horns that allow them to create music with greater harmonic complexity. They are also triply loud, of course. It has grown horns on its head so it can accompany itself in three-part pieces. Arcana
316 Honky-Tonker These creatures grow ruffs that are in fact pianos, allowing them to play complicated harmonic pieces without accompaniment. It has managed to grow a keyboard-like crest with which to accompany itself, and thereby create winning harmonies. Arcana
317 (Gold) Duck-Billed Bopper Only recently discovered, little is known about this rare gold creature, save that its crest is extremely hard. Dracones
318 (Gold) Unibopper A rare gold creature with a dagger-like tusk. Some claim to have caught sight of it swimming in lakes. Dracones
319 Hubber Blubber Pops up on rare occasions near Castaway Cove, filling its belly to bursting with tasty fish. Nobility
320 Blubber Bubbler It attempts to eat everything it sees, and has long been a symbol of calamity among seafaring folk. Nobility
321 Prince of Whales It has only been spotted a handful of times, and is so powerful, it can whip the sea into a frenzy. Nobility
322 Lone Shark An unsociable creature with a gargantuan mouth that allows it to devour pretty much anything it likes in one gulp. Nobility
323 Fluvius Maximus The ancient god of rivers. Any who stand in his way are washed away by powerful currents. Nobility
324 Tempestus Majora The ancient god of the weather. His tsunami strikes could capsize even the largest ship with ease. Nobility
325 Igneous Supremus The ancient god of fire. He can kindle a raging inferno with the merest twitch of his fans. Nobility
326 Celestius Primus The ancient god of the skies. His mighty wings can whip up a gale, and blow his foes away. Nobility
327 Magmoiselle A creature powered by lava. The crater on her back has earned her the nickname "walking volcano." Nobility
328 Magmadame A volcanic superstar born from ore-rich magma. Beware: her head erupts when she gets overexcited. Nobility
329 Magmadonna The glittering gems which adorn her body may look showy, but they serve to toughen her defenses immeasurably. Nobility
330 Magmadiva This stylish volcanic celebrity has a supremely heat-resistant body and great hair. Nobility
331 Earth Ogrrr This hard-working hulk is too busy to trim his bushy eyebrows and beard. Nobility
332 Water Ogrrr This fur-clad giant bashes all obstacles out of the way with his great big blue fists. Nobility
333 Ice Ogrrr A burly character with big ears and a full beard. The white fur around its neck is ideal for cold climes. Nobility
334 Fire Ogrrr This brawny brawler packs a powerful punch and sports mean-looking spiked wristbands. Nobility
335 Collum A statue brought to life to guard ancient ruins, it only likes to move when there's someone to fight. Nobility
336 Doric Collum It is indistinguishable from regular stone statues, until someone is foolish enough to bump into it. Nobility
337 Ionic Collum Supremely single-minded, its sole purpose in life is to pound its enemies into submission. Nobility
338 Auric Collum An ancient sentinel tasked with the protection of sacred ruins. The glow of its golden body dazzles all who look upon it. Nobility
339 Fug Born from noxious gas, this creature feels most at home knee-deep in fetid swamp water. Nobility
340 Dusty Fug It trails a cloud of dust wherever it goes, making it a most unwelcome houseguest. Nobility
341 Smoggy Fug This grubby creature pumps out toxic fumes at all times and cannot abide fresh air. Nobility
342 Grubby Fug It breathes out poison that makes anyone who approaches it feel distinctly unwell. Nobility
343 Magimech A mechanical weapon forged with ancient magic. It was discarded, but developed a life of its own. Nobility
344 Manic Magimech A robot with a short fuse, it flails its arms around, smashing anything within reach. Nobility
345 Magimech Sentry A revamped, remodeled robot charged since ancient times with guarding sacred sites. Nobility
346 Magimech Master The origins of this hard-hitting robot are shrouded in mystery. Nobility
347 Shellraiser A ponderous creature encased in a tough shell. It shows only the mildest interest in attacking. Nobility
348 Shellfire It feels very smug as its foes' attacks fail to even scratch its adamantine shell. Nobility
349 Shellshocker Said to resemble a dragon parting the clouds, this creature's lumbering form conceals awesome powers. Nobility
350 Shellmet A walking siege engine, it cuts swathes through enemy ranks, reveling in their panic and despair. Nobility
351 Rusty's Nightmare This dark spirit possessed Rusty after his heart was drained of kindness. Nobility
352 Swaine's Nightmare This vicious, violent spirit possessed Swaine after the restraint was stolen from his heart. Nobility
353 Khulan's Nightmare When the love was stolen from Khulan's heart, this merciless spirit possessed her. Nobility
354 Denny's Nightmare When Denny lost his confidence, this spirit plunged him into the darkest despair. Nobility
355 Philip's Nightmare When Phil had his ambition stolen from him, this spirit filled the void with guilt and despair. Nobility
356 Guardian of the Woods A divine being who has protected the Deep Dark Wood since time immemorial. Though generally peaceful and rather passive, it becomes wild and irrational when angry, pounding the earth with such fury that all around it are brought to their knees. The ancient protector of the Deep Dark Wood. Placid by nature, but its rage can shake the earth. Nobility
357 Gladiataur A towering forest guardian who uses its fearsome might to punish those who would sully its woodland home. The Gladiataur's low roar can be heard throughout Golden Grove, summoning other creatures to help repel invaders. Protects Golden Grove from those who would harm it. Its deep cry summons the creatures of the forest to its aid. Nobility
358 Ulk A giant beast that roams the Rolling Hills with its herd. Its antlers are highly prized. Nobility
359 Bashura The final challenge that awaits those who would prove themselves worthy of the title of "sage." Though it appears to be made of stone, Bashura comes to life when people approach, and shows no mercy as it brings its four mighty arms to bear upon them. Though it appears at first glance to be a statue, it is in fact the final test for would-be sages. Nobility
360 Cerboreas The loyal hound of the Wizard King. Cerboreas is famed both for its mastery of ice magic, and its preternatural fleetness of foot. Its overwhelming physical power, meanwhile, goes almost unremarked. Only the most foolhardy of wizards would willingly face such a foe. The faithful servant of the Wizard King. Any who seek to prevent it from discharging its duties can expect no mercy. Nobility
361 Royal Jelly An enormous gelatinous sea creature whose transparent flesh reveals a hypnotic array of colorfully flashing innards. Enemies that enter its territory are entranced by its beauty, but soon find themselves wrapped in its tentacles, being lifted towards its gaping mouth. This jumbo jellyfish lures prey with the hypnotic beauty of its translucent body before swallowing them whole. Nobility
362 Jelly Baby They may be compact, but they refuse to be outdone by their mother in the cruelty stakes. Nobility
363 Aapep This giant serpent once commanded a vast army and fought for the Wizard King. It commands both wind and lightning. Nobility
364 Warbird This enormous bird is highly intelligent and can swoop down to pilfer travelers' possessions. Nobility
365 Porco Grosso The latest revision of the famous tank design that has helped defend Hamelin's borders for over a century. Nobility
366 Red Dragon This ferocious wyrm's fiery breath can reduce everything in sight to ash in an instant. Nobility
367 Candelabracadabra It uses its uncanny candles to fight, and can befuddle the unwary with its eerie voice. Nobility
368 Vileheart This evil spirit dwells in the Miasma Marshes, savoring the taste of the souls it devours. Nobility
369 This soul-devouring monster made its way to Perdida, striking down foes without mercy.
370 Cap'n Crossbones Animated by the Sun Stone, this swashbuckling bag of bones captains the Black Porpoise. Nobility
371 Hickory Dock This kingly descendant of the rodent race defeated by feline forces now dwells beneath Ding Dong Dell. Nobility
372 Moltaan A fiery brute, believed to be the guardian of the volcano known as Old Smoky. The mere sight of its colossal, blazing body is enough to put enemies to flight. Its still more terrifying roar, meanwhile, causes the earth to crack open and release the red-hot magma beneath. This magma-spewing giant lives at the peak of Old Smoky. Its mighty roar echoes throughout the mountains. Nobility
373 Al-Khemi The genie of the cauldron. He only serves masters whom he has tested and deemed worthy. Nobility
374 Jetsam This mechanical menace delivers devastating barrages with its arm-mounted barrel cannons. Nobility
375 Gallus The tenth member of the Council of Twelve. He seeks the one who can save the White Witch. Nobility
376 Shadar The dark sorcerer who shares a soul with Oliver. He seeks to build a perfect world, governed by despair. Nobility
377 Eternal Knight The familiar summoned from Shadar's dark heart. None till now have ever withstood its rage. Nobility
378 Dark Djinn Transformed by unfathomable despair, no trace of a human heart remains within Shadar. Nobility
379 Cassiopeia Eons of solitude and despair have wrought a terrible change in the once noble Queen of NazcaƤ... Nobility
380 Cassiopeia has taken the form of a raging beast, striking out with the power of deepest despair.
381 Zodiarch The Council of Twelve have gained a will of their own and created a new White Witch. Nobility
382 Satellite The true form of the council Cassiopeia created in her mind. Her power is the key to stopping them. Nobility
383 King Tom XIV Cruelly transformed by manna, the King of Ding Dong Dell attacks viciously with his claws. Nobility
384 Queen Lowlah Cruelly transformed by manna, the Cowlipha of Al-Mamoon strikes with overwhelming force. Nobility
385 Porco Loco Transformed by manna, this Hamelin tank's reinforced armor shrugs off regular attacks with ease. Nobility
386 Guardian of Worlds This being stands at the heart of all things and has existed since the beginning of time. Nobility
387 This eternal being will always be there should a challenger seek to do battle with it.
388 Fury of the Forest Transformed by the power of the rift, this beast's rage brings destruction and decay to nature. Nobility
389 Dickory Dock The power of the rift has enraged this rodent monarch who now takes on all challengers. Nobility
390 Badiataur The power of the rift has caused this beast to lay waste to the woodland it once protected. Nobility
391 Smashura The power of the rift has filled the guardian of the Temple of Trials with implacable rage. Nobility
392 Vulcaan The power of the rift has left Old Smoky's guardian more ferociously fired-up than ever. Nobility
393 Imperial Jelly The hypnotic allure of this creature's rainbow body has grown through exposure to the power of the rift. Nobility
394 Jelly Teen The power of the rift has made these creatures hunt their prey even more pitilessly. Nobility
395 Porco Rosso This already formidable Hamelin tank has been further enhanced by the power of the rift. Nobility
396 Candelabracadaver The power of the rift has made this creature even more malevolent. Its green fire is formed of the purest evil. Nobility
397 Golden Dragon The power of the rift has granted this dragon the strength to turn the world into a sea of flames. Nobility
398 Mehen This cruel commander is nigh-on invincible, its might having been enhanced by the power of the rift. Nobility
399 Commodore Crossbones The power of the rift has resurrected this scurvy skeleton and made him stronger than ever. Nobility
400 Cerborealis The power of the rift has made this wolf's fangs and claws keener and crueler than ever. Nobility
401 Bileheart The power of the rift has sharpened this already ravenous monster's appetite for innocent souls. Nobility
402 Knight Terror The power of the rift has granted this dark creature unimaginable destructive force. Nobility
403 Zodiarchangel A new queen created by the power of the rift. It craves dominion over all things. Nobility
404 Dominion Driven mad by the power of the rift, this being's incredible speed barely leaves foes enough time to scream. Nobility
405 Wretch Cruelly transformed by manna, this wretched, terrified soul cries out to be saved. Nobility
406 Hideously transformed by manna, this wretched soul howls with impotent rage.
407 This wretched man has been twisted by manna, and now has no control over his actions.
408 A kindhearted woman transformed by manna into a vicious wretch, preying on the innocent.
409 Transformed into a beast by manna, he roams the streets, howling in terror.
410 Twisted beyond recognition by manna, what was once a woman now moves with terrifying speed.
411 This poor wretch has been robbed of his reason by manna and now hunts for prey relentlessly.
412 Manna has granted this tormented soul venomous fangs and an insatiable appetite for blood.
413 Manna has given this woman a warped, fishlike form, making her every movement nightmarish to behold.
414 Manna has given this woman a fishlike form, rendering her unable to express her distress.
# Name Wizard's Companion Desc Inventory Desc Effect
1 DUMMY_BREAD Just a dummy item made for debugging purposes. This bread is destined to soon disappear..how sad! Does bugger all!
2 White Bread Freshly baked white bread. Just the thing for hungry wizards. Soft white bread that never seems to go stale. Its fluffy texture makes it filling but not heavy. Restores 30 HP.
3 Sandwich A mouthwatering sandwich, packed with juicy meat. Sure to put a spring in your step. A luxurious sandwich, filled with thick, juicy cuts of prime beef. Restores 100 HP.
4 Fishburger A fillet of fresh fish, lightly breaded, deep-fried and served in a crusty bun. A circular sandwich containing a deep-fried fillet of fish. The lack of bones makes for easy eating. Restores 150 HP.
5 Cheeseburger A thick, hand-made beef patty, served in a bun with crispy lettuce and fresh tomato. A juicy all-beef patty, plenty of fresh salad, and some melted cheese, served in a toasted bun. Restores 250 HP.
6 Tonic A herbal elixir that's extremely effective at easing one's aches and pains. An invigorating fluid, made using medicinal herbs. It soaks into deep wounds, easing their pain. Fully restores HP.
7 Tikka Mahala A beef curry whose secret blend of spices accounts for its great popularity. A marriage of tender beef, chunky vegetables, and exquisite spices that will leave you wanting more. Restores 150 HP.
8 Pixie Dew Collected from the leaves of an enchanted forest, this dew comforts mind and body. A restorative dew collected from the leaves of a forest glade where pixies were once said to play. Restores 100 HP to all party members.
9 Sprite Dew An enchanted liquid that has the power to heal the deepest of wounds. Though not technically dew, this spritely byproduct is blessed with miraculous healing properties. Restores 200 HP to all allies.
10 Iced Coffee Ice-cold milky coffee. Uniquely refreshing and a great aid to clear thinking. A sweet, milky drink with a gentle coffee flavor. So mild that even children can enjoy it. Restores 10 MP.
11 Strong Coffee An invigorating cup of black coffee that restores a certain amount of magical power. A coffee with a deep, bitter flavor. Its strength makes it something of an acquired taste. Restores 30 MP.
12 Cappuccino Frothy coffee that brings clarity to the mind and restores one's magical power. A rich cappuccino that combines coffee and frothy milk to provide a uniquely refreshing experience. Restores 70 MP.
13 Espresso A rich, deep espresso, bitter enough to blow away the cobwebs and get the synapses firing. A dark coffee that's almost too bitter to drink. A single sip is enough to get your brain in gear. Restores 150 MP.
14 Nostrum A mysterious and curiously pungent serum that greatly restores magical power. A magical elixir with a slightly sweet aroma that invigorates the weary heart. Restores magical power. Fully restores MP.
15 Sage's Secret A potent tonic, developed by a team of sages to restore a wizard's mind and body. Several eminent sages worked on the development of this potion, which restores mind and body alike. Restores 100 HP and MP.
16 Great Sage's Secret A miraculous medicine, created by fairies at the behest of a legendary sage. An extremely effective potion, created by fairies who were commissioned by a famous wizard. Fully restores HP and MP.
17 Wizard King's Secret A potion so potent, it is thought the wizard king himself has a hand in its creation. Said to be an invention of the greatest wizard in history, this potion's restorative power is unequalled. Fully restores HP and MP to all allies.
18 Phoenix Feather A feather of the legendary phoenix. It has the power to restore consciousness. A magical feather that can restore consciousness to one who has fallen during battle. Restores consciousness.
19 Phoenix Tear A phoenix tear, shed upon the battlefield. Fully restores consciousness and health. A beautiful, crystal-clear teardrop, shed to commiserate those who have died in battle. Restores consciousness and fully restores HP.
20 Phoenix Breath A miraculous vapor, stored in a pouch. Opening it restores vitality to fallen allies. The breath of a sacred beast, known to revive even the most reckless of fallen warriors. Restores consciousness and HP to all allies.
21 Poison-Be-Gone A bitter leaf that cures the effects of poison and purges the body of residual toxins. Leaves that extract poison from the body. Their bitter aftertaste is said to be proof of their effectiveness. Cures poison.
22 Nix-Be-Gone A brush that sweeps away the effects of evil, used in ceremonies to cure nixed wizards. A curious paintbrush, the bristles of which are imbued with the power to cure nixed magic users. Counteracts nixes.
23 Confusion-Be-Gone A strike from this hammer restores clarity to a person's mind and eliminates all confusion. A quick tap on the head with this hammer will restore clarity to the most muddled of minds. Cures confusion.
24 Sleep-Be-Gone An alarm clock with a unique pitch that's sure to wake one from the deepest sleep. This alarm clock will cause one to wake from the deepest slumber feeling refreshed and alert. Cures sleepiness.
25 Stone-Be-Gone A powder that reverses the effects of petrification, helping a patient to move again. A magical powder that frees an ally from petrification's stony prison. Cures petrification.
26 Curse-Be-Gone Crystalline water whose blessed purity can lift the deepest of curses. Cool, refreshing water that has been blessed with the power to lift curses. Lifts curses.
27 Blindness-Be-Gone A pear that glows brightly through the darkest nights and restores sight to blinded allies. The core of this strange fruit glows brightly, and has long been used to aid those overcome by darkness. Cures blindness.
28 All-Be-Gone An antidote to any ailment. Unconsciousness is not an ailment, as any wizard should know. This miraculous substance will cure a conscious ally of all ailments. Very valuable and difficult to obtain. Cures all ailments.
29 dummy stone The ultimate alchemy material created by ancient gods. However it is just a dummy item, which is such a waste. It wants to die.
30 Plainswort Flower A plant that grows on the open plain, known for its pretty orange flowers. This plant's beautiful orange flowers brighten up the open plains on which they grow.
31 Supple Leather Tough leather with a smooth finish that is used to make all sorts of daily necessities. This leather's toughness and smooth surface make it a favored material among craftsmen the world over.
32 Springwater Pure water from the fountain in Golden Grove. A single gulp can restore a wizard's vitality. Clean water from a source hidden deep underground. Packed with minerals, and remarkably tasty.
33 Booster Shoots Herbs that are used to increase the efficacy of medicinal potions. Herbs that are mainly used to increase potions' efficacy, especially in alchemical medicine making.
34 Baneflower A highly poisonous flower - not to be eaten under any circumstances. A flower that contains a highly lethal toxin. Keep apart from poison-be-gones, as they are easily confused.
35 Glowcap A rare crimson mushroom that starts glowing intermittently as soon as the sun goes down. A mystifying mushroom that emits a faint crimson glow. Though edible, its flavor leaves a lot to be desired.
36 Shadowglass This smooth black glass has a beautiful sheen, and can be sharpened to a very fine edge. So black it seems to radiate darkness, this extremely hard glass can be used to make deadly sharp blades.
37 Emberstone The fire that appears to burn inside is in fact an optical illusion, caused by the refraction of light. A red jewel that appears to contain an eternal flame, though some say it's just an optical illusion.
38 Slumbernot Leaves Bushy leaves whose invigorating aroma can arouse a wizard from the deepest slumber. Herbs with an invigorating aroma that rouses one from sleep. Slumbernot bushes are easy to grow at home.
39 Rings-a-Bell This flower's glowing pollen brings back fond memories to those who gaze upon it. The pollen of this flower emits a faint glow during the hours of darkness, conjuring warm recollections.
40 Wetstone Researchers are still unable to explain why this strange stone always feels wet to the touch. This stone's permanent wetness means that it must be stored separately from other materials.
41 Sturdy Shinbone An extremely hard bone, packed with calcium and nigh on unbreakable. A very robust bone. The identity of the animal from which it was taken remains a mystery.
42 Gnomebeard A dainty plant whose soft leaves and fluffy white flowers make it really rather endearing. A delicate plant notable for its soft, downy leaves and fluffy white flowers.
43 Angula Though this flower's sharp angles make it look pointy and hard, it is in fact rather limp. This flower's shape gives the impression that it is stiff and rigid, but it is in fact soft and delicate.
44 Sprocket An old iron cog, covered in patches of rust. A poor-quality, rusted iron cog which presumably once formed a part of some sort of machine.
45 Raw Steel Hard, rust-resistant steel that's used in alchemy to create weapons and armor. Very strong steel, said to be impervious to rust. Often used in alchemy to create weapons and armor.
46 Rumblenut This unique nut produces a thunderous rumbling sound when shaken. A hard nut with a curious pattern on its shell. Shaking it produces a surprisingly loud rumbling sound.
47 Drill Screw A new type of screw that can be used without the need for preexisting holes. An innovative screw that does not require a hole to be bored before use. They are not yet widely available.
48 Bass Bell A heavy bell that produces a pitch far deeper than its small size would lead one to expect. Despite its size, this bell produces a very deep pitch when struck, reverberating deep within one's heart.
49 Fogdrop A curious flower whose pollen is shrouded in an icy fog. A flower whose pollen is emitted in clouds of cold mist. Receiving one as a gift is said to be very bad luck.
50 Jade Marble A large marble, made from sea green jade, used to decorate wizards' robes. A large, opaque marble, made of pure jade. Often used as a decorative material.
51 Gustplume A feather that flutters in the slightest breeze. Used to decorate both weapons and armor. An elegant feather with a smooth, streamlined shape. Generally used as a form of decoration.
52 Blizzard Bloom All attempts to grow this translucent flower in warm climates have failed miserably. An icy flower that's always cold to the touch. It can only be grown in very cold climates.
53 Tealwood Much loved by nobility, this blue wood's subtle fragrance is said to calm the nerves. A fragrant wood that's a common ingredient in high-class perfumes.
54 Snowflake A single flake of pure white snow. Very small but incomparably beautiful. A perfectly formed, pure-white snowflake that will not melt when held in the hand.
55 Coldstone Iron ore with a silver gleam. Its surface is always cold to the touch. A slab of silver-colored ore, often used to keep things cool when ice is unavailable.
56 Drakestone A dragon fossil whose residual heat makes it far too hot to handle with bare hands. A fossil of a dragon, bright red in color and still retaining a searing heat that makes it difficult to carry around.
57 Iron Diamond A supremely hard metal said to retain the warmth of its molten origin for all eternity. A piece of metal that forms a perfect diamond shape. Its dull glow is uniquely captivating.
58 Sour Grapes Pale purple fruits with a bittersweet flavor. They are, alas, becoming increasingly rare. A rare variety of grape, prized for its pale purple color and refreshingly bittersweet taste.
59 Powerstone A stone inscribed with an ancient seal. Generally used to enhance pieces of equipment. A stone marked with an ancient magical seal. It is used in alchemy to make weapons even more destructive.
60 Bubble Pipe Blowing bubbles through this pipe cleanses evil from the body and clears one's mind. Blowing bubbles through this pipe helps focus one's mind and allows for deep contemplation.
61 Tachestone A moustache-shaped stone, used as a repository for memories and experiences. A stone shaped like a moustache. Each one stores the memories and experiences of a living being.
62 Crownberries Ripe, mouthwatering berries that are fully deserving of their royal name. Beautiful, brightly colored berries that are ripe and ready to eat. Plump, flavorsome, and fit for a king.
63 Big Babana The "king of babanas" turns bright red when ripe, at which point its flavor is truly blissful. This "king of babanas" has been overripened until red, and is extremely satisfying to peel open and eat.
64 Meteorite Fragment A mysteriously gleaming stone fragment, believed to have fallen from the sky. A glowing stone that fell suddenly from the sky. It comprises minerals that cannot be found elsewhere.
65 Blowpipe A hunting implement that allows one's worries to be chewed up and spat away. Believed to have been invented by an ancient wizard, these pipes are used to blow one's worries away.
66 Star Pearl A pink pearl whose many points make it look like a glittering star. A pink pearl whose five points make it look like a star. It is curiously warm to the touch.
67 Black Wings Pitch-black wings that flutter gently in the breeze. The wings of a bird that resides in total darkness. They take on a life of their own when exposed to a breeze.
68 Old Oak Leaves Leaves taken from Old Father Oak, said to add restorative power to alchemical concoctions. Large, soft leaves shed by Old Father Oak himself. Their numerous nutrients make them a popular medicinal ingredient.
69 Ritestone A carved stone fragment, imbued with great magical power. A tablet carved from a magical stone, once used in ancient rituals.
70 Seeds of Discord The seeds of a golden flower, known to have been the cause of countless wars. Countless wars have been fought over these seeds and their golden flowers.
71 All-Seeing-Eye This flawless stone seems to gaze back at those who look upon it. An unsettling sensation... A flawless, perfectly transparent gemstone, carved into the shape of an iris.
72 Kaleidostone An ancient fossil, known for its light-refracting properties and many-hued glow. The elegant fossil of an ancient sea creature. It produces a dazzling array of colors when exposed to light.
73 Troll's Tears Small blue stones, rumored to be the hardened tears of a troll. These tiny stones are generally found clinging to large boulders. Their name derives from their deep blue color.
74 Glowstone A mysterious stone whose milky-white glow puts one in mind of a full moon. A stone that emits a pale glow, reminiscent of the moon. Popularly carried as a good luck charm.
75 Angel's Wings Wings that carry light to the darkest corners. Their heavenly brilliance is said never to dim. These angelic wings emit a pure light that is believed to be inextinguishable.
76 Evil Eye A red jewel, run through with black stripes and said by some to be identical to a demon's eye. A spherical red jewel said to contain the soul of a demon. It is both fascinating and unsettling to look upon.
77 Scroll of Truth An ancient scroll said to contain profound knowledge about the mysteries of life. All the world's knowledge is said to be inscribed on these scrolls. Sadly, they are sealed and cannot be opened.
78 Jar of Bumbler Honey Bumblers spend their days harvesting nectar to produce this wonderfully aromatic foodstuff. Natural honey produced by the bumbler. Much-loved for its fragrance and intensely sweet taste.
79 Dumpty Egg A highly nutritious spherical egg that's an essential ingredient in many staple dishes. A fresh, spherical egg that's jam-packed with nutrients. An important part of any hearty breakfast.
80 Crispy Lettuce A common garden vegetable whose crispiness adds delight to every bite. A crispy salad vegetable, its texture helps add bite to a whole range of dishes.
81 Crunchy Carrot A slightly sweet carrot that's just perfect for eating raw. A sweet, succulent carrot. Delicious when eaten raw, these can also be used to make treats for familiars.
82 Tender Beef Soft red meat whose high fat content ensures that it melts in the mouth. A popular cut of meat that simply melts in the mouth. This versatile ingredient will never let you down.
83 Babanas A brightly colored fruit that grows in bunches on large-leaved trees. Al Mamoon's famous local delicacy. Babanas have a rich, sweet taste that makes them perennially popular.
84 Creamy Milk Thick milk of the type that is rarely tasted in modern cities. A treat for the traveling wizard. Thick milk with a wonderful farm-fresh flavor. It is used as an ingredient in a wide variety of dishes.
85 Yogurt Sages agree that this healthy dairy product has all sorts of positive effects on the body. Fresh yogurt, made from high-quality milk. It has a creamy texture and a taste that's not too sour.
86 Fluffy Rice Gleaming white rice, cooked till fluffy and tender. A popular side dish. A gleaming bowl of cooked white rice. The perfect accompaniment for dishes with intense flavors.
87 Dumbflounder An unusually expressive fish, often caught looking very surprised. A fish well-known for its surprised expression. Its savory smell and lack of bones seem to invite cooking.
88 Glowshrimp Brightly glowing creatures that light up the sea bed. Very tender when cooked. A shellfish whose faint glow makes it easy to catch. Though naturally blue, they turn red when cooked.
89 Green Grapes Juicy green fruits that grow in bunches. Their faintly sweet aroma is uniquely appetizing. The bunches of this succulent fruit look like clusters of glistening gems. Of course, gems don't smell as nice.
90 Black Truffle Referred to as "black diamonds," this luxury foodstuff is renowned for its glorious aroma. These "black diamonds" are the snack of choice for aristocrats everywhere.
91 Caramels Soft caramels that are not too sweet, with a texture that ensures they melt in the mouth. Smooth caramel that makes for a perfect sweet treat. Its mild flavor suits every palate.
92 Snow Radish Whiter than pure snow, this staple of winter cookery will grow only in the coldest climes. An enormous variety of radish, known for its dazzling white color and satisfying, crunchy texture.
93 Sun Crystal A curious crystal, imbued with the power of the sun and slightly warm to the touch. A crystal said to contain the power of the sun. It is noticeably warm to the touch.
94 Star Crystal A curious crystal, imbued with the power of the stars. It occasionally glitters in the dark. A crystal said to contain the power of the stars. It shines intermittently during the night.
95 Moon Crystal A curious crystal, imbued with the power of the moon. It emits a pallid glow. A crystal said to contain the power of the moon. It gives off a pale light that turns its surroundings silver.
96 Planet Crystal A curious crystal, imbued with the power of a planet and surrounded by a distinctive ring. A crystal said to contain the power of a planet. Its gleaming ring makes it easily distinguishable.
97 The Wizard's Companion A venerable tome, containing wizarding knowledge from ancient times to the present day.
98 Locket A vessel worn around the neck, designed to store pieces of people's hearts.
99 Mirror of Truth A magical mirror, said to contain a great truth. No reflection appears when one gazes into it...
100 Proof of Wits A crest encased in a spherical gem that proves its owner has overcome the sagely Test of Wits.
101 Proof of Friendship A crest encased in a spherical gem that proves its owner has overcome the sagely Test of Friendship.
102 Proof of Strength A crest encased in a spherical gem that proves its owner has overcome the sagely Test of Strength.
103 Peculiar Pot A large, garishly decorated cooking pot. It is much too large for use in a normal kitchen.
104 Cauldron A vessel used to blend items together in order to create new ones. It is also the home of the genie Al-Khemi.
105 Giant Cheese Wedge A magically produced hunk of cheese that requires both hands to carry. The Cowlipha's favorite snack.
106 Portrait A picture of the Great Sage who is said to reside in the city of Hamelin. He looks like a very handsome man.
107 Letter of Passage A letter that grants its bearer permission to board the Sea Cow, Her Moojesty's very own ship.
108 Piece of Art One of the elements of comedy that fairies possess in abundance. There are said to be eight in total...
109 Skeleton Key A key obtained on the Tombstone Trail of the past. But can it still be used in the present day...?
110 RIP Pass A pass that allows the bearer to access an extremely exclusive RIP area.
111 Bronze Ticket A bronze ticket that allows the bearer to view certain movies in the RIP area's Mem-O-Vision theater.
112 Silver Ticket A silver ticket that allows the bearer to view certain movies in the RIP area's Mem-O-Vision theater.
113 Golden Ticket A gold ticket that allows the bearer to view certain movies in the RIP area's Mem-O-Vision theater.
114 Platinum Ticket A platinum ticket that allows the bearer to view certain movies in the RIP area's Mem-O-Vision theater.
115 Dragon Horn A horn whose distinctive call can be heard by Tengri, wherever he may be. Press [UP] to summon him.
116 Map of the Stones A map that shows the locations of the three magic stones required to restore Mornstar's power.
117 Serpent Key A key that opens the door to the Vault of Tears. A sinister snake is coiled around its shaft.
118 Sun Stone One of the Wizard King's three magic stones. The life force contained within can cause the very earth to swell.
119 Star Stone One of the Wizard King's three magic stones. The light contained within is truly dazzling.
120 Moon Stone One of the Wizard King's three magic stones. The darkness within is like that of the night sky.
121 Wings of Xanadu A medal entrusted to you by a female soldier from Xanadu. It is the only proof that she exists.
122 Holy Wood A piece of wood, taken from a holy tree near Al Mamoon. Even in darkness, it gleams like polished silver.
123 Carved Holy Wood A piece of wood, carved by King Tom in the ancient tradition of Ding Dong Dell royalty.
124 The Clarion An instrument made using the talents of three kingdoms, and renowned as a symbol of peace.
125 Flower of Youth A faintly glowing flower that contains a memory. Its soft red light represents blessing and prayer.
126 Flower of Faith A faintly glowing flower that contains a memory. Its soft blue light symbolizes a vow that was made.
127 Flower of Hope A faintly glowing flower that contains a memory. Its soft golden light is a symbol of hope.
128 Philmobile Key A key to a sporty yellow car. Press [DOWN] to get behind the wheel of the Philmobile.
129 Cherub's Wing An elegant wing that once belonged to an angel. It can be used to enhance the heart-winning harp.
130 Heart of the Muse A gem that enables one to commune with all living things. It can be used to enhance the heart-winning harp.
131 Blossom of the Bard A decorative flower, much-prized by fairy comedians. It can be used to enhance the heart-winning harp.
132 Hog's Cog A part that fell from a tank belonging to the Hamelin army. It can be used to improve the performance of handguns.
133 Gyro-Grappler A piece of cutting-edge Hamelin technology. It can be used to improve the performance of handguns.
134 Cad's Clasp A prized piece of vintage Hamelin engineering. It can be used to improve the performance of handguns.
135 Riddle Rivet A curious part about which nothing is known, save that it can apparently improve the performance of handguns.
136 Name Tag This tag proves that your bond with your familiars is so deep, they'll even let you change their names.
137 Alicia's Pendant A pendant that was given to Allie by Lucien. It contains nothing but pure motherly love.
138 Spirit of the Woods A deep green orb that once belonged to the Guardian of the Woods. A roaring gale is sealed within.
139 Spirit of the Glade A blood-red orb that once belonged to a mighty warrior. Unquenchable fighting spirit is sealed within.
140 Spirit of the Temple A crimson orb that once belonged to a beast with two blades. Countless sword strikes ring out from within.
141 Spirit of the Flame A blazing orb that once belonged to an enormous, fiery giant. Roaring flames are sealed within.
142 Spirit of the Storm A shining orb that once belonged to a creature which crackled with energy. A mighty storm is sealed within.
143 Spirit of the Snow An icy orb that once belonged to a huge wolf. A raging blizzard is contained within.
144 Red Earring A shiny red earring, given to a young grimalkin by her grandmother.
145 Lover's Lunch Basket A generously sized picnic, made with love by a wife for her husband. It looks nice and nutritious, too.
146 Turmeric Root A rare root harvested from the lumberwood. Dried and ground, it makes for a very popular spice.
147 Spicy Seeds Bright red seeds that are usually found in volcanic regions. They are a very popular spice.
148 Sheikh's Special Spices A blend of rare spices, made in Al Mamoon according to a top-secret recipe.
149 Rainbow Leaf An extremely beautiful leaf, dropped by the floret. Keep it in a cool place, or it will wilt.
150 Slapstick The preferred prop of every fairy comedian. This model has a fine tone and an easy-grip, non-slip handle.
151 Feel-good Fungus Despite looking rather unappetizing, this rare fungus has the power to cure every known ailment.
152 Broken Booster A broken aircraft part that seems to be well beyond repair.
153 Brand-new Booster An aircraft part that's been restored to top condition, and polished to a fine metallic gleam.
154 Snazzy Swimsuit The latest in Castaway Cove swimwear fashion. Just the thing to make heads turn this summer!
155 Hometown Flower A young girl in Perdida seems to want this regular tulip more than anything else in the world.
156 Cold Compress This medical compress has a surface as soft as powder snow and soothes soreness in a matter of moments.
157 Cat's Whiskers A badge of honor, given to Ding Dong Dell's most accomplished guards. Also a popular fancy dress item.
158 Traveler's Diary A diary recounting someone's journey through the Rolling Hills.
159 A diary recounting someone's journey around the foothills of Old Smoky.
160 A diary recounting someone's journey to Teeheeti.
161 A diary recounting someone's journey across the Pig Iron Plain.
162 A diary recounting someone's journey through the Winter Wonderlands.
163 A diary recounting someone's journey to NazcaƤ.
164 A diary recounting the tale of how someone discovered ancient ruins to the south of Ding Dong Dell.
165 Lumberwood Ticket A familiar ticket that can be exchanged for a lumberwood.
166 Relixx Ticket A familiar ticket that can be exchanged for a relixx.
167 Dinoceros Ticket A familiar ticket that can be exchanged for a dinoceros.
168 Idler Ticket A familiar ticket that can be exchanged for an idler.
169 Tin-Man Ticket A familiar ticket that can be exchanged for a golden tin-man.
170 Mandragorer Ticket A familiar ticket that can be exchanged for a mandragorer.
171 Draggle Ticket A familiar ticket that can be exchanged for a draggle.
172 Mite Ticket A familiar ticket that can be exchanged for a golden mite.
173 Drongo Ticket A familiar ticket that can be exchanged for a golden drongo.
174 Hurly Ticket A familiar ticket that can be exchanged for a golden hurly.
175 Sapdragon Ticket A familiar ticket that can be exchanged for a sapdragon.
176 Flutterby Ticket A familiar ticket that can be exchanged for a flutterby.
177 Griffy Ticket A familiar ticket that can be exchanged for a griffy.
178 Milk Chocolate Creamy chocolate with a mild taste that is just the ticket when one needs cheering up. Good-quality chocolate with a creamy, melt-in-the-mouth texture that's simply divine.
179 Fairy Chocolate Colorful chocolate whose fresh flavor is a well-known cure for the wizarding blues. Bubbly texture and surpassing sweetness are the keys to this treat's popularity. A great pick-me-up.
180 Chocolate Bonbons Small candies that make for a perfect snack. One of the sweeter chocolate varieties. Chocolate that comes in cute little bite-sized pieces, making it a perfect snack for sharing.
181 Snowdrop Bonbons Beautifully colored chocolate treats that are as small and dainty as fresh flakes of snow. Delicately flavored chunks of bright blue chocolate which seem to cool the mouth as they melt.
182 Princess Chocolate Chocolate containing a luxurious blend of berries. Served at royal palaces the world over. Luxurious chocolates, packed with fresh berries. Their fabulous flavor will make anyone feel like royalty!
183 Creamy Flan A soft custard treat that slides off the spoon to tantalize the taste buds. A light set custard that wobbles pleasingly. Its smoothness is the stuff of legend.
184 Babana Flan A dessert made with babanas for a rich fruity flavor. Best served with a thick caramel sauce. The smell of fresh babanas makes this flan an appetizing treat. Also known as the "dessert of the desert."
185 Frosty Flan Though not actually frozen, this custard has an ice cream-like texture, and is cold to the touch. A flan with a satisfyingly crunchy texture. Despite its name and color, however, it is not actually frozen.
186 Fruit Flan A juicy dessert, packed with plump grapes. Its sour tang makes for a very popular pudding. A flan that's packed with juicy grapes for an intensely fruity flavor.
187 Fantastic Flan This custard glows with the light of a distant star and brings luck to those who taste it. This wonderful flan shines like a star and brings good luck to whoever eats it.
188 Carrot Cake This sweet cake is the ideal way to introduce skeptical children to the joys of carrots. Packed with sweet, juicy carrots, this cake is a good way to get children to eat more vegetables.
189 Carnation Cake This aromatic cake is a treat for all the senses, and invariably improves one's mood. An immaculately presented cake, with a flowery aroma that's sure to have a calming effect.
190 Breeze Cake A cake that contains a raging gale, filling the mouth with a spectacular storm of flavor. This cake has a powerful breeze trapped inside, providing a unique sensation for those who bite into it.
191 Patty Cake A single bite of this nutty cake is sure to put a spring - or even a strut - in any wizard's step. A cake said to contain equal measures of vim and vigor. Brings a smile to anyone who tries it.
192 Hot Cake A cake that contains the power of a dragon. Words simply cannot do justice to its taste. The power of a fiery dragon is said to be contained within this magical cake. Its taste is simply out of this world.
193 Sour Sundae Made with a blend of ice cream and yogurt for a sour taste that's truly addictive. A sundae made using generous helpings of yogurt, giving it a really mouthwatering tang.
194 Wildflower Sundae A simple sundae whose flowery flavor never fails to conjure childhood memories. A sundae flavored with wild flowers. While its taste is rather subtle, it is also curiously comforting.
195 Toadstool Sundae Though its appearance may turn the stomach, this sundae's flavor is truly delightful. This sundae's curious appearance puts many people off eating it - a real waste, as its taste is truly sensational!
196 Sarsaparilla Sundae This nutritious sundae remains popular with the health-conscious, despite its bitter flavor. Though packed with nutrients, this sundae's intensely sour flavor makes for a poor "treat."
197 Knickerbocker Glory A luxurious and perennially popular dessert, known as the "King of Sundaes." This "king of sundaes" enjoys the sort of enduring popularity that has proved elusive for many world leaders.
198 Salted Ice Cream Being less fattening than most ice cream, this salty oddity is a hit with overweight wizards. Though it may be an acquired taste, this ice cream's uniquely bittersweet flavor makes it perennially popular.
199 Ruby Ripple Ice Cream Brightly colored ice cream, believed by credulous souls to contain actual gemstones. Though it gleams like a ruby, this ice cream does not contain any precious stones.
200 Soft Scoop Ice Cream Ice cream with a cloud-like consistency that does not leave one feeling bloated. An ice cream with a rare fluffiness that puts one in mind of a cloud.
201 Snow-White Ice Cream Soft ice cream with a pure white gleam. Popular among those who have a sweet tooth. A dazzlingly bright white ice cream that's popular with adults and children alike.
202 Tutti-Frutti Ice Cream A beautiful kaleidoscope of colors that many feel is too pretty to consume. More fool them! An ice cream that glitters with all the colors of the rainbow. So pretty, it seems a shame to eat it.
203 Sweetie Pie A pie known for its soft and crumbly pastry. Put one in the oven and watch your family salivate. A pie with a sweet filling and a soft, yet firm crust. Best eaten while still hot from the oven.
204 See-Through Pie A children's favorite, this pie is filled with clear jelly and has a taste that's truly unique. The gelatinous filling of this pie is so clear that one would be forgiven for missing it altogether.
205 Game Pie A meaty pie, packed with juicy cuts. A strange rumbling can be heard coming from within. A pie filled with fine cuts of various meats. The sound of stampeding hooves can be heard within.
206 Pie on the Bone A novel take on traditional baking. The bone is used to hold the pie whilst eating. A pie containing an entire joint of meat, served on the bone. And what better way to hold said snack?
207 Golden Pie Time seems to stand still when one basks in the golden glow of this baked marvel. This golden-brown pie has a rich, deep glow and a taste that makes it the darling of the baking industry.
208 Chocolate Sweet chocolate that melts in the mouth. Its popularity means that it is often sold-out. Chocolate with a high sugar content, making it popular with those who have a sweet tooth.
209 Flan A wonderfully light and delicate set custard, coated in a slightly bitter caramel sauce. A silky set custard, served in a rich caramel sauce that adds a delightful touch of bitterness.
210 Cake A simple sponge cake, often served with berries and fresh cream. This simple strawberry sponge is a baker's staple, popular with people of all ages in every part of the world.
211 Sundae A refreshing ice cream treat, popular even among those who don't care for desserts. A chilled dessert that has a fine, refreshing sweetness. Almost anything can be added as a topping.
212 Ice Cream Fresh ice cream, much loved for its soft texture and refreshing coolness. This ice cream is just the thing when you need to cool down. Just be careful that you don't eat too much.
213 Pie A well-proportioned pie, cooked until perfectly golden-brown and prized for its crispy crust. A piping hot pie with a crumbly crust. The sight of one is enough to whet anyone's appetite.
214 Sundrop A curious candy that's said to contain the power of the sun. Induces metamorphosis in familiars. Allows a sun-sign familiar to metamorphose into a second form.
215 Stardrop A curious candy that's said to contain the power of the stars. Induces metamorphosis in familiars. Allows a star-sign familiar to metamorphose into a second form.
216 Moondrop A curious candy that's said to contain the power of the moon. Induces metamorphosis in familiars. Allows a moon-sign familiar to metamorphose into a second form.
217 Planetdrop A curious candy that's said to contain the power of a planet. Induces metamorphosis in familiars. Allows a planet-sign familiar to metamorphose into a second form.
218 Jumbo Sundrop A rare candy that's said to contain the power of the sun. Induces a dramatic metamorphosis in familiars. Allows a sun-sign familiar to metamorphose into a final form.
219 Jumbo Stardrop A rare candy that's said to contain the power of the stars. Induces a dramatic metamorphosis in familiars. Allows a star-sign familiar to metamorphose into a final form.
220 Jumbo Moondrop A rare candy that's said to contain the power of the moon. Induces a dramatic metamorphosis in familiars. Allows a moon-sign familiar to metamorphose into a final form.
221 Jumbo Planetdrop A rare candy that's said to contain the power of a planet. Induces a dramatic metamorphosis in familiars. Allows a planet-sign familiar to metamorphose into a final form.
222 Fling Flame Gem A crimson gemstone that contains the crystallized power of a blazing flame. Allows a familiar to learn the Fling Flame trick.
223 Firewall Gem A crimson gemstone that contains the crystallized power of a blazing flame. Allows a familiar to learn the Firewall trick.
224 Spire of Fire Gem A crimson gemstone that contains the crystallized power of a blazing flame. Allows a familiar to learn the Spire of Fire trick.
225 Heat Ray Gem A crimson gemstone that contains the crystallized power of a blazing flame. Allows a familiar to learn the Heat Ray trick.
226 Water Bomb Gem A deep blue gemstone that contains the crystallized power of a crashing wave. Allows a familiar to learn the Water Bomb trick.
227 Bubble Bath Gem A deep blue gemstone that contains the crystallized power of a crashing wave. Allows a familiar to learn the Bubble Bath trick.
228 Snowball Gem A deep blue gemstone that contains the crystallized power of a crashing wave. Allows a familiar to learn the Snowball trick.
229 Snowblower Gem A deep blue gemstone that contains the crystallized power of a crashing wave. Allows a familiar to learn the Snowblower trick.
230 Thunderspark Gem A pure green gemstone that contains the crystallized power of a roaring thunderstorm. Allows a familiar to learn the Thunderspark trick.
231 Thunderstorm Gem A pure green gemstone that contains the crystallized power of a roaring thunderstorm. Allows a familiar to learn the Thunderstorm trick.
232 Whirligig Gem A pure green gemstone that contains the crystallized power of a roaring thunderstorm. Allows a familiar to learn the Whirligig trick.
233 Whirly Whirlies Gem A pure green gemstone that contains the crystallized power of a roaring thunderstorm. Allows a familiar to learn the Whirly Whirlies trick.
234 Healing Tear Gem A gleaming gemstone that contains the crystallized power of a divine light. Allows a familiar to learn the Healing Tear trick.
235 Healing Rain Gem A gleaming gemstone that contains the crystallized power of a divine light. Allows a familiar to learn the Healing Rain trick.
236 Purifying Pulse Gem A gleaming gemstone that contains the crystallized power of a divine light. Allows a familiar to learn the Purifying Pulse trick.
237 Light Relief Gem A gleaming gemstone that contains the crystallized power of a divine light. Allows a familiar to learn the Light Relief trick.
238 Darkness Beckons Gem A sinister gemstone that contains the crystallized power of an impenetrable darkness. Allows a familiar to learn the Darkness Beckons trick.
239 Dark Cloud Gem A sinister gemstone that contains the crystallized power of an impenetrable darkness. Allows a familiar to learn the Dark Cloud trick.
240 Drowsy Drops Gem A sinister gemstone that contains the crystallized power of an impenetrable darkness. Allows a familiar to learn the Drowsy Drops trick.
241 Leech Gem A sinister gemstone that contains the crystallized power of an impenetrable darkness. Allows a familiar to learn the Leech trick.
242 Roly-Poly Gem An unusually weighty gemstone that contains a mighty destructive force in crystallized form. Allows a familiar to learn the Roly-Poly trick.
243 Pebble Pelt Gem An unusually weighty gemstone that contains a mighty destructive force in crystallized form. Allows a familiar to learn the Pebble Pelt trick.
244 Earsplitter Gem An unusually weighty gemstone that contains a mighty destructive force in crystallized form. Allows a familiar to learn the Earsplitter trick.
245 Poison Pinch Gem An unusually weighty gemstone that contains a mighty destructive force in crystallized form. Allows a familiar to learn the Poison Pinch trick.
246 Blunt Gem A colorless gemstone that contains the crystallized form of an elusive power. Allows a familiar to learn the Blunt trick.
247 Slow Poke Gem A colorless gemstone that contains the crystallized form of an elusive power. Allows a familiar to learn the Slow Poke trick.
248 Soulshield Gem A colorless gemstone that contains the crystallized form of an elusive power. Allows a familiar to learn the Soulshield trick.
249 Hocus Focus Gem A colorless gemstone that contains the crystallized form of an elusive power. Allows a familiar to learn the Hocus Focus trick.
250 Rise and Shine Gem A colorless gemstone that contains the crystallized form of an elusive power. Allows a familiar to learn the Rise and Shine trick.
251 Tricksy Nixy Gem A colorless gemstone that contains the crystallized form of an elusive power. Allows a familiar to learn the Tricksy Nixy trick.
252 Old Stick A twig found near Oliver's house. Faint symbols adorn its surface: [nz_e][nz_p][nz_o][nz_h][nz_g][nz_n][nz_i][nz_r][nz_b].
253 Magic Wand Though comparatively easy to use, a wand like this will only come to life in the hands of a true wizard.
254 Mornstar Very few wizards have the aptitude and attitude required to wield this legendary wand.
255 The legendary wand has been restored to its full might, granting its owner incredible magical power.
256 Imperial Scepter A powerful wand that has belonged to the royal family of Hamelin for countless generations.
257 Astra A wand that contains a wizard's soul, entrusted to Oliver so that he might save Cassiopeia from her fate.
258 Sky Tree Wand A holy wand, carved from the branch of an ancient tree whose flowers bloom in three different colors.
259 Timeworn Harp Esther's harp. Though it has seen a lot of use, it is still capable of producing a truly beautiful sound.
260 Heart-Winning Harp A harp fashioned by a playful spirit. Hearing its song is enough to soothe the hearts of wild beasts.
261 Herald's Harp A harp that's as light as a single feather from an angel's wing. Its voice floats up to the very heavens.
262 Muse's Harp A legendary harp, said to have been used by a goddess who could communicate with all living creatures.
263 Bard's Harp A harp passed down through generations of comedians. Its sound is sure to bring a smile to your face.
264 Pickpocket's Pistol The wire fired by this gun can be used to pick the locks of distant treasure chests.
265 Rogue's Revolver A gun that shoots several wires at once, making it possible to pick even more complicated locks.
266 Highwayman's Handgun A gun made using the latest Hamelin technology. It takes experience to get the most from its complex design.
267 Cad's Cannon Believed to have once been used by a legendary thief, the lock that this gun cannot pick has yet to be designed.
268 Masterthief's Magnum A gun that's shrouded in mystery. Indeed, there is some debate as to whether it exists at all.
269 Oliver's Clothes Oliver's favorite outfit, combining a yellow sweater and a comfortable pair of blue pants.
270 Traveler's Clothes A special set of clothes made from the woven fibers of the Sky Tree. Said to bring travelers good fortune.
271 Bathing Suit A swimsuit provided by the Governor of Castaway Cove. It doesn't fare at all badly in the fashion stakes.
272 A swimsuit whose color puts one in mind of the ocean. Its light skirt flutters gently in the sea breeze.
273 An outfit that's perfect for sunbathing - provided the wearer doesn't desire anything approaching a tan.
274 Trunks made from special waterproof fibers that allow even the most incompetent swimmer to stay afloat.
275 Hamelin Armor The standard uniform of the Hamelin grunt, known for its generous waistband and pig-shaped helmet.
276 Made especially for female soldiers, this armor retains a certain elegance despite its ghastly expression.
277 A large suit of armor capable of making even the scrawniest fellow look like a fearsome warrior.
278 A Hamelin grunt's helmet, used to cover the entire body. Makes one look very silly when walking.
279 Winter Clothes Indispensable when in the Winter Isles, these garments keep one warm in even the most unrelenting snowstorm.
280 A winter coat decorated with pom-poms that are believed to be tokens of affection in the tomte community.
281 The traditional costume of Yule, embroidered with a pattern that's designed to ward off evil magic.
282 Esther's Clothes A popular outfit among the young women of Al Mamoon, allowing for freedom of movement when dancing.
283 Shabby Coat A well-worn garment that's full of holes. Or a "distressed" piece of "vintage fashion," if you prefer.
284 Fairy Suit A basic fairy costume, woven using magic fibers that are guaranteed to provide a comfortable fit at all times.
285 Furry Suit A snugly fitting fairy costume with fluffy white trim. Makes any fairy look right at home in the snow!
286 Regal Attire A royal robe, lovingly woven from only the finest threads by the most accomplished tailor in all of Hamelin.
287 Bathing Raiment High-quality Hamelin-made swimwear that provides comfort, elegance, and exemplary ventilation.
288 Winter Vestments The kind of warm garments worn in the Winter Isles. Despite their plain design, they are clearly well made.
289 Wooden Sword A simple wooden weapon. Unlikely to sever an enemy's limbs, but delivers a decent bonk on the head. A rather blunt sword, made of wood. More likely to give your enemies bruises than cuts.
290 Well-Worn Sword An extremely basic weapon, common in Ding Dong Dell. Its blade is nothing special, but it is very easy to wield. A basic sword, commonly sold in Ding Dong Dell. A sharp and easy-to-use weapon at a reasonable price.
291 Bone Sword A sword carved from a large monster bone. Though not as sturdy as its metal counterparts, it is significantly lighter. A sword made from a large piece of bone. Not as sharp as metal weapons, perhaps, but considerably lighter.
292 Soldier's Sword A popular metal blade, issued to grunts of the Hamelin army. Keen-edged and fairly sturdy. The basic weapon of the Hamelin grunt, with a blade that boasts rather impressive sharpness.
293 Pirate's Cutlass A pirate's weapon of choice. The sight of its curved blade strikes fear into every seafarer's heart. An intimidating weapon, beloved by pirates. The curved blade causes its victims untold agony.
294 Burning Blade A sword that produces a jet of flame as it is swung. Do be sure not to singe your robes. A sword that leaves trails of flame in the air when swung. Care must be taken not to burn oneself during use. Element: [FIRE]
295 Roc Feather An enormous feather-shaped sword, comprising numerous smaller blades. Said to cause whirlwinds when swung. A large sword, made from several feather-like blades. A single slash brings a terrifying storm in its wake. Element: [STORM]
296 Clockwork Cleaver A sword with a revolving cog where its blade should be. Ensure your sleeves do not get caught up in the mechanism. The blade of this ingenious weapon contains a spinning cog that shreds anything it touches.
297 Champion's Sword A modern imitation of a legendary blade. Some claim that it is more effective in the hands of one who believes it to be the real thing. A replica of a sword from ancient legends. Wielding it requires one to have faith in its power.
298 Black Blade A sword whose narrow blade is as black as night. It is said to absorb all the light around it, darkening its owner's mood in the process. A jet-black sword that absorbs light and simultaneously darkens the wielder's mood.
299 Hero's Sword Once used by a warrior who single-handedly repelled an invading army, this sword is said to exude a fearsome presence. A sword imbued with the power of a soldier once lauded as his kingdom's savior.
300 Bluster Blade A blade inscribed with magical runes that cause a great wind to blow when it is swung. A magical sword, engraved with runes that allow it to turn the mildest breeze into a fierce whirlwind. Element: [STORM]
301 Greatsword The favored weapon of a band of warriors known for their bloodcurdling war cries. Its sheer size makes it incredibly destructive. A sword that was once used by a warrior who lived only to fight. It is almost unreasonably large and heavy.
302 Blazing Blade A magical sword that is permanently engulfed in flames. It sears and sunders flesh with ease. Hellish flames dance upon the blade of this magical sword, allowing it to sear that which it slashes. Element: [FIRE]
303 Night Blade A dark blade that feeds upon its wielder's hopes and dreams. Take care when using it, lest you lose yourself in its eternal night... A sword imbued with dark magic. Even as it drains its victim's ambition, it envelops the wielder in inky gloom.
304 Lost Sword A weapon believed to have been used during the Great Wizard Wars. Though its blade is warped, it still retains its ancient power. A weapon that decided the outcome of an ancient war. Its power is still discernible through its coating of rust.
305 Sainted Sword A blade that will only harm those whom its wielder has designated. Thus guided, it seeks out weak points and smites them righteously. A holy blade that always swings true, never missing its target. It is very effective at striking enemy weak spots.
306 Radiant Blade A sword that gleams in the hands of the pure-hearted. Creatures of an evil disposition flee before its light. This sword shines brightly in the hands of the pure-hearted, allowing them to unleash their full potential. Restores HP when it damages an enemy.
307 Skyfall Sword Said to contain an ore that fell from the skies above, this blade's glittering sheen is unlike any metal from this world. Carved from a piece of rock that fell from the heavens, this sword contains metals not found in this world.
308 Celestial Sword A legendary weapon, said to be guided by the stars themselves. Its blade becomes sharper every time it is raised to the night sky. A sword that draws its considerable power from the stars themselves, thus becoming even sharper at night. Damages the wielder as well as the enemy.
309 Primordial Sword Legends tell of how this sword was thrust into the earth at the dawn of time, bringing about the birth of all things. A sword that was thought only to exist in legends. It is said to have been used in the creation of all things.
310 NazcaƤn Longsword NazcaƤn tradition dictated that only the bravest soldiers were permitted to wield this blade. The hero stirs within all who grasp its hilt. Only chosen NazcaƤn soldiers were allowed to use this blade. It is said to fill its wielder's heart with courage.
311 Soppy Slapstick This legendary fairy comedian's slapstick would be worth an absolute fortune...if it wasn't a replica. Occasionally stuns an enemy.
312 Kitchen Knife A sharp implement that makes light work of any culinary cutting. Reasonably priced and always useful to have on hand. A small blade that does a good job of culinary chopping. Reasonably priced and useful during battle.
313 Candle Cutter A knife with a magical flame at its tip. The flame is never extinguished, and the blade is always red-hot. This blade has a flame-shaped tip that is constantly ablaze with magical fire. Element: [FIRE]
314 Flint Dagger A stone dagger, created by the people of an ancient civilization. Now blunt, it is a rather ineffective weapon. An old-fashioned knife, carved from a piece of rock. Its blunt blade makes it a rather ineffective weapon.
315 Sickle A cutting tool with a curved blade. Its unique shape makes it useful both on the farm and on the battlefield. A dagger with a viciously curved blade that can cut deeply into enemy flesh.
316 Shadowglass Knife Crafted from an extremely hard black glass, this knife has a jagged edge that causes great distress to its victims. An uneven blade, carved from a piece of jet-black stone, and designed to inflict agonizing wounds.
317 Sacred Dagger A ceremonial dagger, mainly used in weddings and other such rituals. Believed to be holy, so be sure to handle it with respect. A decorative dagger, mostly used for ceremonial purposes. Its holy nature means it is to be treated with care. Occasionally nixes an enemy.
318 Divine Dagger A weapon that receives divine protection from the sun. The dagger and wielder become one, allowing them to move more swiftly than any enemy. A dagger that confers divine protection upon its wielder. A definite advantage in battle.
319 Witch's Thorn Sharpened to a fine point and designed to strike targets where they are most vulnerable, this weapon can fell a foe with a single blow. One blow from this dagger's needle-like tip is often enough to render an enemy unconscious. Occasionally knocks an enemy out.
320 Woodsman's Knife A crude implement, fashioned from an animal's fang. Its serrated edge causes agony to its victims. A dagger that makes ingenious use of an animal fang to enhance the attacking power of its wielder.
321 Ice Shard Forged from a piece of ice that will never melt, its cooling touch has a calming effect during the heat of battle. A blade carved from ice that will never melt. Its cooling effect is known to be an aid to clear thinking. Element: [WATER]
322 Kiss of Death A dagger that can dispose of an enemy with a single blow. Its blade seems to be magically drawn to a target's weak spots. A knife that is drawn to a victim's weak spots. A single blow can leave an enemy unconscious. Occasionally knocks an enemy out.
323 Flitwing A blade that moves so swiftly, its approach cannot be heard until after the weapon has struck home. A blade that moves faster than the speed of sound, allowing it to strike a victim before they can hear it coming.
324 Sorcerer's Soul A mysterious dagger, believed to have been crafted from crystallized light by an ancient sorcerer. A dazzling dagger, made from pure crystallized light and said to have been crafted by a venerable wizard.
325 Planet Splitter The most powerful dagger of all, it cleaves through any material with ease and strikes with incredible speed. Its power is not believed to be of this world. The infinite power of the universe resides within this blade, which slices through the air at the speed of light.
326 Spiral Horn A horn whose unique spiral shape can be both a help and a hindrance. Be sure to find a way to use it to your advantage. This animal horn has a distinctive spiral shape that makes it a somewhat tricky weapon to use effectively.
327 Beetle's Horn A curious horn with a forked tip. Its origin has been the subject of intense wizardly debate. A large horn that forks at the tip. The animal from which it was taken is unknown.
328 Poisoner's Horn A horn that has been specially adapted to poison its victims. Be sure to keep its tip well away from any exposed skin. A horn that contains an extremely potent poison. Be sure to wear gloves when wielding this weapon. Occasionally poisons an enemy.
329 Whalefish Tusk The original owner of this tusk was an ancient marine mammal that ruled over the oceans of old, striking terror into sailors' souls. The horn of an ancient sea creature that could command the waves, costing many a sailor his life. Element: [WATER]
330 Dragon Tusk An artificial tusk, carved from the fossil of an ancient dragon. When held to the ear, a roaring wind can be heard. A dragon fossil carved into the shape of a tusk. The sound of a strong wind can be heard coming from within.
331 Lazy Bone Its captivating pattern is known to send those who look upon it to sleep. Be sure to avert your gaze while wielding. A horn covered in an intricate and beautiful pattern that's known to induce sleep in those who gaze at it. Occasionally puts an enemy to sleep.
332 Icewyrm Tusk This horn's piercing chill makes holding it with bare hands impossible. Be sure to wear gloves of leather or fur while wielding. This horn is far too cold to touch with bare hands. Gloves are recommended for those who wish to wield it.
333 White Stag's Antler The antler of a legendary white stag, said to be a representative of the gods. It grants strength and courage to its bearer. The antler of a legendary white stag. It is said to inspire its wielder to perform feats of heroism.
334 Woodcutter's Ax A basic ax, generally used for cutting firewood but also of use on the battlefield. Though this simple ax was designed to chop firewood, it is nevertheless an effective weapon on the battlefield.
335 Iron Ax An ax with a heavy iron head. Its thick edge will rarely succumb to nicks, no matter how wildly it is swung. A sturdy ax with a chunky iron head that allows for wild swinging.
336 Ogre King's Ax An enormous axe, believed to have a soul of its own. Enemies will quiver in fear of a wizard who wields one of these. A giant ax that once belonged to a fearsome ogre. Simply holding it gives the wielder a sense of its power.
337 Guardsman's Ax An ax issued to grunts of Hamelin's army. The latest model combines ease of wielding with awesome destructive power - and all at a very reasonable price. The favored ax of Hamelin grunts. Made using the latest techniques, it is strong, light and affordable.
338 Watchmaker's Ax A weapon with a blade that is fine enough to cut cogs for watches. On the battlefield, the ax sinks deeply into enemy flesh, leaving them begging for mercy. This ax's blade is fine enough to cut watch cogs, and can cleave living flesh with frightening ease.
339 Clockwork Ax An unusual ax with a giant cog instead of a blade. The spinning teeth cause untold damage when they catch on enemy flesh. An ax whose head consists of a spinning cog that mangles anything unfortunate enough to be caught in it.
340 Grand Ax A huge ax that requires both hands to wield. Though it seems unrefined, it is a powerful weapon, and one which commands a high price. A heavy double-handed ax whose design is simple, yet effective. Though mass-produced, they are not cheap. Occasionally stuns an enemy.
341 Giant's Ax Legends claim that this ax once belonged to a giant who used it to fell a hundred men with a single blow. An ax that was once used by a legendary giant to topple an entire regiment of soldiers with one blow.
342 Demon's Ax Since its creation by an ancient wizard, this ax is said to have claimed countless lives. A sobering thought for any who face it. An ancient ax, believed to have claimed the lives of countless brave warriors, and widely feared. Occasionally curses an enemy.
343 War God's Ax This mighty weapon smolders with the fierce fighting spirit of its former owner. Its power is beyond imagining. A solid gold ax, once wielded by a warlike deity. It sunders stone as if it were air.
344 Wooden Mallet A simple wooden hammer. Though not especially powerful, it has been carved from sturdy timber and is very easy to use. A hammer made from a piece of solid wood. It cannot compete with metal weapons when it comes to power.
345 Massive Mallet As huge as its name suggests, this hammer requires superhuman strength to wield. A hammer built according to the simple idea that bigger is better. Its sheer size is rather reassuring.
346 Tower Toppler An extremely heavy metal hammer. Though rather cumbersome, it is powerful enough to bring down a tower with a single blow. Despite its weight, this ingeniously designed hammer requires next to no strength to wield.
347 Hammer of Justice This hammer belonged to a knight who never forsook his comrades. It serves as a reminder of the importance of caring for one's companions. The hammer of a knight who fought only to protect others. It is said to inspire kindness in the wielder.
348 Tomte Whomper Carved from a piece of glacial ice, this hammer freezes anything it strikes. No wizard worthy of his wand would ever use it to whomp a tomte, of course. A leather-covered lump of ice, attached to the end of a stick. A chill wind blows from within it as it strikes. Element: [WATER]
349 Ninnyhammer Though it produces a silly noise and a cloud of stars upon impact, a brain-scrambling blow from this hammer is no laughing matter. A hammer that makes a funny sound upon impact, leaving enemies seeing stars and thoroughly confused. Occasionally confuses an enemy.
350 Steam Hammer A steam-powered hammer capable of crushing boulders into tiny pebbles. The latest model boasts several aim-improving features. A hammer with a steam-powered booster that ensures it swings true, making it easier to strike enemies.
351 Meteor Mallet An enormous hammer. Though its weight makes it hard to aim with accuracy, its impact is like that of a falling meteorite. An enormous and hugely destructive hammer. It strikes with the power of a falling star.
352 Mom's Favorite Pan Many a hearty breakfast has been cooked in this sturdy pan, much loved by a certain Motorville mother. Restores HP when it damages an enemy.
353 Sharpened Stick A sturdy wooden staff, carved to a point. It makes for an excellent tent pole in times of peace. A rudimentary spear, carved from a long piece of wood and sometimes used to prop up clotheslines.
354 Flint Spear A wooden spear with a sharpened stone head. Surprisingly fragile, it is easily broken when wielded carelessly. Though this spear's head is made from sturdy sharpened stone, the shaft is surprisingly flimsy.
355 Pig-Iron Pike A basic metal spear that requires careful maintenance to prevent it from rusting. A long iron spear that will last a lifetime, as long as it is maintained properly and prevented from rusting.
356 Soldier's Spear A spear issued to Hamelin grunts. The elegant engravings along its shaft have a positive effect on morale. The basic spear of the Hamelin grunt. Its design means that anyone can wield it with ease.
357 Hoarfrost Harpoon A wintry spirit has blessed the ice that forms the glittering tip of this spear, ensuring it will never melt. A spear with a tip made from semi-transparent ice that is destined never to melt. Element: [WATER]
358 Lightning Bolt A thin spear that crackles with natural energy. A mighty storm is summoned when its point is held aloft. A slender spear, imbued with the power of a raging storm. Thunder clouds gather when its tip is raised. Element: [STORM]
359 Gale Spear This spear's curved head evokes the spirit of a gust of wind. Forging it requires great skill and no little art. A spear whose finely sculpted head is said to have the power to summon mighty whirlwinds. Element: [STORM]
360 Champion's Spear A large weapon designed for use by warriors of surpassing strength and skill. Its balance aids speed and accuracy. This spear gives its victims no chance of evading, and may only be wielded by true warriors.
361 Dryad's Spear Fashioned from a fallen branch, and blessed by a forest spirit, this spear brings good fortune to its wielder. A large spear, carved from the branch of a spirit tree and said to be imbued with its power.
362 Royal Spear Once used by the royal family of a forgotten kingdom, this spear adds a touch of elegance to one's battle regalia. A spear whose elegance is immediately apparent. In times gone by, it was the sole preserve of royalty.
363 Bee Sting A cruel spear that releases a deadly poison upon impact. The bold pattern is designed to intimidate the enemy. A sinister spear with a tip that contains lethal poison, and a garish design that intimidates one's enemies. Occasionally poisons an enemy.
364 Crystal Spear A transparent spear, made of the purest crystal. Its magical properties mean that one blow can cause untold damage. A spear whose pure crystal tip refracts light all over the battlefield, exposing enemies' darkest secrets. Occasionally nixes an enemy.
365 Deadeye Spear Forged by a legendary hunter, this spear never misses its mark, however evasive the enemy may be. Once used by a legendary and much-loved huntsman, no enemy is swift enough to escape from this spear. Occasionally stuns an enemy.
366 Glorious Lance A proud weapon that gleams magnificently. The Glorious Lance is said to guarantee victory for its wielder. This proud weapon gleams like pure gold. It is said that victory is a mere formality to whoever wields it.
367 Rainbow Lance A lance with a prism-shaped head that sheds light on the secrets of even the most enigmatic enemies. This lance's prism-shaped head can shine a light into the deepest recesses of an enemy's soul.
368 Dragon Lance A lance whose power is sure to overcome its wielder. It is not a weapon to be taken up by the fainthearted. A lance that possesses those who wield it, ensuring they remain fiercely focused on the enemy at all times.
369 Giant's Spear This weapon once belonged to a giant who bestrode the battlefields of old. Foes still quake at the mere sight of it. A spear that once belonged to a ferocious, warlike giant. Its multiple blades are a fearsome sight to behold.
370 Longshank The hero to whom this spear first belonged is said to have used it to clear an entire battlefield with a single mighty swing. The prized possession of a great warrior, this long spear puts the whole battlefield within the wielder's range.
371 Lullaby Lance A lance that contains the countless embarrassing memories of a shameless Fairy Godmother. Occasionally puts an enemy to sleep.
372 Crude Claws Curved and extremely charp claws - perfect for when the enemy gets too close. Animal claws that have simply been stuck together. Their curved tips make them deadly at close range.
373 Knucklebone Claws Made from carved animal bones, these imitation claws are sharper than the real thing, and exceedingly light to boot. Sharp imitation claws, carved from the hardest bones available. Light-weight and highly portable weapons.
374 Woodland Claws A claw-shaped weapon made of wood. Be sure not to let it sprout leaves - they would only soften your blows. A set of claws made from a plank of wood and liable to sprout leaves if not properly maintained.
375 Gaudy Claws Golden claws, as worn by a man who styled himself the "Casino King." Such garishness does not become a wizard. Dazzling golden claws that were once the property of a gambler known as the "Casino King."
376 Bullhorn Claws Claws in the shape of animal horns, set far apart. They are theoretically capable of goring two enemies at once. A set of horn-shaped claws that are set far apart, allowing the wearer to skewer two enemies at once.
377 Steel Claws Military-issue metal claws. The glint of their finely honed edges will strike fear into even the toughest enemy. Sharp military claws, issued to a regiment of soldiers who specialize in tackling powerful monsters.
378 Tainted Claws Cruel claws that carve through a victim's flesh, leaving poison in the wound. The toxin takes effect in seconds. Claws which secrete a powerful toxin that, once in the bloodstream, affects the whole body within seconds. Occasionally poisons an enemy.
379 Giant's Fingernails Enormous fingernails, plucked from a fallen giant. Most folk would struggle to pick these up, let alone wield them. Heavy claws made from a set of gargantuan fingernails. Simply picking them up is beyond most people.
380 Crucible Claws Highly durable tempered steel claws that cover the whole hand, allowing the user to smash through walls with ease. Pure steel claws that fit over the hand like a glove, allowing the wearer to punch through solid stone walls.
381 Haunted Claws Contrary to popular opinion, these eerie claws are not haunted by an evil spirit, and do not harm the wearer. Some say these claws are possessed by an evil spirit, but there is no actual evidence to support this. Occasionally curses an enemy.
382 Six Wind Claws Curious claws that summon powerful gales when swung. Said to have been used by a mountain-dwelling spirit. Claws that once belonged to a mountain spirit. Capable of unleashing a howling gale upon the enemy. Element: [STORM]
383 Snow Witch Claws Claws hardened by exposure to the harsh climate of the Winter Isles. Some claim that they contain fragments of tundra ice. Claws hardened by exposure to extreme cold. The wounds they inflict freeze instantly and agonizingly. Element: [WATER]
384 Ice Queen Claws Ice-cold claws, imbued with the power of a sorceress from the frozen north. They deliver a piercing chill. Claws that contain the spirit of a sorceress queen. They cut deep, chilling the victim to the very soul. Occasionally stuns an enemy.
385 Werewolf Claws Gleaming silver claws, taken from a legendary wolf. Their power is said to increase tenfold whenever the moon is full. Once thought to exist only in fairy tales, these silver claws become even sharper when the moon is full. Occasionally puts an enemy to sleep.
386 Ice Crystal Claws Transparent claws, made of finely polished ice. A spectral glow seems to emanate from inside them. A mysterious glow is emitted from the tips of these claws, made from polished ice. Occasionally nixes an enemy.
387 Griffin's Talons Claws taken from the mighty griffin, king of beasts. No creature alive could suppress a cry when faced with such weapons. The talons of a mighty griffin - truly the greatest of all beasts. Other creatures quiver in their presence.
388 Blackwyrm Claws The claws of a fire-breathing black dragon. Enchanted with evil spells, they cut through enemy ranks with relentless ferocity. The claws of a dark dragon, said to be a harbinger of doom. Their victims suffer long and agonizing torment.
389 Cat King's Claws Crafted using claws bequeathed by several kings of Ding Dong Dell, these ceremonial items have never seen battle. A ceremonial weapon, made from the claws of the cat kings of Ding Dong Dell.
390 Dragon King's Claws The claws of an ancient dragon, believed to have belonged to a venerable royal family for generations. A rare weapon, made from the claws of an ancient dragon and usually wielded only by royalty.
391 Star Eater's Claws The glowing claws of a legendary beast, believed to have feasted on the stars themselves. Evil-disposed creatures flee before them. These claws emit a magical glow, and are said to have come from a monster that feasted on the stars themselves.
392 Flawed Claws Bright red claws that are covered in countless spikes - inside as well as out, unfortunately. Damages the wielder as well as the enemy.
393 Leather Armor Though this animal hide does not provide much protection, it is very light and allows for great ease of movement. A simple suit of armor, made from animal hide. Though fairly flimsy, it allows for great freedom of movement.
394 Iron Breastplate Armor made from a thick sheet of iron. While reasonably priced, its protection is limited to the torso. A basic piece of armor, beaten from a sheet of iron. Cheap, and readily available at Cawtermaster's Stores.
395 Rugged Armor Armor made from extremely durable animal hide. Donning it makes one feel truly ready for battle. This armor is made from sturdy animal hide, and is said to become stronger with every blow it receives.
396 Toughened Armor Armor made from tough leather, treated at a high temperature for additional surface strength. A suit of armor made from tough leather that has been heat-treated to offer extra protection.
397 Mirrored Armor Enchanted so as to ward off evil spirits, this armor is believed to protect its wearer from catastrophe. Armor that has been enchanted so as to ward off evil. It is said that no disaster will ever befall its wearer.
398 Dress Armor Though extravagantly decorated, this golden suit of armor is surprisingly resilient. Garishly decorated golden armor that boasts a toughness not immediately apparent to the casual observer.
399 Grunt Armor Cheap yet relatively comfortable, this iron armor has been standard issue in the Hamelin army for generations. Military-issue armor, forged from discarded pig iron. Cheaply available all over Hamelin.
400 Scale Armor A tough suit of armor, made from hard scales that are ingeniously linked to allow full freedom of movement. A well-made suit of armor that offers a decent degree of protection without unduly impeding movement.
401 Bone Mail Armor made from animal bones, designed to absorb impact. Far lighter than metal armor, it permits greater mobility. A suit of armor made from especially tough bones. It is lighter than iron and just as robust.
402 Gale Armor A spirit has granted this armor protection from the storm, making it the ideal attire for doing battle in bad weather. Armor that has been blessed by a wind spirit. It offers its wearer protection from the storm. Resistances: [STORM]
403 Stout Armor Heavy armor, made from several slabs of iron. Though very tough, its weight will greatly impede a wizard's movement. This thick armor is forged from heavy iron plates, sacrificing mobility for near-impregnable toughness.
404 Royal Armor Believed to have once been worn by a famously courageous king, donning this armor causes one's fears to fade away. Once worn by a courageous king, this armor is said to give one the strength to overcome any fear.
405 Champion's Armor This suit of armor has survived many a brutal battle, and confers great strength upon its wearer. Armor that fills its wearer with pride. Its strength derives from memories of the countless conflicts it has survived.
406 Inferno Armor Armor designed specifically for doing battle with fire-breathing dragons. It is extremely resilient to both heat and flame. Created specifically for doing battle with fiery dragons, this armor is impervious to both heat and flame. Resistances: [FIRE]
407 Pure Steel Armor The steel used to make this armor has been specially refined using a secret method, granting it extra strength. Made from specially purified steel, this armor retains its gleam during even the most bloody of battles.
408 Enchanted Armor The jewels which adorn this armor confer magical protection, even if the wearer is not magically inclined. Decorated with enchanted gemstones, this armor confers magical protection on wizards and non-wizards alike. Resistances: [FIRE] [WATER] [STORM]
409 Knight's Armor The armor of a peerless knight. Its many decorations recall its former owner's valorous achievements. Only selected knights may don this armor, adorned with reminders of past wearers' heroic accomplishments. Deflects damage back onto the attacker.
410 Night Armor A jet-black suit of armor that allows the wearer to become one with the night, overcoming all fear of darkness. The impenetrable gloom which surrounds this suit of armor serves to lessen the wearer's fear of the dark.
411 Enigma Armor Armor which incorporates a mysterious fossil. The eerie glow is not merely decorative - it also deflects enemy blows. Armor that draws its power from a strange fossil. Despite its appearance, it is actually harder than steel. Restores some received damage.
412 Boarlord's Armor Ceremonial armor that has been worn by generations of Hamelin royals. A replica of a suit of armor once worn by an emperor of Hamelin. Imposing and impressively tough.
413 Armor of Justice The favored armor of a hero who believed that to fear injury was to invite it. The armor of a knight who fought only to protect his friends. It has the power to heal the wounds of its wearer.
414 Brilliant Armor A suit of armor that glows ever brighter with each blow it receives. Its light causes courage to swell within the wearer. A suit of armor whose sheen inspires bravery in the meek and brings light to the darkest corners of the soul.
415 Celestial Armor Majestic armor that shines with the light of a million stars. It is believed to confer a form of magical protection. Magical armor that has bathed in the light of the stars. It protects its wearer from all magical afflictions.
416 War God's Armor Purportedly worn by a warlike deity, this nigh impregnable armor is capable of deflecting countless enemy blows with ease. Once owned by a warlike deity, this battle-scarred armor possesses power beyond human comprehension.
417 NazcaƤn Armor Only the most steadfast NazcaƤn soldiers were awarded this armor. Wearing it is said to kindle one's patriotic fervor. Armor awarded to NazcaƤn soldiers in order to bolster their sense of patriotism and loyalty. Resistances: [FIRE] [WATER] [STORM]
418 Rustic Garb A simple outfit woven from natural fibers grown near Ding Dong Dell. Cheap enough for even the lowliest peasant to purchase. Everyday clothing for the citizens of Ding Dong Dell. Made from natural fibers and always cheaply available.
419 Merchant's Garb A lightweight outfit that allows full freedom of movement. Said to bless the wearer with spectacular sales patter - if you believe such claims. Lightweight clothing said to improve its wearer's sales patter. Remember to put it on before going to market!
420 Hallowed Habit Made from an elegant, lightly shimmering fabric, enemies have been known to be distracted by this garment's scintillating sheen. A shimmering garment, interwoven with silver thread. Its gleam has been known to confuse certain creatures.
421 Rubber Robe A waterproof garment, designed to prevent inexperienced swimmers from drowning. Effective at repelling water-based attacks. A waterproof garment that has a life buoy stitched into its midriff. For those who value dryness over fashion. Resistances: [WATER]
422 Fine Frock A dress that's covered in countless fine jewels. Its eye-catching design is intended to inform onlookers of the wearer's wealth. This glamorous piece of evening wear, lavishly adorned with gleaming jewels, is said to bring its wearer good luck.
423 Soldier's Smock As worn by Hamelin grunts-in-training. Though it wraps tightly around the body, this smock permits great freedom of movement. A light garment worn by Hamelin grunts for training. Its flattering cut makes it popular with fashionistas too.
424 Misty Shroud A garment woven from fine strands of mist, it allows the wearer to fade from sight, leaving enemies swinging at thin air. A garment woven from strands of morning mist. It allows one to descend upon an enemy unnoticed. Makes it easier to evade attacks.
425 Magic Cloak Though nowhere near as effective as a suit of armor, this enchanted cloak does confer some magical protection upon the wearer. An enchanted garment. Though it offers little protection from attack, it does give wizards a magical boost.
426 Noble Attire Once owned by a proud family of aristocrats, this outfit's quality is evident in the surpassing fineness of its weave. A fine outfit, once in the possession of a noble family. Simply putting it on is said to sharpen one's senses.
427 Champion's Tunic A tunic that allows complete freedom of movement. Instilled with a warrior's spirit, it ensures that the wearer never loses heart. This traditional garment allows for great freedom of movement, and is imbued with a warrior's spirit.
428 Sasquash Pelt A coat made from a sasquash pelt. Warm, waterproof, and indispensible for those who reside on the Winter Isles. The white, furry pelt of a creature that inhabits the Winter Isles. Waterproof and very resistant to cold. Resistances: [WATER]
429 Dead Man's Duds A sinister-looking outfit. Some claim that those who wear it are susceptible to the pernicious influences of evil spirits. A sinister black garment. Its wearer runs the risk of being mistaken by evil spirits for one of their own. Renders knockout attacks ineffective.
430 Starspun Tunic A gently glittering robe imbued with a purifying power. Wearing it is said to hasten a wizard's recovery from injury. This outfit exudes a pure, warm glow, and has the power to heal its wearer's body.
431 Wizard's Robes Noble vestments woven using an ancient method. Those who wear such robes are known to bring miracles in their wake. An outfit made using age-old techniques. It is said to confer miraculous powers upon its wearer. Renders knockout attacks ineffective.
432 Mist Robes The traditional robes of wizards-in-training. They serve to inspire the wearer and thereby teach the importance of ambition. As worn by ancient wizards. Donning these robes is said to give a boost to one's positivity and ambition.
433 Flame Robes A heat-resistant outfit, worn by Mamoonis when crossing the desert. It also offers protection against fire during battle. Designed to be worn on journeys across the desert, these robes repel both heat and sand. Resistances: [FIRE]
434 Gale Robes Light robes, encircled by a constant breeze that offers protection against the elements. Ideal for those who wish to travel through storms. Lightweight robes that can deflect even the strongest wind, creating an oasis of calm around the wearer. Resistances: [STORM]
435 Mystic's Robes Beyond simple protection, this outfit made from enchanted iron sand grants the wearer heightened sensitivity to nearby magnetic fields. A robe of woven iron sand that allows the wearer to become attuned to nearby magnetic fields.
436 Ripple Robes Covered in a thin film of moisture, these robes are entirely water-resistant, making them perfect for a rainy day. Robes that are shrouded in a thin veil of moisture. Completely waterproof, they are the ideal outfit for a rainy day. Resistances: [WATER]
437 Robe of Restoration A pale green robe, believed to have been woven by fairies. It continues to sparkle dimly on even the darkest of nights. A faint glow envelops this pale green robe, which is said to lift one's spirits when worn. Restores some received damage.
438 Goddess's Gown A gown that shimmers like a restless rainbow. The degree of craftsmanship required to weave this garment explains why it is so seldom seen. A garment woven by a supernatural being. It offers its wearer protection from magical attacks. Resistances: [FIRE] [WATER] [STORM] [LIGHT] [DARK]
439 Sorceress's Robes Elegant robes, decorated with magical gems whose power is said to protect the wearer from a multitude of perils. Robes adorned with countless magical gems that are said to protect the wearer from calamity. Protects against nix.
440 Wooden Shield This simple wooden shield cannot be relied upon to provide much protection, but sages agree it is better than nothing. A basic wooden shield. It is of little real use on the battlefield, and is more commonly used as a children's toy.
441 Shinbone Shield A shield made from large animal bones, tied together with string. Try to ensure that the knots do not come undone. A crude shield, made from animal bones. The string that binds them together is the design's weak point. Occasionally auto-blocks enemy attacks.
442 Leather Shield A shield consisting of an animal hide stretched across a wooden frame. The thicker the hide, the stronger the shield. A light shield, made by covering a wooden frame with a piece of animal hide - the tougher the better. Occasionally auto-blocks enemy attacks.
443 Iron Shield Comprising several iron plates, this shield is certainly strong, but its weight makes it unsuitable for the weak of arm. A shield made from several layers of iron. While undeniably strong, it is too heavy for most to wield. Occasionally auto-blocks enemy attacks.
444 Scale Shield Wrought from several hard monster scales, this shield excels at deflecting enemy blows, and is also completely waterproof. Made from hard scales laid on top of each other, this waterproof shield deflects most enemy blows with ease. Occasionally auto-blocks enemy attacks.
445 Shiny Shield A shield whose surface always gleams like a polished mirror. A special metal is said to be used to create the effect. Made from a lustrous metal, this mirrored shield disarms enemies by showing them their own reflection. Makes auto-blocking more likely.
446 Grunt Shield A shield issued to grunts of Hamelin. Though one feasibly could, cowering behind its girth is not a seemly way for a wizard to behave. The basic shield of the Hamelin grunt. With the right posture, it can cover the bearer's whole body. Occasionally auto-blocks enemy attacks.
447 Shadowglass Shield A gleaming black shield made from pure shadowglass. It is said to have belonged to a warrior wizard of yore. A sturdy black shield that was very popular amongst those who fought in the Wizard Wars. Occasionally auto-blocks enemy attacks.
448 Holy Shield This glowing white metal shield deflects blows with aplomb and thwarts adversaries' attempts to nix its owner. A shield made from a gleaming white metal. Its unblemished surface prevents the wielder from being nixed. Protects against nix.
449 Champion's Shield A shield that was once used by a great warrior. Its surface is completely free of rust, despite its age. The shield of a celebrated soldier. Carrying it into battle helps keep one focused on the task at hand. Occasionally auto-blocks enemy attacks.
450 Tundra Shield Having laid hidden under a mass of ice for millennia, this shield is now extremely resistant to wintry weather. A shield that lay for centuries under a thick sheet of ice. It shrugs aside the wrath of blizzards. Resistances: [WATER]
451 Avenger's Shield This uniquely shaped shield has a glossy-smooth finish that deflects curses back onto the enemies who cast them. A curiously shaped shield with an unusually glossy surface that deflects enemy attacks. Occasionally auto-blocks enemy attacks.
452 Mystical Shield With this shield, a wizard may stand tall against fearsome foes, safe in the knowledge that he shall never be nixed. This shield offers protection from foes who would nix one, making it popular with the wizarding community. Protects against nix.
453 Goddess's Shield A shield that enjoys a degree of divine protection. It also grants the wizard an invaluable insight into the thoughts of allies, aiding cooperation. A shield created by a divine being. Its dainty appearance belies its incredible resilience. Restores some received damage.
454 Shield of the Pure A sacred shield that resists all evil. Naturally, it can only be wielded by a wizard who is pure of heart. A shield that has been cleansed of all evil. It cannot be held by those with impure intentions. Occasionally auto-blocks enemy attacks.
455 War God's Shield Said to have once belonged to a warlike deity, this all-surpassing shield is capable of swatting meteorites back into the heavens. A shield once used by a warlike deity to swat a falling meteorite back into the night sky. Deflects damage back onto the attacker.
456 Pretty Parasol A parasol with a rather dainty design. Despite its flimsy appearance, it deflects both the sun's rays and enemy blows with ease. Though this dainty parasol looks nothing like a shield, it is remarkably effective at deflecting enemy blows. Resistances: [FIRE] [WATER] [STORM]
457 Wooden Helmet A helm carved from a sturdy tree trunk. Though heavy and simply designed, it does a good job of protecting one's head. Basic headgear, carved from an old tree trunk. Though rather heavy, it keeps one's head well-protected.
458 Pointy Hat A tall hat that tapers to a distinctive point. It is by some distance the most popular item of headwear among wizards. This aptly named hat is the first thing that comes to mind when one thinks of wizarding headwear.
459 Soldier's Helmet This tough iron helmet has long been the first item of armor that trainee soldiers learn to wear. A standard piece of iron headgear. Many soldiers are loath to take them off - even in bed.
460 Champion's Helm An extremely heavy iron helmet. Simply feeling its great weight lends clarity and decisiveness to one's actions. A helmet made from specially purified steel. It gives the wearer a sense of strength and purpose.
461 Blessed Helm This sacred helm has been the subject of countless prayers, and is believed to grant good fortune on the battlefield. A helmet that confers a blessing upon its wearer, granting safety and fortune on the battlefield.
462 Helm of Hamelin Being awarded this helm is the greatest honor afforded to soldiers of the Hamelin army. A helmet worn by officers in the Hamelin army to distinguish them from ordinary grunts. Restores some received damage.
463 War God's Helm A helm forged by a warlike deity and decorated with trophies torn from beasts that he slew. The sight of it fills enemies with unholy dread. Once worn by a legendary warlike deity, this helm was carved from the skull of a mighty magical beast. Deflects damage back onto the attacker.
464 NazcaƤn Helm The finest minds in the NazcaƤn army were granted the use of this helm. It allows the wearer to perceive the truth with total clarity. A helmet given only to chosen NazcaƤn soldiers. It is said to prevent one's judgment from being clouded. Resistances: [FIRE] [WATER] [STORM]
465 Leafy Mantle Made of fresh green leaves, this mantle is surprisingly warm, and highly prized for its wonderfully calming aroma. A cloak made from soft green leaves. It provides protection from the elements along with a soothing aroma.
466 Snakeskin Cloak The snakeskin from which this cloak is made is naturally light and strong, yet it will swiftly harden and crack without due care. This diamond-patterned snakeskin cloak is a delight to the touch, but a nightmare to keep clean.
467 Cloud Cover A pale cloak that's light as a veil of mist. The wearer becomes a blur in his enemy's peripheral vision. A weightless cloak, woven from fine strands of mist. Wearing it allows one to become almost invisible.
468 Stripy Cloak This cloak's stark stripes are rather too striking to wear about town, but out in the field they actually serve to make one less visible! Though made from an eye-catching pelt, this cloak actually makes the wearer harder to spot.
469 Sea Breeze Cloak A mantle imbued with the awesome power of the ocean. It allows the wearer to channel the energy of nearby waves. Having once fluttered in a sea breeze, this sailor's cloak retains some of the ocean's power. Resistances: [STORM]
470 Diva's Mantle This glamorous garment gives the wearer a certain sense of superiority - entirely unfounded, of course. A gaudy cloak that gives wearers the wholly unfounded impression that they're better than everyone else.
471 Breezy Cloak This dainty garment billows in the faintest of breezes, catching the light and producing a wonder shimmer. A cloak that creates a gently caressing breeze around its wearer, warding off stronger winds. Resistances: [STORM]
472 Caghoul Allegedly woven from the hairs of a ghost, this garment's eerie appearance does not endear its wearer to onlookers. Strangers tend to stay away from those who wear this unsettling ghost hair cloak.
473 Green Man's Cloak A beautiful green cloak, colored using a herbal dye that also gives it a wonderful calming fragrance. This cloak's bright color and fresh fragrance put a spring in one's step. Better still, they're wholly natural!
474 Eagle Eye Cloak A pure blue cloak with a truly captivating beauty. Even wizards who don't usually wear blue look good in this garment. A light blue cloak that puts one in mind of clear skies. Gazing at it for too long may make you feel dizzy... Increases the accuracy of attacks.
475 Champion's Cloak Once worn by an ancient warrior, this cloak gives the wearer an air of unshakeable courage. The cloak of a great warrior. Draping it over one's shoulders fills one with courage and determination.
476 Phantom Mantle A cloak that's been enchanted so as to refract light, rendering its wearer night on invisible. This cloak uses magic to refract light, rendering the wearer invisible, and confusing enemies. Renders knockout attacks ineffective.
477 Aurora Cloak A beautiful garment decorated with twinkling stars. It unfurls in the breeze to display a vista much like the aurora after which it was named. A cloak that shimmers beautifully as it ripples. Seeing it flutter in the wind puts one in mind of the aurora itself.
478 Necromancer's Mantle Despite being blacker than night itself, this cloak supposedly prevents the wearer from being enveloped by darkness. This jet-black cloak has been known to convert those who wear it to the cause of darkness...
479 Dusk Mantle This deep orange cloak puts one in mind of the setting sun, warming both body and soul. Dyed the burned orange color of the setting sun, this soft cloak has a wonderfully calming effect. Makes it easier to evade attacks.
480 Beast-Hide Cloak Cut from the hide of a predatory beast, this cloak makes no sound as it flutters in the breeze. Ideal for those who do not wish to be noticed. This supple cloak does not rustle when it moves, allowing its wearer to launch surprise attacks.
481 Cyclone Cloak A near weightless blue cloak, said to ensure fair winds for its wearer. A strong gale is trapped amongst the fibers of this fine cloak, allowing its wearer to run like the wind itself. Resistances: [STORM]
482 Heavenly Mantle Purportedly worn by messengers of heaven, this lustrous garment allows its wearer to move with otherworldly grace and speed. This divine cloak ensures that travelers always enjoy the fairest of winds. Makes it easier to evade attacks.
483 Giant's Tooth Though this tooth can be used to attack an enemy directly, it is more commonly used as a material for making other weapons. A tooth taken from a giant. Its fearsome appearance prompts panic in enemies.
484 Poisoned Fang The venomous tooth of a magical creature. Wiping it clean will not stop the flow of poison, so be sure to handle with care. A venomous fang that continues to drip with poison even after its surface is wiped clean. Handle with care. Occasionally poisons an enemy.
485 Beast Fangs A set of fangs, taken from a bloodthirsty wolf. Dagger-sharp and capable of shredding enemy flesh effortlessly. The knife-like fangs of a ferocious wolf. They are very sharp, and excel at finding enemy weak points.
486 Nix Gnashers Though these white teeth do not appear especially dangerous, enemies dread their spirit-sapping abilities. A set of man-made teeth that are capable of draining a victim's spirit. Occasionally nixes an enemy.
487 Soretooth Ring Made from teeth that sap their victims' vitality, this ring is best worn by wizards who have the courage to engage their enemies head on. Historically worn by assault troops, this type of ring robs its wearer's enemy of vitality.
488 Piercing Fangs Capable of punching a hole in the thickest iron plate, these sharp fangs will strike fear into even the most well-armored enemy. A set of fangs that can penetrate any material as if it were as insubstantial as the clouds above.
489 Skullfang Ring A sinister ring, made from the fangs of a terrifying monster, in whose vise-like jaws many a man suffered a slow and agonizing death. A ring made from a fang that has pierced the flesh of countless hapless enemies.
490 Dragonstooth Ring Made from needle-sharp dragon teeth, this ring allows the wearer to focus on an enemy's weak spots, improving accuracy. This ornate ring, made from a dragon fang, guides its wearer's attacks toward enemy weak points. Increases attack speed.
491 Soulfang Necklace A necklace that drains energy from the souls of enemies, and uses it to strengthen the bond between wearer and familiar. A necklace that absorbs energy from enemy souls, using it to strengthen the wearer's bond with familiars. Increases familiar stamina.
492 Devil's Fang A single black fang, curled into a ring. Unsettling to look at, and brutally effective at breaking down enemy defenses. A ring made from the fang of a terrifying demon, capable of turning sturdy armor into a pile of rust.
493 Wolf Fangs Sharp white fangs that are permanently cold to the touch. The chill they exude causes enemies to lose their will to fight. Pure white fangs that cause enemies to freeze in terror. Witnessing their power chills one's very bones.
494 Crimson Fang This monster fang has pierced countless veins, tasting enough blood to turn the enamel a perfect crimson. Though stained red by the blood of countless victims, this fang still seems thirsty for more. Deflects damage back onto the attacker.
495 Wyrmfang Ring A ring carved from the fangs of a dragon whose titanic skeleton now forms a mountain range. Carved from the bones of a mighty dragon, whose ancient corpse is now a well-known mountain range. Resistance: [FIRE]
496 Griffin's Teeth A necklace adorned with the teeth that lined the beak of a griffin, king of beasts. Though not especially large, they nevertheless inspire awe. A necklace bearing the highly prized teeth of a griffin, the beast before whom all others bow down.
497 Fiend's Fang A single tooth, believed to bring suffering and calamity to those who touch it. Be sure to handle with great care. A fang that is rightly feared for the catastrophic effect it has on anything it touches - its owner included.
498 White Stag's Tooth A tooth taken from a white stag that was believed to be a representative of the gods. It is generally treasured as a royal ornament. A ring adorned with a tooth taken from a legendary white stag. Beautiful to look at and effective during battle. Resistance: [WATER]
499 Harrowfang A fang taken from a beast that resides in a poisonous swamp. A single drop of venom within is sufficient to kill a grown man. The fang of a swamp-dwelling beast. Its venom can be lethal if it makes contact with the skin. Occasionally poisons an enemy.
500 Star Eater's Fang The fang of a monster that fed on the stars themselves. Nothing can dim its glow, and indeed it shines brighter as the darkness grows. The darkly glowing fang of a legendary beast that was said to have feasted upon the stars.
501 Sturdy Scale An extremely hard scale that's nigh on impossible to bend or break. It is also completely waterproof. A waterproof scale that's admired for its toughness, being very difficult to break or bend.
502 Stalwart Scale Made from an especially hard scale, this defensive item strengthens the bond between wizard and familiar. Though chosen for its toughness, this scale also has the effect of deepening a wizard's bond with their familiars. Increases familiar stamina.
503 Steel Scales Made from polished steel and able to withstand most blows, these scales are also highly resistant to fire. Hard scales, forged from steel. They are strong and fire-resistant, yet also admirably light.
504 Storm Serpent Scales Thick, sturdy scales, taken from the hide of a great serpent. Some wizards have been known to use them as a form of rudimentary armor. Bulky scales that once belonged to a fearsome sea serpent. Often worn as charms by superstitious sailors. Trick Type Intensified: [STORM]
505 Shadowglass Scale A black scale, made from one of nature's hardest materials. It increases its owner's command over the powers of darkness. This darkly gleaming scale is said to make its wearer more attuned to the forces of darkness. Trick Type Intensified: [DARK]
506 Deep Blue Scale Dyed a beautiful blue color, this eye-catching scale allows a wizard to command great masses of water with ease. An elegant azure scale that brings bodies of water under its wearer's command. Trick Type Intensified: [WATER]
507 Salamander Scale Though it contains an inextinguishable magic flame, this scale is not hot to the touch. Wearing it greatly improves one's mastery of fire. A scale shaped like a dancing flame. It is said to give its wearer the power to command raging blazes. Trick Type Intensified: [FIRE]
508 Shining Scales Gleaming amber scales that grant the wearer greater control over the forces of light. Bright, amber-colored scales that give their wearer more control over the forces of light. Trick Type Intensified: [LIGHT]
509 Wyrm King's Scale A protective charm made from the scale of a king among dragons. Such scales are shed but once a century, and are therefore very rare. A dragon scale that takes a century to grow and shed. It gives the wearer a boost in every department. Makes critical hits more likely.
510 Medal of Valor A tiny badge with a golden gleam, it serves to remind the wearer that courage is not the sole preserve of the physically imposing. A medal that shines brightly when worn by the courageous. It serves as a reminder of the importance of bravery. Increases familiar stamina.
511 Medal of Impunity This medal's permanent shine makes it unsuitable for those who wish to keep a low profile. A medal whose constant, dazzling gleam does tend to draw attention to the wearer. Renders all ailments ineffective.
512 Medal of Strength A stone medal, imbued with an otherworldly power. Merely touching it sends strength and vigor coursing through one's veins. A heavy medal, carved from stone. It has the power to summon its wearer's very last reserves of energy. Increases attack when HP are full.
513 Medal of Dexterity Forged to honor a celebrated warrior, this medal's fine craftsmanship is proof of the esteem in which he was held. A medal created in honor of a great warrior. Its elegant design recalls his famously dexterous swordplay. Increases attack speed.
514 Medal of Agility A medal blessed by a warlike deity, it rouses the wearer's spirits, even during the most grueling of battles. A blessed medal that is sure to lift its wearer's spirits during drawn-out battles. Increases movement speed.
515 Medal of Fortitude Decorated with a swirling whirlpool, this medal commemorates those who stay true to their beliefs in the midst of chaos. This lovingly crafted medal sports a whirlpool design which somehow serves to absorb enemy blows.
516 Medal of Steadfastness A medal with an impregnable surface. The protection it grants its wearer is most effective when placed over the heart. A medal with a wholly unblemished surface. It is said to help protect the most vulnerable parts of one's body. Occasionally auto-blocks enemy attacks.
517 Brinkman's Badge A badge that provides a sudden rush of strength in moments of dire need, inspiring the wearer to fight unto the very end. A badge that grants its wearer power at times of crisis, turning potential disaster into opportunity. Increases attack when HP are low.
518 Berserker's Badge This badge boosts offensive capabilities but leaves the wearer vulnerable. One must hope that attack is indeed the best form of defense. A badge that contains the soul of a warrior who was prepared to make sacrifices in order to achieve his ends. Increases attack but lowers defense.
519 Avenger's Badge A badge that converts pain into power. It is black as night and has the thrilling aroma of the forbidden fruit. A powerful badge that allows the wearer to draw strength from suffering endured. Deflects damage back onto the attacker.
520 Barrier Badge A badge that creates a transparent barrier around its wearer. It has a proud reputation as a defensive accessory. A unique-looking badge that erects a transparent defensive barrier in front of its wearer.
521 Bastion Badge When the abyss beckons, this badge allows a wizard to dig in his heels, turning potential disaster into opportunity. A badge that reminds its wearer that victory is always possible, even when staring defeat in the face. Increases defense when HP are low.
522 Ironclad Badge A magical badge that grants protection to its wearer, greatly increasing defensive power when guarding. A badge given to warriors who have defensive roles, enabling them to guard more effectively. Decreases movement speed.
523 Bravado Badge This badge gives its wearer a certain swagger, making it useful for those who lack the belief to cast spells with confidence. A badge that provides a swell of the self-confidence so necessary for successful spell casting.
524 Braggart's Badge This jade green badge makes its wearer feel impossibly strong. More surprisingly, it actually does make one's attacks more powerful. A badge that compels wearers to always give of their best, raising their spirits and strengthening their muscles.
525 Battler's Badge Made from extremely tough materials, this badge gives one's defensive abilities a slight boost. Made from very sturdy materials, this badge helps protect its wearer from enemy blows.
526 Adamant Badge Decorated with a curious enchanted crest, this badge grants its wearer a supreme stubbornness. This badge's crest grants its wearer the determination never to give up in the face of adversity. Prevents knockouts when HP are high.
527 Bracer Badge A badge decorated with a shield, worn by many wizards as a simple protective charm. A badge said to contain a warrior's soul, bearing the image of a shield. It strengthens its wearer's defense. Occasionally auto-blocks enemy attacks.
528 Hardheaded Badge A badge that depicts an iron helmet. It is said to protect the wearer's skull, even in the absence of traditional headgear. A badge said to contain a warrior's soul, bearing the image of a helmet. It strengthens its wearer's defense.
529 Hot-Blooded Badge When placed over the heart, this badge fills the wearer with passion, and also instills a burning sense of justice. Once worn by a passionate warrior, this badge gives its wearer a burning desire to fight for justice. Increases movement speed.
530 Fire Seal A glowing badge, emblazoned with the image of a roaring flame. It is known to protect the wearer from fire-based attacks. A badge adorned with a roaring blaze. It protects its wearer from fiery attacks. Resistance: [FIRE]
531 Water Seal Adorned with the image of a single droplet of water, this badge grants the wearer protection from water-based attacks. A badge adorned with a raindrop. It protects its wearer from water-based attacks. Resistance: [WATER]
532 Storm Seal Decorated with the image of swirling winds, this badge protects the wearer from storm-based attacks. A badge adorned with tempestuous winds. It protects its wearer from storm-based attacks. Resistance: [STORM]
533 Omniseal A magical badge that displays the all-seeing eye of a mighty deity. It protects the user from all types of attack. A badge adorned with the all-seeing eye. It protects its wearer from all kinds of attack. Increases resistance to all attack types.
534 Unused? This helmet is a symbol of its wearer's courage. Only those who show no fear during battle may put it on.
# Name Description
1 Soreaway A healing herb that's just the thing for everyday cuts, bumps, and grazes.
2 Three-leafed Soreaway A healing herb that's been specially cultivated for extra potency.
3 Four-leafed Soreaway A healing herb sporting four lucky leaves. Stirs the spirits while soothing soreness.
4 Sovereign Soreaway A rare variety that glitters like gold, and only seems to grow where it's needed.
5 Soreaway Sweet An emerald sweet with a liquid soreaway center just waiting to burst out!
6 Sovereign Soreaway Sweet An extraordinarily rare sweet with a sticky sovereign soreaway syrup center.
7 Sixth Censer A pot of enchanted incense, surrounded by curls of mist. Restores magic power.
8 Strong Sixth Censer A soothing fragrance that gently blows the blues away. Restores magic power.
9 Superior Sixth Censer Ensorcelling incense certain to soothe the soul. Restores magic power.
10 Supreme Sixth Censer Rich with fragrance and thick with magic, but rather hard to come by.
11 Sage's Secret A potion devised by several eminent sages that restores mind and body alike.
12 Great Sage's Secret An extremely effective potion, created by fairies at the behest of a famous wizard.
13 Wizard King's Secret A peerlessly potent restorative devised by one of the greatest wizards in history.
14 Angel's Tear A faintly glowing jewel formed from the crystalized tears of a grief-stricken angel.
15 Savior's Tear A sacred jewel that shines with the light of divine mercy, guiding the fallen.
16 Phoenix Tear This jewel burns like the phoenix's fiery heart, rekindling the spirits of the fallen.
17 Burn-Be-Gone A cold, damp towel that stays cool no matter how long you use it.
18 Wet-Be-Gone A super-absorbent towel that can soak up bucketfuls of water without dripping.
19 Float-Be-Gone
20 Weight-Be-Gone
21 Venom-Be-Gone A lozenge that neutralizes poisons while simultaneously delighting the taste buds.
22 Sleep-Be-Gone The shrill sound of this alarm clock is guaranteed to leave your ears ringing.
23 Chill-Be-Gone A warming balm that brings a glow to your cheeks and keeps out the cold.
24 Hush-Be-Gone Bells like these are often used to break the silence in nix-fixing rituals.
25 Confusion-Be-Gone A squeaky mallet that's ideal for gently knocking the sense back into your allies.
26 All-Be-Gone This comprehensive curative is certain to cure any condition you can contract.
27 One-And-All-Be-Gone Atomized all-be-gone, ideal for relieving the suffering of several allies at once.
28 Cough Sweet Eating these rather refreshing sweets will permanently improve one's health. A bit.
29 Strawberry Chew These reassuringly sweet treats actually make one better at fighting. No seriously.
30 Lemon Drop Oddly, these eye-wateringly sour sweets make one more dangerous at long range.
31 Violet Pastille This delicate floral treat makes one feel simply magical. And it's not just a feeling.
32 Treacle Toffee Eating these unapologetically bitter treats can be quite a bracing experience.
33 Milk Chew These child-friendly treats are meant to be good for you. And magically, they are.
34 Freshly Baked Bread A simple, homely bread roll with a beautiful brown crust.
35 Sardine Sandwich A charming, fish-shaped sandwich, perfect for grimalkin on the go.
36 Country Corn Soup A warming and hearty soup that's been slowly simmered to perfection.
37 Om-Nom-Nomelet A soft, fluffy omelet, cooked with love. Easy to make, and always a winner.
38 Fish Supper Freshly fried fish with a generous dollop of tartar sauce. A grimalkin favorite.
39 Cozy Curry Not too spicy, not too bland - everything about this homemade curry is just right.
40 Steak Dinner A succulent steak served with a trio of seasonal vegetables.
41 Crabapple Tea Crabapple slices and zingy spices make a tea that leaves you feeling toasty all day.
42 Frothy Coffee A piping-hot cup of sugary coffee hiding under a hill of whipped cream and honey.
43 Milkmaid's Delight A sublime custard pudding that you'd struggle not to scoff in a single sitting.
44 Pile o' Pancakes A majestic stack of fluffy pancakes crowned with a heaped helping of fruit.
45 Dice Dumplings Freshly steamed buns, each with a different but equally delectable filling.
46 Hot Streak Spicy Noodles Noodles in a chili-infused broth. Comfort food for when your luck finally runs out.
47 Potluck Potsticker A pork-packed pouch that really sticks to your ribs. Comes in one size: huge.
48 Victor's Volcano A dish resembling magma, and not only in color. Fortune favors the bold.
49 Meat Jackpot A mouth-watering selection of succulent meats, barbecued over a blazing brazier.
50 Lucky Lobster Who could fail to feel fortunate with this luxurious serving of lobster in chili sauce.
51 Peachy Player's Punch A milky drink flavored with peach puree, great for cooling down after a spicy meal.
52 Hot-Tip Tea A richly recommended, albeit rather bitter, brew that fortifies the constitution.
53 Double-Down Dumplings Crispy, crunchy dumplings, covered in crushed nuts and served in sets of two.
54 Fruits of Fortune A fabulous fruit cocktail that tastes almost as sweet as victory.
55 Siren's Salad This light and simple salad of cured and raw fish is a Hydropolitan classic.
56 Mermaid's Delight An unpretentious pasta dish crowned with meltingly soft fish filets. Perfection.
57 Medusa's Hair Seafood coiled with snakelike strands of pasta, bathed in a blood-red sauce.
58 Ocean's Bounty A wholesome seafood stew, cooked in the old style with rice, herbs, and spices.
59 Kraken's Catch A rustic fried fish dish given a decadent spin with an exquisite sea urchin sauce.
60 Hydropolitan Stew A hearty dish that brings together all the riches of the sea in a single pot.
61 Centaur's Blood The juice of ripe Hydropolitan grapes, famous for their deep vermillion hue.
62 Zephyr Zabaglione A light and tangy tropical treat, served chilled. Perfect for stifling summer days.
63 Ice Cream Cornucopia Tongue-tinglingly tangy orange and strawberry sorbets in a crisp wafer cone.
64 Aquarium Jelly A dome of crystal-clear jelly that glistens like the sea in the summer sun.
65 Gotta-Fly Flakes A crunchy breakfast cereal that gives you the get-up-and-go to start your day.
66 Bona Fide Fried Game A hunter's haul of wild meat treats, fried to crispy perfection.
67 Shot-O-Salad For when you're too busy to stop and graze, but still need to eat your greens.
68 Mom's Meat Pie A hearty slice of good old-fashioned home cooking - Broadleaf style.
69 The CEO Classy. Enormous. Outstanding. This burger is the boss.
70 Executive Steak A thick, juicy slice of Grade A steak - the President's personal pick.
71 Good Ol' Eggnog A steaming-hot mug of homemade eggnog. Just add winter.
72 Rocket Fuel A soft drink that's guaranteed to put a spring in your step, or your money back.
73 Get-Up-And-Gonuts Chocolate or plain? The eternal question. For those who can't have both, that is.
74 Big Cheese Cake Not just the greatest cheesecake ever made - the greatest dessert, period.
75 Mush Kebab Grilled skewers of freshly picked mushrooms. Small on frills, big on flavor.
76 Fruity Fried Rice A rich rice dish flavored with a finely balanced blend of dried fruits and spices.
77 Killer Kebab A meaty miscellany cooked on a spit, from which strips are cut before serving.
78 Gooey Curry A curry with a curious texture that would be rather troubling...if it weren't so nice.
79 Gloopy Curry A veritable sultan among curries. Thick, and rich beyond reckoning.
80 Molten Curry In the wrong ratio, the spices used in this lethally hot curry can be literally lethal.
81 Classy Lassi A cooling yogurt drink with a few drops of melon juice for extra refreshment.
82 Genie Juice A magical mixture of all that's good and wholesome, distilled into a tasty drink.
83 Slice of Rosehip Tart One bite of this pretty pink pastry and you'll think everything's coming up roses.
84 Sultan's Crown This delightful dessert gives off a warm glow - before and after you've eaten it.
85 Hearty Wheat Common wheat. Golden brown in color, and great for grinding into flour.
86 Jinglewheat When the wind blows, this wheat gives off a gentle jingle. Makes a light flour.
87 Blossomwheat The ears of this wheat are floral in form, and make a fine flour for fancier dishes.
88 Lilywheat Wetland wheat that bobs on the water's surface. It makes a rather moist flour.
89 Wonder Wheat The grains of this remarkable cereal look exactly like rice, and taste just as good.
90 Mellowfat Peas A pod of plump green peas. Their gentle flavor lends itself well to home cooking.
91 Brazen Beans Bright-red peas packing a punch that can KO even the feistiest fellow flavorant.
92 Yaht Peas Peas that look just like dice. It's said that matching numbers portend good fortune.
93 Cosmic Peas Starry-eyed peas that look like the night sky, and give your cooking a gentle shine.
94 Beanstalk Giant A prodigious pea only seen in high places. Pea fanatics call it "the magic bean."
95 Sun-Kissed Tomato Tomatoes that glow like sunset. The more sun they get, the warmer the glow.
96 Arrowhead Carrot A sharp carrot that can give you a nasty cut, but is soft and sweet when cooked.
97 Radiant Radish A radish with a bewitching glow. Its flavor is bittersweet...like first love.
98 Lampkin A peculiar pumpkin that gives off a low, candle-like glow when it's ripe.
99 Rugged Spud A brave little spud that can withstand both bitter cold and scorching heat.
100 Crybaby Onion Attempt to cut this onion unprepared, and it'll only end in tears.
101 Classic Cabbage A perfect cabbage that's strikingly cabbage-like in every conceivable way.
102 Loonycorn Sweetcorn with a crazy swirl, and a taste that'll leave you grinning from ear to ear.
103 Prism Pepper A rainbow-colored pepper whose every stripe brings with it a different flavor.
104 Beaubergine An aubergine so delectably fresh and firm that it demands to be shown off.
105 Thorngerine A fearsome fruit covered in spikes that get sharper as it ripens.
106 Swirly Apple These start out green or red, but soon develop a swirl that makes them both.
107 Bananza Bananas so beguiling that they once caused a war. Dangerously delicious.
108 Good-Time Grapes Grapes with a leafy stem akin to a hat. Never has foliage seemed so fashionable.
109 Awwberries Charming little strawberries that are so sweet, it's almost a shame to eat them.
110 Quiltaloupe A melon with a criss-cross quilt pattern. Cut along the lines for bite-sized bits.
111 Moongo A rather rare fruit that thrives in moonlight but withers in the sun.
112 Blushing Peach A perfect peach that's almost too fragile to touch. Handle with care.
113 Rhino Pineapple A surprisingly sweet fruit with a rough, tough skin that's almost like armor.
114 Noon Glory A finicky fruit that must be harvested at midday, and definitely not "late on."
115 Lean Meat A cut of low-fat white meat that is often eaten by people trying to keep trim.
116 Middling Meat Thin slices of meat that can be cooked quickly. Easy to find and tasty enough.
117 Bony Bits A treat for those who prefer the fatty matter close to the bone to actual meat.
118 Brawny Meat A tough cut of meat that softens up wonderfully in soups and stews.
119 Mystery Meat Apparently, it's very good for you - if you can get past its taste and texture.
120 Gamey Meat Meat on the bone for those who like their food to come with a whiff of the wild.
121 Tender Tripe Fatty meat with plenty of flavor. You'd swear it got tastier with every chew.
122 Chunky Meat A no-nonsense cut that amply rewards the extra effort required to chew it.
123 Lardons A particularly fatty cut of meat often used to get frying pans good and greasy.
124 Melt-in-the-Mouth Meat A thick cut of soft, tender meat with a wonderfully delicate flavor.
125 Coy Carp A skittish fish that tastes of mud - though it would rather you didn't find out.
126 Flexible Fish A freshwater fish with a mild flavor that makes it suitable for almost any dish.
127 Frilly Fish Elusive fish found only in crystal waters. Joy is said to await those who catch one.
128 Wriggly Fish The flesh of this snakelike fish melts in the mouth, and can fetch a high price.
129 Cuttyfish A swashbuckling swordfish of the high seas. Wilder fish make for a tastier dish.
130 Swish Fish A stylish sea fish that swims up rivers to spawn. Its fatty flesh is fabulous fried.
131 Devilish Fish A frightful fish with a demonic demeanor that scares off all but the bravest cooks.
132 Blimpfish This little fish inflates like a balloon when afraid. Poisonous if improperly prepared.
133 Breamweaver A fish served at celebratory feasts. The grander its fin, the luckier it's said to be.
134 Trophy Fish This gigantic fish swims faster than the eye can see. Ever "the one that got away."
135 Swayweed Supple seaweed from the ocean floor. Nutrient-rich, and often used in potions.
136 Seasilk This seaweed may look like a scarf, but it belongs in soup, not round your neck.
137 Splendid Squid A noble squid blessed with a pure heart... that's best eaten fresh!
138 Socktopus This octopod brawler pummels prey with all eight limbs. Preparing it is tough work.
139 Glam Clams A smallish mollusk found in shallow waters. It's coveted for its colorful shell.
140 Swellfish A succulent scallop squeezed inside a multicolored shell the size of your palm.
141 Scariwinkle A stubborn little sea snail safely sealed inside a spiky spiral shell.
142 Wee Urchins Spiny sea creatures that like to hide in corners, giving them a square shape.
143 Top Lobster This lordly lobster's powerful pincers put even the sharpest shears to shame.
144 Fab Crab The colossal claws of this king among crabs crush all other culinary crustacea.
145 Fresh Milk A cool bottle of skimmed milk. Not too expensive, and good to have on hand.
146 Whole Milk Sublimely rich and creamy milk that will ruin all other kinds of milk for you.
147 Creamy Cheese Soft cheese, ripened for three months. It has a clean, simple flavor.
148 Mature Cheese Pungent, powerful cheese that's been ripened for a modest one-hundred years.
149 Churned Butter A plain pat of butter with a rather mild taste. Careful, it's quite quick to melt.
150 Better Butter A bit of butter that's better in every way, made from the richest, creamiest milk.
151 Single Cream A soft, sweet, dollop of cream. Used to make cakes and confectionary.
152 Quadruple Cream A lovely dollop of cream that's the stuff dreams are made of.
153 Thick Yogurt A pot of creamy yogurt that adds a slightly sour tang to your cooking.
154 Scrumptious Yogurt A dreamy pot of yogurt that can completely transform any dish.
155 Good Egg An everyday egg, large enough to fit in the palm of your hand.
156 Dinky Eggs Tiny, thimble-sized eggs that are packed with flavor and goodness.
157 Jazz Egg An eye-catching egg for when the good times roll. Changes color when boiled.
158 Uptown Egg A chicly shelled egg with a light and silky texture. Pleasing to look at and to eat.
159 Bad Egg No one's quite sure what laid it, but it's actually not as bad as it looks.
160 Lesser-Spotted Egg A rather unassuming egg that blends in with its surroundings.
161 Amiable Egg An odd egg with smile-like markings. The bigger the smile, the stronger the flavor.
162 Egg Shell Handle with care. Careless cracking will result in an almighty eggsplosion.
163 Mammoth Egg An enormous egg, thirty-times the size of an ordinary one. Tastes the same, mind.
164 Golden Egg A gorgeously glittering egg that looks deluxe and tastes delightful.
165 Mock Toadstool It may look poisonous, but this friendly fungus is actually entirely edible.
166 Toadstool Though poisonous in part, this fearsome fungus can be eaten if properly prepared.
167 Cobbler's Nails Solid if unspectacular mushrooms that can be used to round out most meals.
168 Gunkshrooms Gooey, slippery mushrooms that can be squeezed to grease pots and pans.
169 Moonbeam Mushrooms Glow-in-the-dark mushrooms with a satisfyingly crunchy texture.
170 Bluesky Buttontops Mushrooms whose tastiness corresponds to the cloudlessness of their caps.
171 Grandad's Chair This firm old fungus is solid enough to sit on. A bit bitter, but good for potions.
172 Cutesy Pops Sickly sweet mushrooms that look cute, but are too cloying to enjoy.
173 Sweet Dream Truffle Rare and exquisite truffles that whisk you away to a peaceful and happy sleep.
174 Dusk Star An extremely rare mushroom that grows only at night, and vanishes at dawn.
175 Munchy Nut A crunchy, flavorsome nut with a winning hint of sweetness.
176 Runny Honey Honey so sweet, you'll never need more than the smallest spoonful.
177 Prickled Pepper A super-spicy pepper that will leave your mouth burning for days.
178 Bitter Broth Unbelievably bitter, but a drop or two can do wonders for a dish's flavor.
179 Sour Salts A strikingly sharp seasoning said to taste like an otherworldly fruit called a "lemon."
180 Shooting Star Salt The grains of this salt look like tiny stars, and some even claim it came from space.
181 Stardust Pepper One shake of this sparkling pepper will have your dish looking like a sea of stars.
182 Sheermint A fragrant sprig of cooling mint. Adds a refreshing twang to any dish.
183 Deathbreath Garlic There's no denying what this garlic can do for a dish's flavor...but the smell...
184 Secret Sauce A rich, thick sauce that adds more than a little je ne sais quoi to a dish.
185 Plain Cloth Simple white cloth that's light, airy, and highly versatile.
186 Sackcloth Roughspun, natural fabric that's rather rustic in both feel and appearance.
187 Heavy-Duty Cloth Hardy cloth that's fairly light but tough enough for making into work clothes.
188 Quality Cloth Soft, sleek, satin cloth often used for party dresses and other finery.
189 Cool Cloth Crisp cloth decorated with an intricate pattern that's very much on trend.
190 Seraphic Silk Fine fabric that shimmers like the wings of angels. Often used for bridal wear.
191 Spectral Silk Ghostly, gossamer fabric that emits a low moan when the wind blows through it.
192 Spritefire Silk A striking, scarlet fabric that flickers like flames, enchanting all who gaze upon it.
193 Fairy's Breath Silk Breathtakingly light cloth, spun by fairies and protected by their magic.
194 Celestial Silk Sacred cloth said to have fallen from the heavens many, many moons ago.
195 Rough Cloth Old but sturdy cloth that produces thick clouds of dust whenever you whack it.
196 Stonewashed Cloth Casual cloth that may not be decorative, but is light and comfortable nonetheless.
197 Comfy Cloth Warm, soft, pliable cloth that's gentle on the skin and prized in colder climes.
198 Cozy Cloth Reassuringly thick cloth that's just right for carpets, curtains, and cushions.
199 Fluffy Cloth Soft and cuddly cloth in whose warm embrace one would gladly stay forever.
200 Footman's Brocade Spun by a hardworking master weaver, this cloth is elegant in its simplicity.
201 Knight's Brocade Light and lustrous cloth fit for a gallant knight in shining armor.
202 Rook's Brocade Hardwearing, multilayered cloth redolent of rugged masculinity.
203 Queen's Brocade Exquisite cloth that exudes power, prestige, and presence.
204 King's Brocade Majestic cloth which only the worthy few may ever hope to touch.
205 Wild Wool Rough, unadorned wool that still smells a little like the animal it came from.
206 Heartwarming Wool Soft green wool reminiscent of a fresh spring day. It feels good against the skin.
207 Hardwearing Wool Fiery red wool. Just looking at it makes you feel warm and cozy.
208 Snuggly Wool Pretty pink wool, perfect for knitting sweet little presents.
209 Lovely Wool Warm yet weightless wool that feels like sunlight on your skin.
210 Ponderwool A sophisticated style of yarn used in knitwear favored by intellectuals.
211 Witch's Wool A rare and precious type of wool. Few know its true origin, or how it's made.
212 Pure Wool Shimmering, pristine yarn made from the finest fibers and crystal-clear water.
213 Impure Wool Yarn spun from the hair of a creature of darkness. Some claim it is cursed...
214 Wonder Wool Items made of this amazing rainbow-hued yarn seem to reflect the knitter's mood.
215 Shabby Leather A ratty bit of worn leather. It's thin and pliable, making it easy to reuse.
216 Shoe Leather Smooth leather that's been polished to a glossy shine.
217 Dark And Scaly Leather Pitch-black leather that looks as if it were made from the very night itself.
218 Dark And Stormy Leather Slick, dark leather with scales that glisten like raindrops.
219 Knobbly Leather Leather with a nice, bumpy texture to it. Extremely tough and difficult to work.
220 Gnarly Leather Eye-catching leather with a golden gleam. For people who like to stand out.
221 Wild Leather Leather made from the prized catches of veteran hunters, bearing nary a scratch.
222 Savage Leather Leather with a raw, untamed feel to it. It still has the stench of a brutal beast.
223 Sparkly Leather Bright-blue leather that glitters like polished sapphires. Remarkably tough.
224 Twinkly Leather Remarkably rare leather that looks as if it were studded with rubies.
225 Shaggy Fur A fur that's cheap and easy to get hold of, but too low-quality to be of any use.
226 Rugged Fur This fur can seem a bit rough at first, but it develops a certain charm with use.
227 Fierce Fur A beastly fur whose every hair stands on end giving it a wild and ferocious look.
228 Fearless Fur A regal mane of bristly hair that warns would-be attackers to steer well clear.
229 Fine Fur Pale fur resembling a wispy white cloud. Soft, warm, and ever so cozy.
230 Flowing Fur Fluffy candyfloss fur. Fall asleep in this and your dreams are certain to be sweet.
231 Super-Cool Fur Fur with an ultra-stylish deep-blue hue that fashionistas fawn over.
232 Super-Hot Fur Premium fur with a vivid golden sheen. Ideal for the conspicuously wealthy.
233 Hellish Fur The vile fur of a wicked beast that crawled up from the bowels of the earth.
234 Heavenly Fur The immaculate fur of a sacred beast, which no impurity can ever besmirch.
235 Lambkin Cotton An everyday clump of cotton wool. Its fluff is not quite up to snuff.
236 Gloaming Cotton Cotton with the warm orange hue of clouds in the glorious glow of sunset.
237 Greenglade Cotton Pale-green cotton reminiscent of young leaves. Smells faintly of the forest.
238 Cloudhaze Cotton Cotton the color of clouds before a light spring shower. Moist and soft on the skin.
239 Raincloud Cotton Dark-gray cotton wool that feels soft and fluffy, but surprisingly heavy in the hand.
240 Frostyfluff Cotton A snowy puff of cotton that's curiously cold to the touch. Good for keeping cool.
241 Cuddlywarm Cotton A toasty, snuggly puff of cotton. Good for keeping warm in wintry weather.
242 Woebegone Cotton Dark cotton used in hexes. High-quality stuff, despite its ominous appearance.
243 Sunnysmile Cotton Festive fluff, often used to make outfits for weddings and other joyous occasions.
244 Tinkletune Cotton A curious kind of cotton that jingles mellifluously when you touch it.
245 Snow-White Thread Simple, white thread of the kind you might find in any home's sewing box.
246 Coral-Pink Thread Glossy, pink thread that's just the right thickness for embroidery.
247 Lemon-Yellow Thread Fresh-scented, bright-yellow thread that's useful for all kinds of work.
248 Slate-Grey Thread Tough thread dyed a sophisticated gray. Sewing with it requires a skilled hand.
249 Grass-Green Thread Green thread made from grass fibers. Perfect for an all-natural feel.
250 Sea-Blue Thread Indigo thread that's dyed using water from the inky depths of the sea.
251 Fir-Green Thread Thread dyed with needles from the great-grandfathers of the forest.
252 Night-White Thread Thread the color of moonlight, whose brightness will not dim with time.
253 Sunset Thread Golden thread that blazes with the soul-stirring brilliance of a perfect sunset.
254 Moonrise Thread Sacred thread with all the subtle hues of twilight. Its beauty calls to mind the divine.
255 Simple String An everyday piece of string, often found in both sewing boxes and pockets.
256 Smart String String made from the same material as fishing nets. Won't snap easily.
257 Stylish String Thin string in a tasteful shade of red that sophisticated grown-ups adore.
258 Snazzy String Fabulous, golden string specially made for fashion-conscious twine-o-philes.
259 Sumptuous String Sublime string blessed by the divine, suitable for assorted sacred uses.
260 Coarse Cord Simple cord that can go with anything, though it might seem a little plain.
261 Pretty Ribbon Profoundly pink ribbon that's perfect for all kinds of dainty decorations.
262 Chic Ribbon Stylishly striped ribbon that's ideal for accenting contemporary ensembles.
263 Hip Ribbon Eye-catching ribbon that makes use of modern materials.
264 Classic Cord This masterpiece of the cordmaker's craft has a tasteful, timeless design.
265 Humble Button A simple button. Entirely - almost suspiciously - unremarkable in every way.
266 Just-Right Button This lovely little button's not too big and not too small for all but the oddest jobs.
267 Bright Button A bright and breezy button that helps your clothes give a good first impression.
268 Bully Button A brave little button that's tough enough to withstand being stood on by thuggs.
269 Spring Bloom Button A shiny pink button decorated with a floral design representing springtime.
270 Summer Meadow Button A lively meadow-green button decorated with a symbol of the summer sun.
271 Autumn Haze Button A tasteful bronze button decorated with the stylized image of an autumnal sunset.
272 Winter Moon Button A navy-colored button decorated with an elegant winter moon design.
273 Soldier's Button A silver button used to decorate the formal clothing of honored warriors.
274 Champion's Button A majestic golden button awarded only to the rightful king of the arena.
275 Ruby Huebloom A flower the color of flames. Can be used to dye fabrics red.
276 Sapphire Huebloom A flower with serene, sea-colored petals. Can be used to dye fabrics blue.
277 Emerald Huebloom A spring flower with the scent of a forest breeze. Can be used to dye fabrics green.
278 Citrine Huebloom A flower the color of a dazzling star. Can be used to dye fabrics yellow.
279 Coral Huebloom A flower the color of thriving coral. Can be used to dye fabrics pink.
280 Amethyst Huebloom A flower the color of the twilight sky. Can be used to dye fabrics purple.
281 Smoky Quartz Huebloom A flower the color of fertile soil. Can be used to dye fabrics brown.
282 Diamond Huebloom A dazzling flower that brings light to the gloom. Can be used to dye fabrics white.
283 Onyx Huebloom A flower the color of midnight. Can be used to dye fabrics black.
284 Opal Huebloom An air of mystery surrounds this flower with petals of every color imaginable.
285 Iron Nugget A lump of deep-gray iron with a dull sheen. Used to make steel.
286 Copper Nugget A lump of orange metal that takes on a very different color when tarnished.
287 Silver Nugget A lump of shiny silver. Ever a popular metal for good-luck charms.
288 Gold Nugget A lump of dazzling gold. The luster of this noble metal never fades.
289 Steely Nugget A chunk of steel with a peculiar luster. Sturdy and suitable for a range of uses.
290 Tranquilium Nugget A lump of metal with the peculiar power to bring calm to restless hearts.
291 Somnium Nugget The soporific effect of this curious metal can swiftly lull the unsuspecting to sleep.
292 Nocturnium Nugget A rare metal with a striking deep-blue hue said to have fallen from the heavens.
293 Arquum Nugget An uncanny metal that changes hue with every look, like something from a dream.
294 Suscitanium Nugget A mysterious metal blessed with an undimming radiance.
295 Clear Crystal Beautiful crystal that's as clear as purest spring water, even prior to polishing.
296 Verdant Crystal Deep-green crystal which forms in places where the air is freshest.
297 Crimson Crystal Bright-red crystal sometimes referred to as "the blood of the land" by collectors.
298 Milky Crystal This plain-white crystal forms only under very specific conditions. Discolors easily.
299 Dark Crystal Blackest night, in crystalline form. It smothers any light that shines on it.
300 Forest Crystal Cluster Crystals that form at the foot of ancient trees, drawing upon their magic.
301 Inferno Crystal Cluster Crystals suffused with volcanic magic. They give off dangerous amounts of heat.
302 Glacier Crystal Cluster Crystals which form when currents of seaborne magic chance to cross.
303 Storm Crystal Cluster Crystals that crackle with magical energy, having been struck by lightning.
304 Henge Crystal Cluster Crystals formed of magic from the deepest depths of the earth.
305 Lightweight Lumber Common, easy-to-work wood that's popular with casual carpenters.
306 Lumpen Lumber A so-so bit of wood that firmly occupies the "it'll do" category of crafting material.
307 Solid Lumber Fairly good wood that'll do for most purposes, but which still isn't great.
308 Coarse-Grained Lumber Wood with an incredibly coarse texture. Its bark can be used as sandpaper.
309 Fine-Grained Lumber Wood with an impressively smooth feel. Makes for dangerously slippery flooring.
310 Jolly Lumber A peculiar bit of wood that beams with a big smile, which some consider lucky.
311 Grumpy Lumber An intimidating bit of wood with an angry face fit to scare off evil spirits.
312 Gloomy Lumber Woeful wood with a grief-stricken face that reduces those who see it to tears.
313 Lovely Lumber Wood wearing an expression of pure joy. Ideal for making magical instruments.
314 Dumb Lumber An unsettling bit of wood wearing an utterly blank, emotionless expression.
315 Crude Sap Moldy old resin with a pretty ripe smell - which some seem to find irresistible.
316 Earthy Sap Golden-yellow resin filled with all the goodness of the earth.
317 Grassy Sap This fresh resin has the color of young grass and smells like a spring morning.
318 Sour Sap Blue resin that produces quite a stench if not correctly treated after extraction.
319 Scented Sap A pink, fragrant resin that smells like honey. Often used in beauty treatments.
320 Scentless Sap Rare white resin that doesn't smell of anything at all - and even kills bad odors.
321 Sweet Sap Sweet-smelling purple resin that bewitches anyone who gets a whiff of it.
322 Inky Sap The subtle aroma of this inky-black resin has a curiously calming effect.
323 Aromatic Sap Resin that smells like every kind of flower at once, yet isn't at all overpowering.
324 Ambrosial Sap Resin suffused with sunlight. Its scent is sure to prompt warm smiles all round.
325 Base Bone Bones like this are ten a penny, but no one's sure what animal they came from.
326 Flat Bone A thin, plate-like piece of bone of the kind once used to tell fortunes.
327 Sturdy Bone Bulky bones like this are revered in some cultures as symbols of strength.
328 Spiky Bone Once the backbone of a fearsome beast, now a handy set of spikes.
329 Twisty Bone A strangely contorted bone. It would take some skill to make something out of this.
330 Giant Ribcage Hefty bones from the breast of a mighty beast. Good for weapons and armor.
331 Delicate Wing Bones Light yet sturdy wing bones. They look like they could still fly.
332 Forked Tail Bone A chain-like length of bones with a two-pronged tip that's still surprisingly sharp.
333 Sturdy Jawbone A gigantic, powerful-looking jawbone, complete with fearsome fangs.
334 Hefty Skull An incredibly thick skull that could easily withstand a blow from a hammer.
335 Fledgling Feather A mud-stained feather from a clumsy fledgling that falls over more than it flies.
336 Waddleduck Feather A feather plucked from an unfortunate water bird that can't actually swim.
337 Polyparrot Feather A feather from a bird that can be taught to speak. Seen as a symbol of wisdom.
338 Candy-Owl Feather A pretty pink feather from a bird that fills the nighttime forest with its song.
339 Cloud Crow Feather A feather from an ill-omened bird. Will glow grimly in the presence of a grudge.
340 Slumbergull Feather A feather from an auspicious seabird that can somehow sleep while on the wing.
341 Arrowhawk Feather A spiky feather from a blindingly fast bird that blasts a blue streak through the sky.
342 Bolt Eagle Feather A striking feather from a bird whose wingbeats sound like claps of thunder.
343 Everwing Feather A fabulous feather that once belonged to an eternally youthful queen among birds.
344 Neverwing Feather A fabulous feather that once belonged to an undying king among birds.
345 Ebb Tide Shell A fragile little seashell of the kind you're likely to find when the tide goes out.
346 High Tide Shell Somewhat like an ebb tide shell, except it's found when the sea comes in instead.
347 Waveskipper Shell A super-light, streamlined seashell that can ride the waves across entire oceans.
348 Waveskater Shell An exotic green seashell that can be seen dancing daintily across the waves.
349 Whirlpool Shell A tightly coiled spiral seashell. The clockwise ones are considered lucky.
350 Maelstrom Shell Large shells found in whirlpools that look poisonous, but are in fact entirely benign.
351 Littlehorn Shell A shell covered in tiny spines. Some say the sea can be heard inside it.
352 Bighorn Shell A shell covered in sizable red spines whose glow lights up the evening sea.
353 Warmflow Shell Huge, rare shells found in temperate seas that zip and zing with magical energy.
354 Iceflow Shell Huge, rare shells found in freezing seas that pop and crackle with magical energy.
355 Comely Coral Commonplace coral that's often used in Hydropolitan arts and crafts.
356 Bonsai Coral Small, simple corals that give off an air of absolute serenity.
357 Briar Coral Coral covered in sharp, prickly thorns that make it a real pain to handle.
358 Pincushion Coral Coral covered with profoundly poisonous spines that make it impossible to handle.
359 Jade Coral Rigid, rock-like coral that sits on the seabed emitting a gentle glow.
360 Amber Coral Coral that shines like a jewel when the sun strikes it. Can fetch a pretty price.
361 Hosepipe Coral Curious, tubular coral in whose holes and hollows little fish like to play.
362 Drainpipe Coral This coral's tubes are packed with black ink that can cloud the waters around it.
363 Electricoral The electric-blue glow of this recently discovered coral is coveted by craftsmen.
364 Auroral Coral An extraordinarily rare and enigmatic coral, said to be inhabited by sea spirits.
365 Fresh Wonderwater Pure, crystal-clear water with lingering traces of spiritual power.
366 Holy Wonderwater Pure water drawn from a sacred spring in a forest far from civilization.
367 Babbling Wonderwater Magical water collected from the petals of a flower that blooms only once a year.
368 Oasis Wonderwater Strange water that, though sourced from a bone-dry desert, brims over with life.
369 Simmering Wonderwater Perpetually boiling-hot water that bubbles away like molten magma.
370 Shivering Wonderwater A splash of this water can freeze objects instantly, but it never turns to ice itself.
371 Hellish Wonderwater Woeful water drawn from the river that separates this world from the next.
372 Heavenly Wonderwater Blessed water said to have been brought down from on high by the gods.
373 Blissful Wonderwater Water once thought to be merely a myth that can make any dream come true.
374 Enlightened Wonderwater Heaven-sent and scented like heaven, this water epitomizes perfection.
375 Clear Prisms Entry-level focusing stones that amplify magical input just a smidge.
376 Red Prisms Special stones that amplify magical input and emit it as red light.
377 Green Prisms Special stones that amplify magical input and emit it as green light.
378 Blue Prisms Special stones that amplify magical input and emit it as blue light.
379 Ice Prism Special stones that amplify magical input, and are as cold as ice.
380 Sunset Prism Special stones that amplify magical input, and are as warm as a summer's eve.
381 Enigma Prism Special stones, imbued with an air of mystery, that amplify magical input.
382 Dream Prism Special stones, imbued with an air of reverie, that amplify magical input.
383 Nightmare Prism Special stones, imbued with an air of iniquity, that amplify magical input.
384 Polestar Prism Special stones that amplify magical input, and shine as brightly as the heavens.
385 Pebble An utterly ordinary pebble that's neither useful nor valuable.
386 Autumnian Purse An ancient currency that can't be used for much, but is collected by some.
387 Hero's Delight A delicious dessert that's a rewarding experience in more ways than one.
388 High-Quality Cloth Silky-smooth cloth that brings comfort to those who happen to brush against it.
389 Classic Cloth Charming cloth, decorated with a design that is truly timeless.
390 Archangel's Silk A breathtakingly soft fabric, with a hint of the heavenly in its shimmering hues.
391 Spine-Chilling Silk A frightful fabric of demonic design that is almost suspiciously soft.
392 Cushioned Cloth Luxuriously thick cloth that's as light as a feather. A firm favorite among tailors.
393 Feathery Cloth A delightful downy fabric that lightens the heart and sends the spirit soaring.
394 Butler's Brocade A fabric whose luster has set many a rogue on the road to righteousness.
395 Courtier's Brocade This alluring fabric has caught the eye of many a noble soul...to their cost.
396 Cuddly-Wuddly Wool Wool beloved by heroines the world over. Ideal for any would-be leading lady.
397 Luxury Wool Wool that keeps the heart warm and spirits high, whatever the weather.
398 Fathomwool Wool worn by the world's great thinkers to aid in their intellectual endeavors.
399 Wicked Witch's Wool Weird and wonderful wool whose other-worldly beauty hints at enigmatic origins.
400 Black And Blustery Leather Glossy black leather, polished to a fine mirror-like sheen.
401 Nouveau Knobbly Leather Leather so sturdy it could be used in place of plate armor in a pinch.
402 Nouveau Gnarly Leather This gleaming golden leather turns heads wherever it is worn.
403 Buck-Wild Leather Were this sinister-looking leather not cursed, its quality would seem a blessing.
404 Peerless Fur The bristles of this rugged pelt are so sharp, they wouldn't make bad weapons.
405 Refined Fur Fur that's fluffy as a cloud, light as a feather, and irresistibly comfortable.
406 Gushing Fur Pale pink fur, recommended for hopeless romantics of every persuasion.
407 Super-Sick Fur Far from keeping you warm, this creepy fur will chill you to your bones.
408 Bright Light Cotton Cotton that brightens the gloomiest of moods with the dazzling light of hope.
409 Blackcloud Cotton Jet-black cotton that's enough to darken even the sunniest of dispositions.
410 Icecrust Cotton Collected in the coolest of climes, this cotton is cold enough to freeze flames.
411 Curse-Crossed Cotton To don clothes made of this cotton, they say, is to invite a fate worse than death...
412 Steel-Gray Thread A strong, supple thread with a subdued color, favored by skilled seamstresses.
413 Meadow-Green Thread This verdant thread brings life to any garment, and well-being to its wearer.
414 Forest-Green Thread Jade-hued thread dyed with leaves from the forest's most venerable trees.
415 Midnight-Black Thread Thread as dark as the deepest abyss, and every bit as foreboding.
416 Slick String Stylish string whose slenderness does not come at the expense of strength.
417 Effortlessly Chic Ribbon Stylish ribbon considered a staple item by those on the cutting edge of fashion.
418 Sophisticated String This scarlet string somehow manages to be striking and subtle at the same time.
419 Achingly Hip Ribbon A vibrantly colored, boldly designed ribbon that's just the right side of brash.
420 Burly Button Stamp on this button all day long and it'll still look as good as new when you stop.
421 Cherry Blossom Button Recalling cherry blossoms in full bloom, these buttons brighten every ensemble.
422 Goldbloom Button A burnished button made of solid gold worn by some as a show of patriotism.
423 Bad Button A button highly prized by collectors, despite its disconcerting design.
424 Golden Huebloom A gloriously gleaming flower. Can be used to dye fabrics the color of victory.
425 Vermilion Huebloom A fierce, flame-red flower. Can be used to dye fabrics the color of courage.
426 Diamond Dust Huebloom A pristinely pure flower. Can be used to dye fabrics the color of driven snow.
427 Hades Huebloom A foreboding flower. Dye a garment with this and the color will never wash out.
428 Solid Gold Nugget These gleaming lumps of gold were used as a form of currency once upon a time.
429 Solid Steel Nugget A gleaming lump of steel of the kind smiths save for the weapons of nobility.
430 Destinium Nugget Only those fated to receive this curious metal will ever get their hands on a piece.
431 Malaisium Nugget Cleansing this infamously unlucky metal of evil requires no small amount of skill.
432 Luminous Crystal Cluster Crystals formed of pure light, whose glow illuminates everything around them.
433 Stygian Crystal Cluster Crystals formed of pure darkness, which shroud all around them in shadow.
434 Storm Crystal Formation Crystals struck by countless lightning bolts and imbued with all their power.
435 Stygian Crystal Formation Crystals formed in the rift 'twixt life and death. Touch them and glimpse oblivion.
436 Razor-Grained Lumber Highly prized lumber with a grain that can cut inexpert hands to ribbons.
437 Silk-Grained Lumber Wood whose glassy surface has caused it to slip out of many a carpenter's hand.
438 Joyful Lumber Build your bed out of this beaming lumber if you want to wake up smiling!
439 Grisly Lumber Build your bed out of this sad wood and you're bound to get out the wrong side!
440 Super-Sour Sap Watch out: it's easy to become addicted to this resin's intense aroma.
441 Sweetly Scented Sap A resin with a beautiful fragrance that makes everyone more agreeable.
442 Sort-Of Scentless Sap Though this resin has several aromas, they combine to cancel each other out.
443 Sickly Sweet Sap Merchants use this resin, whose scent is known to make people more malleable.
444 Barbed Bone The spikes on this bone are harder than dragon's teeth, and razor-sharp to boot.
445 Gnarled Bone Craftsmen value this bone's toughness, though it does make it hard to work with.
446 Ginormous Ribcage Bones of a scarcely credible size. Rock-hard and tricky to work with.
447 Bewitching Wing Bone People have been known to stare at these bones for hours, utterly captivated...
448 Taffy-Owl Feather These feathers are known to become more beautiful as their owners age.
449 Storm Crow Feather This feather can detect despair, glowing ghoulishly when a tortured soul is near.
450 Dreamygull Feather Feathers plucked from carefree seabirds, said to make dreams come true.
451 Dreadfalcon Feather A curse is said to befall those who gaze upon this bewitching black feather...
452 Fossilized Waveskater Shell A fossilized seashell whose colors have only intensified with the passing of time.
453 Fossilized Whirlpool Shell A fossil said to have gained magical powers over centuries on the seabed.
454 Fossilized Maelstrom Shell The spines of this evil-looking fossil are toxic to the touch. Handle with care!
455 Fossilized Holyhorn Shell A gem-like fossilized seashell that many have heard of, but few have seen.
456 Amethyst Coral Don't be distracted by this purple coral's beauty - it's highly poisonous!
457 Topaz Coral This coral is known as the "sun of the seabed" because of the light it provides.
458 Peridot Coral This coral is nigh on impossible to work with due to its blinding brightness.
459 Onyx Coral Sinister black coral said to grow only in the void between this world and the next.
460 Lush Oasis Wonderwater Water miraculously found in the desert, and even more miraculously left undrunk.
461 Seething Wonderwater Hot as molten lava, this water is more likely to start fires than put them out.
462 Quivering Wonderwater Water that magically remains in liquid form despite being freezing cold.
463 Nightmarish Wonderwater Water from the bottom of the abyss, with the power to plunge creation into chaos.
464 Emerald Prism Special stones that amplify magical input and emit a healing aura.
465 Sapphire Prism Special stones that amplify magical input and enhance one's natural charisma.
466 Ruby Prism Special stones that amplify magical input and turn evil into the energy of existence.
467 Starlight Prism Special stones that amplify magical input and emit light as bright as any star.
468 Super-Heavy-Duty Cloth Sturdy and smooth to the touch, this fabric can be easily sliced with scissors.
469 Spirited-Away Silk A material no one knows how to weave anymore, and so it fetches a high price.
470 Nymph's Sigh Silk A fabric that revolutionized the world of fashion, making glamor available to all.
471 God's Breath Silk A legendary silk that is said to be a manifestation of the kingswind itself.
472 Velvety Cloth Cloth so thick and cozy it seems to radiate a comforting warmth.
473 Black Rook's Brocade A blacker-than-black velvet that seems to have been cut out of the night sky.
474 Empress's Brocade Decadent, soft velvet that almost feels like it could melt in your hands.
475 Emperor's Brocade Exquisitely crafted velvet that can reduce tailors to tears of joy.
476 Hardworking Wool Perfect for soldier's uniforms, this wool inspires diligence and dedication to duty.
477 Pristine Wool Wool woven from the yawns of a sleepy seamstress to help ensure sweet dreams.
478 Unwholesome Wool Woven from the fur of a brutal beast, this wool is imbued with a terrifying power.
479 Out-Of-This-World Wool Gazing at this glittering wool is akin to staring up at the starry night sky.
480 Black And Brutal Leather Smooth leather with a matt black finish that reflects not a glimmer of light.
481 Feral Leather Though its original owner was a ferocious beast, this leather is now fit for a king.
482 Scintillating Leather A tough leather that is still easy to work with. Its blue hue is curiously calming.
483 Dazzling Leather A sturdy yet flexible leather. It has a cheery color sure to brighten your mood.
484 Ferocious Fur This steely wool was plucked with great difficulty from the mane of a wild horse.
485 Head-Turningly Hot Fur An impossibly soft and glamorous fur, it is much sought after by young royals.
486 Infernal Fur This sandpapery fur was taken from a beast long ago banished from the world.
487 Elysian Fur Believed to be a gift from the gods, very few are truly worthy of this fine fur.
488 Jademeadow Cotton A cuddly cotton that cries out to be touched. It's a lot tougher than it looks.
489 Hugglesnug Cotton Cotton that always returns to its original shape no matter how much you cuddle it.
490 Sunkissed Cotton This cotton has spent a long time in the sun and still seems to retain its warmth.
491 Dazydoze Cotton Just touching this cotton inspires dreams of being wrapped in its softness.
492 Sun-Gold Thread Splendidly shiny thread that is spun from the very finest yarn.
493 Starlight-Silver Thread Wearing garments made with this thread is sure to put a spring in your step.
494 Mornstar Thread This luminous thread has been bathed in the early dawn light for days on end.
495 Polestar Thread The color of this thread depends on who you ask - no two people see the same hue.
496 Pretty-Pretty Ribbon A sensuous, sinewy ribbon with a subtle charm that is impossible to resist.
497 Splendid String This string is a real work of art - every single section is special in its own way.
498 Timelessly Classic Cord This cord is one of the last remaining relics of a once mighty civilization.
499 Spectacular String A positively sublime string whose subtle charms are hard to put into words.
500 Brilliant Button An almost impossibly polished button perfect for those who crave attention.
501 Starless Night Button A button said to come from a dream. Its motif represents a new moon at midnight.
502 Knight's Button A button favored by cavalry captains. Losing one means immediate demotion.
503 Sovereign's Button A golden button with a crown motif that symbolizes a famous fairy tale king.
504 Chartreuse Huebloom A lush green flower that's bursting with all the life of a verdant woodland.
505 Magenta Huebloom This flower's dark purplish hue brings to mind the fathomless depths of the abyss.
506 Obsidian Huebloom This flower's otherworldly color inspires thoughts of worlds far from one's own.
507 Iridescent Huebloom This flower's dreamlike hue could almost transport you into another world.
508 Solid Silver Nugget A gleaming metal with the power to repel evil and thus often used to make weapons.
509 Phantasium Nugget An ancient metal that can inspire dreamy states in any who care to touch it.
510 Arcadium Nugget This extremely rare metal is prized for its kaleidoscopic range of colors.
511 Hallucinium Nugget Sleeping in close proximity to this eerie metal is bound to give you nightmares.
512 Visceral Crystal Cluster These crystals have the color of fresh blood and melt at high temperatures.
513 Inferno Crystal Formation These crystals radiate a fierce heat and emit a blinding light that is no less intense.
514 Glacial Crystal Formation These chilly crystals were harvested from the floor of an ancient ocean.
515 Henge Crystal Formation The provenance of these rare crystals is unknown but they are certainly very old.
516 Rock-Solid Lumber An ancient lump of lumber that remains a durable and versatile material.
517 Grouchy Lumber This log's expression grows more peeved as it is sawed, planed, and hammered.
518 Delightful Lumber This log's cheery welcoming expression makes it ideal for use in entrance halls.
519 Dunderheaded Lumber Simply looking at this wood's gormless expression is said to make one dumber.
520 Grandly Grassy Sap A substance with an overpowering fresh aroma that somehow never seems to fade.
521 Indelible Inky Sap A substance akin to liquid darkness. Its stains are impossible to remove.
522 Exceedingly Aromatic Sap A substance whose fragrance makes one feel warm, fuzzy, and a little light-headed.
523 Utterly Ambrosial Sap This sap's aroma is as fresh and pleasant as a cool summer breeze.
524 Robust Bone Only tribal chiefs are permitted to wield this imposing-looking bone.
525 Fiercely Forked Tailbone This bone has so many sharp edges, it can make one fear for their life.
526 Beefy Jawbone This jawbone's fangs are very sharp indeed - fortunately their owner is dead.
527 Substantial Skull It took several men three days and nights to wrest this skull free of its body.
528 Omniparrot Feather A feather plucked from a brainy bird endowed with the power of speech.
529 Cloud Condor Feather This feather belonged to a bird whose flapping wings sounded like thunderclaps.
530 Carrion Crow Feather A feather plucked from a vicious bird of prey known to terrorize a certain valley.
531 Never-Everwing A feather from a fantastical bird that no one has ever even seen in real life.
532 Fossilized Waveskipper Shell A substantial shell, shaped into a fossil by countless centuries of waves and tides.
533 Fossilized Bighorn Shell A large, flame-like fossil that glows a bright red color once night falls.
534 Fossilized Warmflow Shell A shell that, although fossilized, is still imbued with impressive magical power.
535 Fossilized Iceflow Shell A rare fossil that can only be acquired by those favored by the gods of the sea.
536 Copal Coral This amber-hued coral makes a pleasant ringing sound when it is gently tapped.
537 Morion Coral Take care not to stare too long at this somber coral - it may steal your soul.
538 Eclecticoral Gently swaying coral that can put anyone in the mood for a dance.
539 Coruscating Coral This coral is always gently glimmering and glows brighter still after dark.
540 Gushing Wonderwater This rare water collects in the blossoms of a plant that blooms for a single day.
541 Astral Wonderwater It is said that a single drop of this water will open the gates of paradise.
542 Unfathomable Wonderwater Despite extensive analysis, no one has any idea where this water comes from.
543 Enchanted Wonderwater This water produces visions woven from all of the happiest dreams ever.
544 Topaz Prism Special stones that amplify magical input and emit a somber yet subtle aura.
545 Technicolor Prism Special stones that amplify magical input and emit a kaleidoscope of colors.
546 Pitch-Black Prism Special stones that amplify magical input and emit an inter-dimensional light.
547 Phantasia Prism Special stones that amplify magical input and inspire visions when touched.
548 Bronze Ingot A lump of bronze, specially treated to make it easier to work with.
549 Refined Bronze Ingot A versatile lump of bronze from which most impurities have been removed.
550 Pure Bronze Ingot A piece of perfection. No better bronze can be bought for love nor money.
551 Silver Ingot A lump of silver, specially treated to make it easier to work with.
552 Refined Silver Ingot A versatile lump of silver from which most impurities have been removed.
553 Pure Silver Ingot A piece of perfection. No better silver can be bought for love nor money.
554 Gold Ingot A lump of gold, specially treated to make it easier to work with.
555 Refined Gold Ingot A versatile lump of gold from which most impurities have been removed.
556 Pure Gold Ingot A piece of perfection. No better gold can be bought for love nor money.
557 240-Carat Gold Nugget An exceptional piece of gold that surpasses all known standards of quality.
558 Broadsword
559 Cutlass
560 Ratslicer
561 Shamshir
562 Wolfram Sword
563 Ratslasher
564 Longsword
565 Roaring Sword
566 CuttyflƩche
567 Greatsword
568 Rillrun Rapier
569 Sword of Pride
570 Savior's Sword
571 Cuttyfalchion
572 Yeti's Tooth
573 Burning Blade
574 Savage Sword
575 Starfall Sword
576 Giant's Tooth
577 Redeemer's Sword
578 Sizzling Sword
579 Zodiarch's Sword
580 Foxglove Glaive
581 Sword of Sighs
582 Radiant Blade
583 Sword of State
584 Sword of Sorrow
585 Bloody Brand
586 Lambent Blade
587 Sovereign Sword
588 Bloodthirsty Brand
589 Nebula Sword
590 Daybreak Blade
591 Strength
592 Vermilion Blade
593 Primordial Sword
594 Jade Katana
595 Siren's Saber
596 Cloudcutter
597 Bleeding Edge
598 Greenling Glaive
599 Cat King's Claw
600 Dragon's Tooth
601 Sword of Unity
602 Aranella's Sword
603 Evan's Sword
604 Pig-Iron Pike
605 Bandit Spear
606 Ratspit
607 Upstanding Spear
608 Wolfram Spear
609 Ratskewer
610 Soldier's Spear
611 Bighorn Spear
612 Lullaby Lance
613 Statesman's Spear
614 Seaswell Spear
615 Batterhorn Spear
616 Spectrum Spear
617 Beddy-Bye Lance
618 Lizard Lance
619 Mistral Spear
620 Primal Spear
621 Glorious Lance
622 Dragon Lance
623 Prism Spear
624 Whirlwind Spear
625 Splendiferous Lance
626 Strelitzia Spear
627 Wood Sprite Spear
628 Hailstorm Harpoon
629 Fish Fork
630 Wood God Spear
631 Soulshaker
632 Snowstorm Spear
633 Dolphin Fork
634 Soulbreaker
635 Kaleidospear
636 Dawnlight Lance
637 Chariot
638 Indigo Lance
639 Longshank
640 Iron Ax
641 Massive Mallet
642 Ratchopper
643 Monstrous Mallet
644 Platinum Ax
645 Ratcleaver
646 Tower Toppler
647 Crimson Ax
648 Mom's Favorite Pan
649 Castle Crusher
650 Flashflood Ax
651 Crimson Halberd
652 Gabriel's Gavel
653 Foolproof Pan
654 Sore Boar Ax
655 Tomte Whomper
656 Roar Hammer
657 Megaton Maul
658 Full Boar Ax
659 Sublime Hammer
660 Tundra Thumper
661 Gigaton Gavel
662 Belladonna Belter
663 Ax of Champions
664 Cataclysm Ax
665 Steelpounder
666 Ax of Heroes
667 Ogre King's Ax
668 Apocalyse Ax
669 Goldpounder
670 Ogre Emperor's Ax
671 Teraton Trasher
672 Gloaming Hammer
673 Temperance
674 Carmine Cudgel
675 Meteor Mallet
676 Magic Wand
677 Wizard's Wand
678 Spellcaster's Shell
679 Warlock's Wand
680 Sorcerer's Scepter
681 Conjurer's Conch
682 Wand of Wit
683 Hag's Finger
684 Wizard's Posy
685 Wand of Wisdom
686 Whirlpool Wand
687 Hag's Tooth
688 Flutterby Baton
689 Wizard's Bouquet
690 Evil Eye Wand
691 Sunshine Staff
692 Toothclaw Wand
693 Gemfire Wand
694 Dreadstare Staff
695 Flutterby Staff
696 Moonlight Baton
697 Sagestone Staff
698 Autumn Lily Wand
699 Mock Mornstar
700 Gemblaze Baton
701 Cherub's Scepter
702 True Mornstar
703 Spiteful Staff
704 Rubyblaze Rod
705 Seraph's Staff
706 Baleful Baton
707 Savantstone Staff
708 Noontide Scepter
709 World
710 Chartreuse Staff
711 Astra
712 Shortbow
713 Huntsman's Bow
714 Siege Bow
715 Ranger's Bow
716 Longbow
717 Barrage Bow
718 Hybrid Bow
719 Ogre's Bow
720 Ammonite Bow
721 Composite Bow
722 Bowsprit Bow
723 Giant's Bow
724 Backshot Bow
725 Nautilus Bow
726 Soulbeast Bow
727 Electrixx Bow
728 Unbridled Bow
729 Ceremonial Bow
730 Godbeast Bow
731 Shadowshot Bow
732 Angelixx Bow
733 Ritual Bow
734 Daffodil Bow
735 Mammoth Bow
736 Nymph's Bow
737 Naga Bow
738 Mastodon Bow
739 Blackwing Bow
740 Sylph's Bow
741 Basilisk Bow
742 Blightwing Bow
743 Sacrificial Bow
744 Sunburst Bow
745 Moon
746 Argent Bow
747 Brightwing Bow
748 Sidearm
749 Blunderblaster
750 Brawler
751 Blunderbuzzer
752 Custom Sidearm
753 Bulldozer
754 Plunderblaster
755 Ice Crystal Pistol
756 Hurly Handgun
757 Plunderbuss
758 Floodgate Flintlock
759 Iceberg Blaster
760 Lodestone Laser
761 Hurlcules Handgun
762 Cloudburster
763 Sick Shooter
764 Wild Sidearm
765 Genuine Replica
766 Maelstrominator
767 Lodestar Laser
768 Direarm
769 Unreal Thing
770 Licorice Boomstick
771 Soul Crusher
772 Salamander
773 Blitz-o-Blaster
774 Soul Destroyer
775 Frontier Flintlock
776 Firedrake
777 Master Blaster
778 Badland Blaster
779 Pyramid Beam
780 Rising Sun Gun
781 Judgment
782 Ultraviolet Ray
783 Cad's Cannon
784 Old Cloak
785 Basic Wizardwear
786 Leather Armor
787 Light Tunic
788 Spring Mantle
789 Iron Armor
790 Soldier's Cloak
791 Twinkly Tunic
792 Autumn Mantle
793 Cascading Robes
794 Bone Mail
795 Enchanted Armor
796 Restoration Robes
797 Liberator's Cloak
798 Marauder's Armor
799 Chieftain's Cloak
800 Daredevil's Armor
801 Robes of Wisdom
802 Radiant Raiment
803 Warlord's Armor
804 Crystal Robes
805 Wolfsbane Mail
806 Heretic's Robes
807 Saint's Mantle
808 Imperial Mail
809 Phantom Mantle
810 Rococo Robe
811 Celestial Robe
812 Infernal Mail
813 Coat of Clarity
814 Peacemaker's Mail
815 Sun Raiment
816 Hermit's Robe
817 Elysian Armor
818 Ermine Robes
819 Simple Slippers
820 Whirlwind Boots
821 Boss's Boots
822 Silk Slippers
823 Rakish Boots
824 Sea Breeze Sandals
825 Wave Walkers
826 Cybernetic Boots
827 Brute's Boots
828 Roguish Boots
829 Strongbox Boots
830 Gaudy Galoshes
831 Devil's Trumpets
832 Biometric Boots
833 Southerly Sandals
834 Geomancer's Shoes
835 Bastion Boots
836 Solstice Slippers
837 Towers
838 Boots of Beryl
839 Sainted Sabatons
840 Close-Range Ring
841 Shiny Close-Range Ring
842 Radiant Close-Range Ring
843 Elite Warrior's Ring
844 Master Warrior's Ring
845 Cryptic Close-Range Ring
846 Uncanny Close-Range Ring
847 Long-Range Ring
848 Shiny Long-Range Ring
849 Radiant Long-Range Ring
850 Elite Archer's Ring
851 Master Archer's Ring
852 Cryptic Long-Range Ring
853 Uncanny Long-Range Ring
854 Mage's Ring
855 Shiny Mage's Ring
856 Radiant Mage's Ring
857 Elite Sorcerer's Ring
858 Master Sorcerer's Ring
859 Champion's Ring
860 Shiny Champion's Ring
861 Radiant Champion's Ring
862 Wrecker's Ring
863 Underdog's Ring
864 Pig-Headed Ring
865 Initiate's Ring
866 Adept's Ring
867 Grandmaster's Ring
868 Punisher's Ring
869 Executioner's Ring
870 Ruthless Ring
871 Remorseless Ring
872 Ring of Spite
873 Ring of Rancor
874 Burning Ring
875 Blazing Ring
876 Dripping Ring
877 Sopping Ring
878 Breezy Ring
879 Blustery Ring
880 Bright Ring
881 Blinding Ring
882 Dingy Ring
883 Pitch-Dark Ring
884 Light-Fingered Ring
885 Quickfire Ring
886 Proper Tidy Ring
887 Hearty Pendant
888 Shiny Hearty Pendant
889 Radiant Hearty Pendant
890 High Heal Pendant
891 Higgledy Heal Pendant
892 Charm-Charger
893 Spellpower-Sweller
894 Higgledy Help Pendant
895 Wizard's Little Helper
896 Warrior's Little Helper
897 Baby Buckler
898 Shiny Baby Buckler
899 Radiant Baby Buckler
900 Pendant of Grit
901 Pendant of True Grit
902 Magic Muffler
903 Shiny Magic Muffler
904 Radiant Magic Muffler
905 Pendant of Pluck
906 Pendant of Pure Pluck
907 Bulwark Brooch
908 Shiny Bulwark Brooch
909 Radiant Bulwark Brooch
910 Burnguard Pendant
911 Blazeguard Pendant
912 Dripguard Pendant
913 Sopguard Pendant
914 Breezeguard Pendant
915 Blusterguard Pendant
916 Brightguard Pendant
917 Blindguard Pendant
918 Dingeguard Pendant
919 Pitchguard Pendant
920 Toxaway Pendant
921 Turbo Toxaway Pendant
922 Fireproof Pendant
923 Foolproof Fireproof Pendant
924 Antifreeze Pendant
925 Awesome Antifreeze Pendant
926 Wide-Awake Charm
927 Wider-Awake Charm
928 Poised Pendant
929 Perfectly Poised Pendant
930 Nixaway Necklace
931 Next-Level Nixaway Necklace
932 Necklace of Insight
933 Necklace of Enlightenment
934 Lucky Locket
935 Extra-Lucky Locket
936 Profiteer's Pendant
937 Plutocrat's Pendant
938 Baneboost Necklace
939 Banedrain Necklace
940 Connoisseur's Charm
941 Unbreakable Necklace
942 Slippery Pendant
943 Blade of Bleakness
944 Luminescent Blade
945 Bloodlust Blade
946 Zeta's Blade
947 Howl of the Abyss
948 Ice-Age Spear
949 Allspirit Spear
950 Zeta's Spear
951 Armageddon Ax
952 Dervish's Gavel
953 Ogre God's Ax
954 Zeta's Hammer
955 Rubyblast Rod
956 Moonshadow Baton
957 Bliss Baton
958 Soul Atomizer
959 Blazewyrm
960 Conquistador's Cannon
961 Primeval Bow
962 Zephyr Bow
963 Loong Bow
964 Warmonger's Mail
965 Rainbow Robe
966 Warmonger's Boots
967 Prism Slippers
968 Ring of Enlightenment
969 Lionheart Sword
970 Berserk Blade
971 Cuttyfirangi
972 Tormentor's Sword
973 Titan's Tooth
974 Clematis Cleaver
975 Excelsior
976 Sword of Suffering
977 Blinding Brand
978 Usurper's Sword
979 Slaughterhouse Sword
980 Blackhole Blade
981 Sword of Sunrise
982 Overlord's Sword
983 Andesine Sword
984 August Sword
985 Dragon's Fang
986 Bacon Slicer
987 Wyrm's Talon
988 Greenglade Gladius
989 Stellar Sword
990 Dead Knight's Sword
991 Ebbswane's Elegy
992 Rasher Slasher
993 Raptor's Claw
994 Panelemental Sword
995 Interstellar Sword
996 Wraith Lord's Sword
997 Ebbswane's Grand Elegy
998 Primordial Spear
999 Fantabulous Spear
1000 Rockabye Lance
1001 Great Dragon Lance
1002 Terra Trident
1003 Hurlwind Spear
1004 Spear of Solitude
1005 Permafrost Spear
1006 Refulgent Fork
1007 Heaven's Blaze
1008 Soulsmasher
1009 Galactospear
1010 Dazzling Dawnlight Lance
1011 Overlord's Spear
1012 Lapis Lazuli Lance
1013 August Lance
1014 Manticane
1015 Monumental Spear
1016 Redblaze Spear
1017 Stellar Spear
1018 Dead Knight's Spear
1019 Ebbswane's Requiem
1020 Brillianticane
1021 Temperemental Spear
1022 Panelemental Spear
1023 Interstellar Spear
1024 Wraith Lord's Spear
1025 Ebbswane's Final Requiem
1026 Crimson Crescent
1027 Howling Hammer
1028 Boarbaric Ax
1029 Masterpan
1030 Berg Basher
1031 Lobelia Belter
1032 Heaven's Hammer
1033 Doomsday Ax
1034 Platinum Pounder
1035 ur-ogre's ax
1036 Petaton Pounder
1037 Grand Gloaming Hammer
1038 Overlord's Hammer
1039 Andesine Hammer
1040 Meteor Maul
1041 Romper Whomper
1042 Fangtastic Ax
1043 Batu's Pride
1044 Stellar Ax
1045 Dead Knight's Ax
1046 Ebbswane's Lament
1047 Stomper Thwomper
1048 Cetus Maximus
1049 Batu's Beloved
1050 Interstellar Ax
1051 Wraith Lord's Ax
1052 Ebbswane's Last Lament
1053 Wand of Wonder
1054 Hag's Talon
1055 Whaletooth Wand
1056 Wizard's Garland
1057 Deathstare Staff
1058 Flutterby Scepter
1059 Winter Violet Wand
1060 Moonfall Baton
1061 Rubyrage Rod
1062 Archangel's Mace
1063 Woeful Wand
1064 Serenity Staff
1065 Noble Noontide Scepter
1066 Overlord's Cane
1067 Aventurine Staff
1068 Aurora
1069 Bluestream Wand
1070 Fairy's Wand
1071 Boy King's Scepter
1072 Stellar Staff
1073 Dead Knight's Staff
1074 Ebbswane's Threnody
1075 Panelemental Wand
1076 Fairy Queen's Wand
1077 True King's Scepter
1078 Interstellar Staff
1079 Wraith Lord's Staff
1080 Ebbswane's Final Threnody
1081 Ice Cap Gun
1082 Savage Sidearm
1083 Tempestrotron
1084 Illiminator
1085 Chaos Pistil
1086 Motherlode Laser
1087 Soul Eraser
1088 Combustosaur
1089 Grandmaster Blaster
1090 Conqueror's Companion
1091 Real Deal
1092 Radiant Rising Sun Gun
1093 Overlord's Gun
1094 Chaorite Blaster
1095 Bounder's Blaster
1096 Goldspark Gun
1097 BL-Aser
1098 First-Gen Sonic Boomer
1099 Stellar Ray Gun
1100 Dead Knight's Blaster
1101 Ebbswane's Epitaph
1102 Panelemental Pistol
1103 BL-Aser Pro
1104 Next-Gen Sonic Boomer
1105 Interstellar Ray Gun
1106 Wraith Lord's Laser
1107 Ebbswane's Closing Epitaph
1108 Behemoth's Bow
1109 Untamed Bow
1110 Argonaut's Bow
1111 Dreadbeast Bow
1112 Beatifixx Bow
1113 Narcissus Bow
1114 Deadshot Bow
1115 Primogenitor's Bow
1116 Anemon Bow
1117 Lotanu Bow
1118 Banewing Bow
1119 Exultant Bow
1120 Supreme Sunburst Bow
1121 Luna
1122 Goshenite Bow
1123 Wonderwing Bow
1124 Redblaze Bow
1125 Jelly Bow
1126 Wildheart Bow
1127 Stellar Bow
1128 Dead Knight's Bow
1129 Ebbswane's Twilight
1130 Panelemental Bow
1131 Jelly Queen Bow
1132 Braveheart Bow
1133 Interstellar Bow
1134 Wraith Lord's Bow
1135 Ebbswane's Eternal Twilight
1136 Ravager's Armor
1137 High Chieftain's Cloak
1138 Weredevil Armor
1139 Resplendent Raiment
1140 Madcap Mail
1141 Apostate's Robes
1142 Godly Gown
1143 Moonless Mantle
1144 Ambrosial Robe
1145 Diabolical Mail
1146 Baroque Frock Coat
1147 Paladin's Armor
1148 Shimmering Sun Raiment
1149 Overlord's Robe
1150 White Knight's Armor
1151 Emperor's Ermine
1152 Stellar Mail
1153 Dead Knight's Armor
1154 Ebbswane's Redoubt
1155 Interstellar Mail
1156 Wraith Lord's Armor
1157 Ebbswane's Stern Redoubt
1158 Brisk Breeze Sandals
1159 Tide Treaders
1160 Cyborg Boots
1161 Bestial Boots
1162 Reprobate's Boots
1163 Vault Boots
1164 Brilliant Boots
1165 Hell's Bells Boots
1166 Bionic Boots
1167 Aeolian Sandals
1168 Necromancer's Shoes
1169 Stronghold Boots
1170 Summer Solstice Slippers
1171 Overlord's Boots
1172 White Knight's Boots
1173 Supreme Sabatons
1174 Stellar Shoes
1175 Dead Knight's Boots
1176 Ebbswane's Ramparts
1177 Interstellar Shoes
1178 Wraith Lord's Boots
1179 Ebbswane's Upper Ramparts
1180 Blistering Ring
1181 Resplendent Mage's Ring
1182 Soaking Ring
1183 Resplendent Long-Range Ring
1184 Gusty Ring
1185 Resplendent Close-Range Ring
1186 Brilliant Ring
1187 Cimmerian Ring
1188 Unremitting Ring
1189 Assassin's Ring
1190 High Elder's Ring
1191 Resplendent Champion's Ring
1192 Resplendent Hearty Pendant
1193 Pendant of Interruption
1194 Pendant of Dynamism
1195 Resplendent Magic Muffler
1196 Hyperheal Pendant
1197 Resplendent Baby Buckler
1198 Shiny Pendant of Protection
1199 Shiny Pendant of Vigor
1200 Piggledy Help Pendant
1201 Piggledy Heal Pendant
1202 Resplendent Bulwark Brooch
1203 Radiant Pendant of Protection
1204 Radiant Pendant of Vigor
1205 Raging Ring
1206 Ring of Hubris
1207 Prudent Pendant
1208 Transcendent Pendant
1209 Glorius Gladius
1210 Hog Hacker
1211 Superstellar Sword
1212 Wyrm's Claw
1213 Beast Lord's Sword
1214 Sword of Ceremonies
1215 Seductress's Saber
1216 Ruby Katana
1217 Goldburst Blade
1218 Slithy Sword
1219 Dreameater Sword
1220 Godhead Sword
1221 Harpa Sword
1222 Strength Arcanum
1223 Manxome Sword
1224 Adamantine Sword
1225 Dreambreaker Sword
1226 The Chosen Sword
1227 Cat King's Legacy
1228 Supreme Sword of Unity
1229 Incandescent Spear
1230 Swellicane
1231 Superstellar Spear
1232 Crystal Clear Spear
1233 Fairy Lord's Spear
1234 Spear of Fealty
1235 Formidable Fork
1236 Soulcrusher
1237 Goldburst Lance
1238 Bink Spear
1239 Dreameater Spear
1240 Godhead Spear
1241 Einmanuthur Spear
1242 Chariot Arcanum
1243 Twinkle Spear
1244 Adamantine Lance
1245 Dreambreaker Spear
1246 The Chosen Spear
1247 Batu's One True Love
1248 Whomper Clomper
1249 Superstellar Ax
1250 Akheilos Ax
1251 Demon Lord's Ax
1252 Ax of Illumination
1253 Zettaton Zonker
1254 Priceless Pounder
1255 Goldburst Gavel
1256 Flippity Ax
1257 Dreameater Hammer
1258 Godhead Hammer
1259 Ylir Hammer
1260 Temperance Arcanum
1261 Flapwaggle Ax
1262 Meteor Masher
1263 Dreambreaker Hammer
1264 The Chosen Hammer
1265 Wonderful Wand
1266 Wizard King's Scepter
1267 Superstellar Staff
1268 Fairy Empress's Wand
1269 Dark Lord's Staff
1270 Wand of Purity
1271 Calamitous Cane
1272 Mightier Mornstar
1273 Goldburst Wand
1274 Bawbee Wand
1275 Dreameater Staff
1276 Godhead Wand
1277 Skerpla Scepter
1278 World Arcanum
1279 Boss-Woss Wand
1280 Apogee
1281 Dreambreaker Staff
1282 The Chosen Wand
1283 Brilliant Bow
1284 Pureheart Bow
1285 Superstellar Bow
1286 Stellar Jelly Bow
1287 Wild Lord's Bow
1288 Bow of Grieving
1289 Sepulchral Bow
1290 Bleakwing Bow
1291 Goldburst Bow
1292 Shrimpers Bow
1293 Dreameater Bow
1294 Godhead Bow
1295 Haustmanuthur Bow
1296 Moon Arcanum
1297 Shillyshally Bow
1298 Angelwing Bow
1299 Dreambreaker Bow
1300 The Chosen Bow
1301 Great Gun
1302 Next-Next-Gen Sonic Boomer
1303 Superstellar Ray Gun
1304 BL-Aser Pro X
1305 Crazed Lord's Laser
1306 Gun of Guilt
1307 The Dealbreaker
1308 Megamaster Blaster
1309 Goldburst Gun
1310 Tinder Blaster
1311 Dreameater Gun
1312 Godhead Gun
1313 M[]rsugur Musket
1314 Judgment Arcanum
1315 Topturvy Blaster
1316 Rogue's Revolver
1317 Dreambreaker Blaster
1318 The Chosen Gun
1319 Robes of Sagacity
1320 Emancipator's Cloak
1321 Superstellar Mail
1322 Flamboyant Frock Coat
1323 Lord of Discord's Armor
1324 Armor of the Unexpected
1325 Maniacal Mail
1326 Varicolored Vestment
1327 Hatemonger's Mail
1328 Utopian Armor
1329 Dreameater Armor
1330 Godhead Armor
1331 Thorri Raiment
1332 Anchorite's Robe
1333 Ermine of Accord
1334 Dreambreaker Armor
1335 The Chosen Armor
1336 Oneiromancer's Shoes
1337 Oubliette Boots
1338 Superstellar Shoes
1339 Biodynamic Boots
1340 Lord of Discord's Boots
1341 Boots of Sanctity
1342 Beelzebugles
1343 Varicolored Slippers
1344 Hatemonger's Boots
1345 Utopian Boots
1346 Dreameater Shoes
1347 Godhead Shoes
1348 Heyannir Slippers
1349 Anchorite's Boots
1350 Sabatons of Accord
1351 Dreambreaker Shoes
1352 The Chosen Boots
1353 Bloodrush Ring
1354 Ring of Animus
1355 Demolition Ring
1356 Circle of Fate
1357 Dreameater Ring
1358 Godhead Ring
1359 Chosen One's Ring
1360 Avenger's Ring
1361 Ring of Bliss
1362 Dreambreaker Ring
1363 The Chosen Ring
1364 Perfectionist's Pendant
1365 Master's Little Helper
1366 Pendant of Greater Grit
1367 Bright-Eyed Charm
1368 Dreameater Pendant
1369 Godhead Pendant
1370 Indestructible Necklace
1371 Unbreachable Brooch
1372 Nirvana Necklace
1373 Dreambreaker Pendant
1374 The Chosen Pendant
1375 Proper Tidy Pendant
1376 Evan's Essentials A bundle of items containing one sword, one wand, and one very red cloak.
1377 Moldy Old Twig To the untrained eye, this token of true friendship could look like a simple twig.
1378 Royal Twig To the untrained eye, this symbol of a sacred bond could look like a mere twig.
1379 Leafbook Viewer A book-like device which keeps users abreast of all the latest news and gossip.
1380 Remote Device A remote controller for manipulating dice rolls from afar by means of a subtle lever.
1381 Signed Instructions Instructions on how to make your own luck signed by Pugnacius himself.
1382 Library Card Special permission from Boddly to make use of the library in Goldpaw.
1383 Declaration of Interdependence A declaration of international unity inspired by the legend of Ferdinand.
1384 Rub-a-Dub Scrubber A one-of-a-kind scourer that can scrub away the most stubborn of spots.
1385 Red Red Rose A captivating red rose that blooms no more than once every few decades.
1386 Incineraptor's Horn The horn of a fearsome incineraptor, prized for its ember-like glow.
1387 Starlight Stone A bewitching stone that glitters like a starry night. Quite the tempting prize...
1388 Secret Supplement Boddly's little bottle of health-and-beauty brew. More than good for what ails you.
1389 Thornaway Spray A squirt of this spray will instantly rid the way of pesky spikes, barbs, and thorns.
1390 Adore Ring A red coral ring that Hydropolitans believe symbolizes a lasting bond.
1391 Ocean's Aether A sacred stone of the sea, retrieved from the body of Cetus.
1392 Memolith #BL011 A device that brings memories to life. BL011 shows the founding of Broadleaf.
1393 Memolith #BL027 A device that brings memories to life. BL027 shows a disastrous product recall.
1394 Memolith #BL038 A device that brings memories to life. BL038 shows the birth of the smartstick.
1395 Memolith #BL104 A device that brings memories to life. BL104 shows the opening of the new HQ.
1396 Bracken's Personal Log A device that brings memories to life. This was Bracken's personal log.
1397 King Leonhard's Diary A diary kept by the late King Leonhard. His faith in Mausinger is clear throughout.
1398 Mark of Kings The one true symbol of the Tildrum line, and key to various places in the kingdom.
1399 A sandwich made by Crumbles for prompt delivery to Shadow.
1400 Indecipherable Tablet Once contained information about the Sword of Unity, now contains gibberish.
1401 Tablet of Unity A stone tablet that describes using the Cup of Communion to forge Mornstar.
1402 Seeing Sand Grains of glittering magic sand with the power to demystify the indecipherable.
1403 Cup of Communion A precious grail studded with gems that is required to forge the Sword of Unity.
1404 Tactic Tweaker A peculiar panel covered in switches and sliders used to turn the tide of battle.
1405 Snake-Eyed Peas Rare yaht peas with a one on every si- Hold on a minute, these are fakes!
1406 True Snake-Eyed Peas Rare yaht peas with a one on every side. These are definitely the genuine article.
1407 Keeley's Keepsake A necklace received from the ghost of Keeley's dad. He's still thinking of her.
1408 Sea God's Trumpet A timeworn seashell used to hear the words of the Sea God. It's in bad shape...
1409 Deep Seawater Purest seawater from Tidewash Cave. Needed to make merfolk medicine.
1410 Package for Chip A lost robot asked you to deliver this to Chip in the Magical Research Division.
1411 Trey's Missing Memolith A memolith containing memories that are unspeakably embarrassing (for Trey).
1412 Kent's Stolen Memolith Kent's memolith of data on magic ore, retrieved from sticky-fingered monsters.
1413 Quintillion-Core Processor Next-gen tech that leaves lame old quadrillion-core processors in the dust.
1414 Sundelion A fluffy dandelion clock that shines like sunlight. Found in warm, breezy places.
1415 Tabbias's Knapsack A sturdy traveling pack, chock-full of essentials for long journeys.
1416 Hot Streak Spicy Noodle Delivery A fresh bowl of hot streak spicy noodles, carefully packed up for prompt delivery.
1417 Magic Yo-Yo A magical perpetual motion yo-yo that's a hot item in Broadleaf right now.
1418 Three-Minute Steak Delivery A sizzling steak. Deliver it to the hungry customer before it gets cold!
1419 Missing Purse A mislaid purse with a fetching (gaudy) design and a charm for luck (money).
1420 Seawater Sample A A sample of Hydropolitan seawater. It looks clean, but what do the tests say?
1421 Seawater Sample B A sample of Hydropolitan seawater. It seems fine, but what do the tests say?
1422 Seawater Sample C A sample of Hydropolitan seawater. No discoloration, but what do the tests say?
1423 Seawater Sample D A sample of seawater taken just outside Hydropolis. It looks a little off, somehow.
1424 Drakon's Favorite Snack Drakon's favorite cheese. Its odor might best be described as...memorable.
1425 Drakon's Collar A timeworn collar that's falling to bits. It has the look of a treasured possession...
1426 Breatheasy Plant A relative of the soreaway, but instead of healing wounds, it freshens the air.
1427 NutriBLam The ultimate snack food. It pulverizes hunger and annihilates malnutrition.
1428 Special Screw The uninitiated will see this as a simple screw, but to those in the know...
1429 Fish Supper Delivery A steaming-hot fish supper that's been entrusted to you for immediate delivery.
1430 Tundra Rose A rare and beautiful rose of the icy wastes. Melts if struck by direct sunlight.
1431 Honey Apple A swirly apple that's seen plenty of sun, imbuing it with a honeylike sweetness.
1432 Ripe Garlic This deathbreath garlic has fermented, adding sweetness to its infamous aroma.
1433 Unripe Firepepper A prickled pepper that isn't quite ripe yet, making it more sour than spicy.
1434 Hyperclear Industrial Prism A flawless prism found after following a hot tip about a crashed airship.
1435 Mysterious Letter A dubious letter about a dubious prize, with dubious details on where to get it.
1436 Light Higgledy's Yarn A stolen length of yarn confiscated from a light higgledy. One of five in total.
1437 Fiery Higgledy's Yarn A stolen length of yarn confiscated from a fire higgledy. One of five in total.
1438 Watery Higgledy's Yarn A stolen length of yarn confiscated from a water higgledy. One of five in total.
1439 Windy Higgledy's Yarn A stolen length of yarn confiscated from a wind higgledy. One of five in total.
1440 Dark Higgledy's Yarn A stolen length of yarn confiscated from a dark higgledy. One of five in total.
1441 Legendary Equipment Plans Plans detailing the method for forging the legendary Arms of Serenity.
1442 Blitz Prism A prism that was struck by lightning, charging it with electricity.
1443 Academic Tome A complex work of specialist literature, bought and then mislaid by Triton.
1444 Delivery for Peleus A parcel from Trident Tested Armorers, to be delivered to Xiphos in Hydropolis.
1445 Delivery for Proteus A parcel from Trident Tested Armorers, to be delivered to Proteus in Hydropolis.
1446 Delivery for Triton A parcel from Trident Tested Armorers, to be delivered to Triton in Hydropolis.
1447 Token of Gratitude A coin awarded for completing Swift Solutions quests. Exchange for rewards.
1448 Zip Whistle A whistle for calling the Zippelin when out in the field, if there's space to land.
1449 Red Dream Fragment One of nine fragments of a dream. This was found in the Grotty Grotto.
1450 Blue Dream Fragment One of nine fragments of a dream. This was found in Sundown Woods.
1451 Emerald Dream Fragment One of nine fragments of a dream. This was found in Eert Grove.
1452 Yellow Dream Fragment One of nine fragments of a dream. This was found in the Shrine of Pining.
1453 Orange Dream Fragment One of nine fragments of a dream. This was found in Tidewash Cave.
1454 Ocher Dream Fragment One of nine fragments of a dream. This was found in the Sublime Shrine.
1455 Purple Dream Fragment One of nine fragments of a dream. This was found in the Crooked Cavern.
1456 White Dream Fragment One of nine fragments of a dream. This was found in Blowtorch Cave.
1457 Black Dream Fragment One of nine fragments of a dream. This was found in the Shivery Shrine.
1458 Dreamer's Key A key needed to enter Dreamer's Mazes, created by Mileniyah.
1459 Enhanced Dreamer's Key A key needed to enter Dreamer's Mazes, filled with the light of dream fragments.
1460 Fabulous Fairy-Tale Fare Your guide to Ding Dong Dell cuisine. Easy recipes for reliably tasty dishes!
1461 The Gambling Gourmand Your guide to Goldpaw cuisine. Spicy dishes that'll leave you hungry for more!
1462 A Seafood Odyssey Your guide to Hydropolitan cuisine. Full of fishy favorites fresh from the sea!
1463 Brain Fuel: How to Eat Smart Your guide to Broadleaf cuisine. The very latest and greatest in culinary innovation!
1464 How the Ancients Ate Your guide to the cuisine of yesteryear. Feast on the fare of our forefathers!
1465 Songbook No. 1 A sheet of music marked "1." Have someone play it to find out what it is.
1466 Songbook No. 2 A sheet of music marked "2." Have someone play it to find out what it is.
1467 Songbook No. 3 A sheet of music marked "3." Have someone play it to find out what it is.
1468 Songbook No. 4 A sheet of music marked "4." Have someone play it to find out what it is.
1469 Songbook No. 5 A sheet of music marked "5." Have someone play it to find out what it is.
1470 Songbook No. 6 A sheet of music marked "6." Have someone play it to find out what it is.
1471 Songbook No. 7 A sheet of music marked "7." Have someone play it to find out what it is.
1472 Songbook No. 8 A sheet of music marked "8." Have someone play it to find out what it is.
1473 Songbook No. 9 A sheet of music marked "9." Have someone play it to find out what it is.
1474 Songbook No. 10 A sheet of music marked "10." Have someone play it to find out what it is.
1475 Songbook No. 11 A sheet of music marked "11." Have someone play it to find out what it is.
1476 Songbook No. 12 A sheet of music marked "12." Have someone play it to find out what it is.
1477 Songbook No. 13 A sheet of music marked "13." Have someone play it to find out what it is.
1478 Songbook No. 14 A sheet of music marked "14." Have someone play it to find out what it is.
1479 Songbook No. 15 A sheet of music marked "15." Have someone play it to find out what it is.
1480 Songbook No. 16 A sheet of music marked "16." Have someone play it to find out what it is.
1481 Songbook No. 17 A sheet of music marked "17." Have someone play it to find out what it is.
1482 Songbook No. 18 A sheet of music marked "18." Have someone play it to find out what it is.
1483 Songbook No. 19 A sheet of music marked "19." Have someone play it to find out what it is.
1484 Songbook No. 20 A sheet of music marked "20." Have someone play it to find out what it is.
1485 Songbook No. 21 A sheet of music marked "21." Have someone play it to find out what it is.
1486 Songbook No. 22 A sheet of music marked "22." Have someone play it to find out what it is.
1487 Songbook No. 23 A sheet of music marked "23." Have someone play it to find out what it is.
1488 Songbook No. 24 A sheet of music marked "24." Have someone play it to find out what it is.
1489 Songbook No. 25 A sheet of music marked "25." Have someone play it to find out what it is.
1490 Songbook No. 26 A sheet of music marked "26." Have someone play it to find out what it is.
1491 Songbook No. 27 A sheet of music marked "27." Have someone play it to find out what it is.
1492 Songbook No. 28 A sheet of music marked "28." Have someone play it to find out what it is.
1493 Songbook No. 29 A sheet of music marked "29." Have someone play it to find out what it is.
1494 Songbook No. 30 A sheet of music marked "30." Have someone play it to find out what it is.
1495 Songbook No. 31 A sheet of music marked "31." Have someone play it to find out what it is.
1496 Evan's Clothes Evan's everyday royal garb. The red cape was a gift from Aranella.
1497 Robes of Unity Royal attire for the ruler of Evermore, worthy of one who has done so much.
1498 Vestments of Victory An outfit made for Evan to help him inspire his forces to victory.
1499 Wizard Costume A curiously nostalgic outfit. It looks like something a novice wizard might wear.
1500 Mamooni Garb A reproduction of the garb once worn by desert nomads on their wanderings.
1501 Guard's Greatcoat An overcoat worn by Ding Dong Dell guards. Hardwearing but comfortable.
1502 Chief Consul's Coat An outfit made for the Chief Consul. Unmistakably Roland's style.
1503 Shabby Coat A curiously nostalgic outfit. It looks like something a "rum customer" might wear.
1504 Swordsman's Robe Traditional garb of a distant island. This would be worn by a high-ranking guard.
1505 Sky Scamp's Clothes Tani's outfit, bearing the evidence of more than a few dozen misadventures.
1506 Queen's Gown Robes for the Queen of Evermore. Not exactly Tani's cup of tea.
1507 Harpist's Costume A curiously nostalgic outfit. It looks like something a musician might wear.
1508 Greenling Garb The traditional outfit of the greenlings, designed to blend in with the forest.
1509 Cloud Snake's Clothes Batu's everyday outfit. It doesn't seem to have been washed for some time.
1510 Commander's Clobber An outfit made for Evermore's Minister of Defense. Batu fills it rather well.
1511 Wild Attire Rough and ready clothes for a rough and rowdy fighter. Muscles a necessity.
1512 Shipwright's Shirt The traditional and rather bold attire of the shipbuilders of Capstan-upon-Hull.
1513 Archon's Attire An outfit worn by Leander while serving as an Archon. He had it specially made.
1514 Junior Consul's Clothes Clothes fit for a Junior Consul. Leander was very meticulous about the details.
1515 Regal Attire A curiously nostalgic outfit. Just looking at it is enough to renew one's resolve.
1516 Hydropolitan King's Robes Lavish vestments befitting the King of Hydropolis, bedecked with golden scales.
1517 Engineer's Overalls Bracken's everyday work clothes, complete with her trusty toolbelt.
1518 Ingenious Outfit An outfit made for the Minister of Ingenuity, perfect in form and function.
1519 Wearable Tech An outfit that's smart in more ways than one. It's more comfortable than it looks.
1520 Goldpaw Gown A traditional gown of the kind worn by the bewitching beauties of old Goldpaw.
1521 Timeworn Token An item required in order to battle Zeta that was found by Boddly in the Library.
1522 Trial Token An item required in order to battle Zeta. Revitalized a little with the Sunrise spell.
1523 Twinkly Token An item required in order to battle Zeta. Some of its shine has been restored.
1524 Twinklier Token An item required in order to battle Zeta. Much of its shine has been restored.
1525 Turbocharged Token An item required in order to battle Zeta. Turbocharged by Broadleafian tech.
1526 Triumphant Token An item required in order to battle Zeta. Its blazing light proves Evan is worthy.
1527 Rusted Relic A rusty sword unearthed beneath the Library that has a certain something...
1528 Suitor's Suit A white suit that only Evan could ever hope to pull off. Perfect for a big event.
1529 Pretty Dress A charming dress that suits Tani to a tee. It has no shortage of ribbons and frills.
1530 Presidential Suit A bespoke suit from an exclusive tailor fit for a very important person indeed.
1531 The Manual of the Middle Way An ancient tome on maximizing potential. Decipher it to unleash martial mysteries.
1532 The Manual of the Maiden An ancient tome from Ding Dong Dell. Decipher it to unleash martial mysteries.
1533 The Mechanic's Manual A tome filled with mechanical drawings. Decipher it to unleash martial mysteries.
1534 Mystery Egg An egg that seems ready to hatch. Whoever laid it is long gone.
1535 Shutdown Password Part 1 A device containing part of a password. Has the the number "1" written on it.
1536 Shutdown Password Part 2 A device containing part of a password. Has the the number "2" written on it.
1537 Shutdown Password Part 3 A device containing part of a password. Has the the number "3" written on it.
1538 Aranella's Diary A battered diary that's seen better days. It's still just about legible, though...
1539 Ebbswane's Crown Jewel Pride and joy of the realm of Ebbswane. Used in the Rite of Entombment.
1540 Wizard's Companion A primer for would-be wizards that contains the spells one needs to know.
1541 Picture of a Young Woman A photograph of a young woman you found in Auntie Martha's house.
1542 Little Ring An unspectacular-looking little ring you found in the Cradle of the Depths.
1543 Nella's Earring A fish-shaped earring you found in Ding Dong Dell castle.
1544 Set of Cutlery A set of two knives and two forks you found in NazcaƤ.
1545 Empty Book A book you found in Ding Dong Dell castle with nothing written in it.
1546 China Teacup A cup you found in Evermore that looks like the one the boy in the dream had.
1547 Little Bottle A light-filled bottle that contains both people's sadness and their joy.
1548 The Manual of the Magician An ancient text that teaches you how to use the most magical of martial methods.
1549 The Medium's Manual A text that teaches you the martial method that allows higgledy mastery.
1550 My First Melee Manual A tome that teaches you how to make more weapons for close-range combat.
1551 My Second Melee Manual A tome that teaches you how to make more weapons for close-range combat.
1552 My Third Melee Manual A tome that teaches you how to make more weapons for close-range combat.
1553 My Fourth Melee Manual A tome that teaches you how to make more weapons for close-range combat.
1554 My Fifth Melee Manual A tome that teaches you how to make more weapons for close-range combat.
1555 My Sixth Melee Manual A tome that teaches you how to make more weapons for close-range combat.
1556 Ranged-Weapon Rundown I A tome that teaches you how to make more weapons for long-range strikes.
1557 Ranged-Weapon Rundown II A tome that teaches you how to make more weapons for long-range strikes.
1558 Ranged-Weapon Rundown III A tome that teaches you how to make more weapons for long-range strikes.
1559 Ranged-Weapon Rundown IV A tome that teaches you how to make more weapons for long-range strikes.
1560 Ranged-Weapon Rundown V A tome that teaches you how to make more weapons for long-range strikes.
1561 Ranged-Weapon Rundown VI A tome that teaches you how to make more weapons for long-range strikes.
1562 All About Armor Volume I A tome that teaches you mystical methods of making more armor.
1563 All About Armor Volume II A tome that teaches you mystical methods of making more armor.
1564 All About Armor Volume III A tome that teaches you mystical methods of making more armor.
1565 All About Armor Volume IV A tome that teaches you mystical methods of making more armor.
1566 All About Armor Volume V A tome that teaches you mystical methods of making more armor.
1567 An Excess of Accessories I A tome that teaches you mystical methods of making more accessories.
1568 An Excess of Accessories II A tome that teaches you mystical methods of making more accessories.
1569 An Excess of Accessories III A tome that teaches you mystical methods of making more accessories.
1570 An Excess of Accessories IV A tome that teaches you mystical methods of making more accessories.
1571 An Excess of Accessories V A tome that teaches you mystical methods of making more accessories.